diff --git a/scripts/_00E_EngineBugfixAlias.pex b/scripts/_00E_EngineBugfixAlias.pex index 4a9d6be0..50892b6e 100644 Binary files a/scripts/_00E_EngineBugfixAlias.pex and b/scripts/_00E_EngineBugfixAlias.pex differ diff --git a/source/scripts/_00E_EngineBugfixAlias.psc b/source/scripts/_00E_EngineBugfixAlias.psc index 3549fd09..a254a07e 100644 --- a/source/scripts/_00E_EngineBugfixAlias.psc +++ b/source/scripts/_00E_EngineBugfixAlias.psc @@ -5,11 +5,15 @@ int function _GetScriptVersion() Global endFunction Event OnInit() + Utility.Wait(0.1) _ClearStuckHelpMessages() EndEvent Event OnPlayerLoadGame() + ; ResetHelpMessage crashes the game when called in menu mode, for instance, when loading a savegame fails due to missing mods + Utility.Wait(0.1) + ; If a help message is visible during game reload, it gets stuck on screen ; This workaround shows an empty message to forcefully clear the queue _ClearStuckHelpMessages()