diff --git a/scripts/_00e_showtutorialmessage.pex b/scripts/_00e_showtutorialmessage.pex index 1267d0a5..02ea677d 100644 Binary files a/scripts/_00e_showtutorialmessage.pex and b/scripts/_00e_showtutorialmessage.pex differ diff --git a/source/scripts/_00e_showtutorialmessage.psc b/source/scripts/_00e_showtutorialmessage.psc index 29c2f69a..a49fe770 100644 --- a/source/scripts/_00e_showtutorialmessage.psc +++ b/source/scripts/_00e_showtutorialmessage.psc @@ -1,6 +1,5 @@ Scriptname _00E_ShowTutorialMessage extends ObjectReference - Event OnTriggerEnter(ObjectReference akActionRef) If akActionRef != PlayerREF @@ -35,7 +34,7 @@ Bool Property __Config_DisableWhenDone = True Auto bool Done int Property Duration = 5 Auto ;How long should the message be displayed -int Property IntervalTime = 1 Auto ;How much time should elapse between showings of the message +int Property IntervalTime = 30 Auto ;How much time should elapse between showings of the message int Property HowManyTimesDisplayed = 1 Auto ;How often should the message be displayed in total Message Property TutorialMessage Auto @@ -45,4 +44,3 @@ Actor Property PlayerREF Auto GlobalVariable Property _00E_DisableTutorials Auto String Property InputEventName Auto ; If available, specify and input event, such as "Jump" or "Attack". The message will disappear after sucessful execution of this event. -