diff --git a/scripts/_00e_mq12c_addsilencesc.pex b/scripts/_00e_mq12c_addsilencesc.pex index 0527f043..962c56e3 100644 Binary files a/scripts/_00e_mq12c_addsilencesc.pex and b/scripts/_00e_mq12c_addsilencesc.pex differ diff --git a/source/scripts/_00e_mq12c_addsilencesc.psc b/source/scripts/_00e_mq12c_addsilencesc.psc index 4d7f0208..70b71192 100644 --- a/source/scripts/_00e_mq12c_addsilencesc.psc +++ b/source/scripts/_00e_mq12c_addsilencesc.psc @@ -6,7 +6,7 @@ Scriptname _00E_MQ12c_AddSilenceSC extends ObjectReference Event OnTriggerEnter(ObjectReference akActionRef) - if akActionRef == PlayerREF && !MQ12c.IsObjectiveCompleted(5) && MQ12c.IsRunning() + if akActionRef == Game.GetForm(0x14) && !MQ12c.IsObjectiveCompleted(5) && MQ12c.IsRunning() _00E_SilenceTransitionHighPriority.Add() EndIf @@ -14,7 +14,7 @@ EndEvent Event OnTriggerLeave(ObjectReference akActionRef) - if akActionRef == PlayerREF && MQ12c.IsRunning() + if akActionRef == Game.GetForm(0x14) _00E_SilenceTransitionHighPriority.Remove() EndIf @@ -27,4 +27,4 @@ Actor Property PlayerREF Auto Quest Property MQ12c Auto -MusicType Property _00E_SilenceTransitionHighPriority Auto \ No newline at end of file +MusicType Property _00E_SilenceTransitionHighPriority Auto