Merged separated armor set listener
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@ -1071,23 +1071,6 @@ Function SetRecoveryTimeMemoryBook(int iWord, Shout TaughtTalent, float fRecover
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EndFunction
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EndFunction
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; EQUIPPING SETS
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Function OnArmorSetBonusAdded(Bool bFullSet)
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Sound.SetInstanceVolume(MAGIllusionCharm.Play(PlayerREF), 0.4) ; Play MAGIllusionCharm at lower volume
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If bFullSet && bSetAchievementUnlocked == False && _00E_AchievementsEnabled.GetValueInt() == 1
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Steam.UnlockAchievement("END_SET_01")
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bSetAchievementUnlocked = True
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EndIf
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EndFunction
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Function OnArmorSetBonusRemoved()
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_00E_ArmorSetScript_sSetBonusRemoved.Show()
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EndFunction
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Float fDefaultHeadTrackTimerOldValue = 0.0
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Float fDefaultHeadTrackTimerOldValue = 0.0
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Float fStayHeadTrackTimerOldValue = 0.0
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Float fStayHeadTrackTimerOldValue = 0.0
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@ -1348,8 +1331,3 @@ Weapon LeftHandWeapon
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Spell RightHandSpell
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Spell RightHandSpell
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Spell LeftHandSpell
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Spell LeftHandSpell
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Armor Shield
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Armor Shield
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;for sets
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Sound Property MAGIllusionCharm Auto
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Message Property _00E_ArmorSetScript_sSetBonusRemoved Auto
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bool bSetAchievementUnlocked = false
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