Set stage 40 in The Elixir before removing ingredients to avoid triggering inventory events
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@ -19,12 +19,12 @@ Event OnActivate(ObjectReference akActionRef)
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Int qStage = FS_NQ05.GetStage()
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Int qStage = FS_NQ05.GetStage()
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If qStage >= 30 && qStage < 40
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If qStage >= 30 && qStage < 40
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If FS_NQ05_AlchemyMessagebox.Show() == 0
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If FS_NQ05_AlchemyMessagebox.Show() == 0
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FS_NQ05.SetStage(40)
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PlayerREF.RemoveItem(Nirnroot, 1)
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PlayerREF.RemoveItem(Nirnroot, 1)
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PlayerREF.RemoveItem(SkeeverTail, 1)
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PlayerREF.RemoveItem(SkeeverTail, 1)
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PlayerREF.RemoveItem(MothWingMonarch, 1)
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PlayerREF.RemoveItem(MothWingMonarch, 1)
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PlayerREF.RemoveItem(Garlic, 1)
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PlayerREF.RemoveItem(Garlic, 1)
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PlayerREF.RemoveItem(FS_NQ05_Rezept, 1)
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PlayerREF.RemoveItem(FS_NQ05_Rezept, 1)
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FS_NQ05.SetStage(40)
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EndIf
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EndIf
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EndIf
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EndIf
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