Updated changelog

This commit is contained in:
Eddoursul 2024-08-01 13:41:51 +02:00
parent b81e14aed9
commit 95218f185f
2 changed files with 4 additions and 3 deletions

View File

@ -645,6 +645,7 @@ FNIS by Fore
Unfuzer by greentea101
UIExtensions by expired6978
Flat Map Markers SSE, Stay At The System Page, Yes Im Sure by Ryan McKenzie
powerofthree's Tweaks
CommonLibSSE-NG and general reverse engineering by Ryan McKenzie, powerofthree, Charmed Baryon, Qudix, Maxsu, doodlum, and others
Better Dialogue Controls by ecirbaf
Unofficial Enderal Port (fs.dll) by Hishutup

View File

@ -11,11 +11,11 @@ Beware, spoilers ahead!
-- Controlled actor no longer remains hostile to player.
-- INI settings get properly restored after save reload occured during victim selection - fixes floating in the air and increased activation distance.
-- Fixed the damage bonus never applying to controlled NPCs.
-- The time slow effect is two times slower.
-- Changed the time slow effect to be two times slower.
-- Marking NPCs no longer happens solely by pointing, press "Activate" to mark an actor.
- Added the light attach crash fix by powerofthree.
- Fixed hightlighting of permanent effects in the hero menu (regression since 2.1).
- Fixed apparition talismans not recognized as equipped after turning back from the werewolf form.
- Brought back hightlighting of permanent effects in the hero menu.
- Fixed apparition talismans not being recognized as equipped after turning back from the werewolf form.
2.1.1 (2024-04-24)