Incremented _00E_PlayerFunctions version, added versioning to the Entropic Blood scripts
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@ -107,7 +107,7 @@ inline void CheckScriptVersions()
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std::map<std::string, short> scripts;
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scripts["EnderalFunctions"] = 1;
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scripts["_00E_PlayerFunctions"] = 1;
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scripts["_00E_PlayerFunctions"] = 2;
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scripts["_00E_PlayerSetUpScript"] = 1;
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scripts["_00E_EngineBugfixAlias"] = 1;
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scripts["_00E_Phasmalist_NewApparitionAlias"] = 1;
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@ -177,6 +177,9 @@ inline void CheckScriptVersions()
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scripts["_00e_nq06_functions"] = 1;
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scripts["_00e_mq18a_functions"] = 1;
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scripts["_00e_mq05prologue_functions"] = 1;
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scripts["_00E_A2_EldritchBloodSC"] = 1;
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scripts["_00E_A2_EldritchBloodPlayerSC"] = 1;
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scripts["_00E_A2_EldritchBloodPlayerMarkSC"] = 1;
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for (const auto& entry : scripts) {
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RE::BSTSmartPointer<ScriptVersionCallback>{
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@ -1,8 +1,10 @@
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Scriptname _00E_A2_EldritchBloodPlayerMarkSC extends ReferenceAlias
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Import Utility
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int function _GetScriptVersion() Global
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return 1
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endFunction
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;=====================================================================================
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; EVENTS
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@ -3,6 +3,10 @@ Scriptname _00E_A2_EldritchBloodPlayerSC extends activemagiceffect
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Import _00E_TalentLibrary
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Import Utility
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int function _GetScriptVersion() Global
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return 1
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endFunction
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;=====================================================================================
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; EVENTS & STATES
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;=====================================================================================
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@ -3,6 +3,10 @@ Scriptname _00E_A2_EldritchBloodSC extends activemagiceffect
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Import _00E_TalentLibrary
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Import Utility
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int function _GetScriptVersion() Global
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return 1
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endFunction
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;=====================================================================================
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; EVENTS
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;=====================================================================================
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@ -6,7 +6,7 @@ Float fDefaultHeadTrackTimerOldValue = 0.0
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Float fStayHeadTrackTimerOldValue = 0.0
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int function _GetScriptVersion() Global
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return 1
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return 2
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endFunction
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Event OnInit()
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