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d1e5a1ceac
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5 changed files with 221 additions and 4 deletions
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// 1st field: User event name. DO NOT ALTER! This field is used to ID events in the code |
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// 2nd: Keyboard key ID that will proc this event. A value of 0xff means the event is unmapped for this device. |
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// 3rd: Mouse button ID that will proc this event. |
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// 4th: Gamepad button ID that will proc this event. |
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// 5th: If set to 1, this event can be remapped to a keyboard key |
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// 6th: If set to 1, this event can be remapped to a mouse button |
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// 7th: If set to 1, this event can be remapped to a gamepad button |
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// 8th (Optional): User event binary flag. Used to group together related user events, like "Movement" or |
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// "Menu", so they can be toggled on and off together |
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// |
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// Blank lines signify the start of a new input context. |
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// See ControlMap.h for more details on input contexts. |
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// |
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// Main Gameplay |
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Forward 0x11 0xff 0xff 1 1 0 0x801 |
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Back 0x1f 0xff 0xff 1 1 0 0x801 |
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Strafe Left 0x1e 0xff 0xff 1 1 0 0x801 |
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Strafe Right 0x20 0xff 0xff 1 1 0 0x801 |
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Move 0xff 0xff 0x000b 0 0 0 0x801 |
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Look 0xff 0xa 0x000c 0 0 0 0x2 |
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Left Attack/Block 0xff 0x1 0x0009 1 1 1 0x841 |
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Right Attack/Block 0xff 0x0 0x000a 1 1 1 0x841 |
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Activate 0x12 0xff 0x1000 1 1 1 0x804 |
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Ready Weapon 0x13 0xff 0x4000 1 1 1 0x840 |
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Tween Menu 0x0f 0xff 0x2000 1 1 1 0x908 |
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Toggle POV 0x21 0xff 0x0080 1 1 1 0x820 |
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Zoom Out 0xff 0x9 0xff 0 0 0 0x220 |
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Zoom In 0xff 0x8 0xff 0 0 0 0x220 |
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Jump 0x39 0xff 0x8000 1 1 1 0xC01 |
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Sprint 0x2a 0xff 0x0100 1 1 1 0x801 |
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Shout 0x2c 0xff 0x0200 1 1 1 0x840 |
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Sneak 0x1d 0xff 0x0040 1 1 1 0x881 |
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Run 0x38 0xff 0xff 1 1 0 0x801 |
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Toggle Always Run 0x3a 0xff 0xff 1 1 0 0x801 |
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Auto-Move 0x2e 0xff 0xff 1 1 0 0x801 |
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Favorites 0x10 0xff 0x0001,0x0002 1 1 0 0x908 |
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Hotkey1 0x02,0x4f 0xff 0x0004 0 0 0 0x908 |
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Hotkey2 0x03,0x50 0xff 0x0008 0 0 0 0x908 |
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Hotkey3 0x04,0x51 0xff 0xff 0 0 0 0x908 |
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Hotkey4 0x05,0x4b 0xff 0xff 0 0 0 0x908 |
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Hotkey5 0x06,0x4c 0xff 0xff 0 0 0 0x908 |
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Hotkey6 0x07,0x4d 0xff 0xff 0 0 0 0x908 |
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Hotkey7 0x08,0x47 0xff 0xff 0 0 0 0x908 |
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Hotkey8 0x09,0x48 0xff 0xff 0 0 0 0x908 |
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Quicksave 0x3f 0xff 0xff 1 0 0 |
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Quickload 0x43 0xff 0xff 1 0 0 |
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Wait 0x14 0xff 0x0020 1 1 1 0x808 |
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Journal 0x24 0xff 0x0010 1 1 1 0x808 |
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Pause 0x1 0xff 0xff 1 1 0 0x8 |
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Screenshot 0xb7 0xff 0xff 0 0 0 |
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Multi-Screenshot 0x1d+0xb7,0x9d+0xb7 0xff 0xff 0 0 0 |
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Console 0x29,0x94 0xff 0xff 0 0 0 0x10 |
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CameraPath 0x58 0xff 0xff 0 0 0 |
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Quick Inventory 0x17 0xff 0xff 1 1 0 0x908 |
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Quick Magic 0x19 0xff 0xff 1 1 0 0x908 |
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Quick Stats 0x23 0xff 0xff 1 1 0 0x908 |
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Quick Map 0x32 0xff 0xff 1 1 0 0x908 |
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|
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// Menu Mode |
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Accept !0,Activate !0,Activate 0x1000 0 0 0 0x8 |
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Cancel !0,Tween Menu,!0,Pause !0,Tween Menu,!0,Pause 0x2000 0 0 0 0x8 |
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Up !0,Forward !0,Forward 0x0001 0 0 0 0x8 |
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Down !0,Back !0,Back 0x0002 0 0 0 0x8 |
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Left !0,Strafe Left !0,Strafe Left 0x0004 0 0 0 0x8 |
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Right !0,Strafe Right !0,Strafe Right 0x0008 0 0 0 0x8 |
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Left Stick 0xff 0xff 0x000b 0 0 0 0x8 |
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Console 0x29 0xff 0xff 0 0 0 0x10 |
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DownloadAll 0xff 0xff 0x8000 0 0 0 0x8 |
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// Console |
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PickPrevious 0xff 0x8 0x0002 0 0 0 0x10 |
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PickNext 0xff 0x9 0x0001 0 0 0 0x10 |
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Up 0xc8 0xff 0xff 0 0 0 0x10 |
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Down 0xd0 0xff 0xff 0 0 0 0x10 |
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PageUp 0xc9 0xff 0xff 0 0 0 0x10 |
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PageDown 0xd1 0xff 0xff 0 0 0 0x10 |
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Console 0x29 0xff 0xff 0 0 0 0x10 |
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NextFocus 0x0f 0xff 0x0200 0 0 0 0x10 |
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PreviousFocus 0x2a+0x0f,0x36+0x0f 0xff 0x0100 0 0 0 0x10 |
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// Item Menus |
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LeftEquip !0,Left Attack/Block !0,Left Attack/Block !0,Left Attack/Block 0 0 0 0x8 |
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RightEquip !0,Right Attack/Block !0,Right Attack/Block !0,Right Attack/Block 0 0 0 0x8 |
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Item Zoom 0x2e 0xff 0x0080 0 0 0 0x8 |
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Rotate 0xff 0xff 0x000c 0 0 0 0x8 |
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XButton !0,Ready Weapon !0,Ready Weapon 0x4000 0 0 0 0x8 |
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YButton !0,Toggle POV !0,Toggle POV 0x8000 0 0 0 0x8 |
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Cursor 0xff 0xa 0xff 0 0 0 0x8 |
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// Inventory |
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ChargeItem !0,Wait !0,Wait !0,Shout 0 0 0 0x8 |
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// Debug Text |
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PrevPage 0xc8 0xff 0xff 0 0 0 0x10 |
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NextPage 0xd0 0xff 0xff 0 0 0 0x10 |
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PrevSubPage 0xc9 0xff 0xff 0 0 0 0x10 |
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NextSubPage 0xd1 0xff 0xff 0 0 0 0x10 |
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// Favorites menu |
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Up !0,Forward !0,Forward 0x0001 0 0 0 0x8 |
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Down !0,Back !0,Back 0x0002 0 0 0 0x8 |
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Accept !0,Activate !0,Activate 0x1000 0 0 0 0x8 |
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Cancel !0,Favorites,!0,Tween Menu,!0,Pause !0,Favorites,!0,Tween Menu,!0,Pause 0x2000 0 0 0 0x8 |
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Left Stick 0xff 0xff 0x000b 0 0 0 0x8 |
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Cursor 0xff 0xa 0xff 0 0 0 0x8 |
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|
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// Map Menu |
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Cancel !0,Tween Menu,!0,Pause !0,Tween Menu,!0,Pause 0x2000 0 0 0 0x8 |
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Look 0xff 0xff 0x000c 0 0 0 0x8 |
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Zoom In 0xff 0x8 0x000a 0 0 0 0x8 |
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Zoom Out 0xff 0x9 0x0009 0 0 0 0x8 |
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MapLookMode 0xff 0x1 0xff 0 0 0 0x8 |
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Click 0xff 0xff 0x1000 0 0 0 0x8 |
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PlacePlayerMarker 0x19 0xff 0xff 0 0 0 0x8 |
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Cursor 0xff 0xa 0x000b 0 0 0 0x8 |
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PlayerPosition 0x12 0xff 0x8000 0 0 0 0x8 |
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LocalMap 0x26 0xff 0x4000 0 0 0 0x8 |
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LocalMapMoveMode 0xff 0x0 0xff 0 0 0 0x8 |
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Journal 0x24 0xff 0x0004 0 0 0 0x8 |
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Up !0,Forward !0,Forward 0xff 0 0 0 0x8 |
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Down !0,Back !0,Back 0xff 0 0 0 0x8 |
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Left !0,Strafe Left !0,Strafe Left 0xff 0 0 0 0x8 |
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Right !0,Strafe Right !0,Strafe Right 0xff 0 0 0 0x8 |
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// Stats |
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Rotate 0xff 0xff 0x000b 0 0 0 0x8 |
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// Cursor |
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Cursor 0xff 0xa 0x000c 0 0 0 0x10 |
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Click 0xff 0x0 0x1000 0 0 0 0x10 |
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// Book |
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PrevPage 0xcb,0x1e 0x0,0x9 0x0004 0 0 0 0x8 |
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NextPage 0xcd,0x20 0x1,0x8 0x0008 0 0 0 0x8 |
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// Debug overlay |
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Console 0x29 0xff 0xff 0 0 0 0x10 |
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NextFocus 0x0f 0xff 0x0200 0 0 0 0x10 |
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PreviousFocus 0x2a+0x0f,0x36+0x0f 0xff 0x0100 0 0 0 0x10 |
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Up 0xc8 0xff 0x0001 0 0 0 0x10 |
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Down 0xd0 0xff 0x0002 0 0 0 0x10 |
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Left 0xcb 0xff 0x0004 0 0 0 0x10 |
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Right 0xcd 0xff 0x0008 0 0 0 0x10 |
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PageUp 0xc9 0xff 0xff 0 0 0 0x10 |
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PageDown 0xd1 0xff 0xff 0 0 0 0x10 |
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ToggleMinimize 0x3f 0xff 0x0020 0 0 0 0x10 |
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ToggleMove 0x3e 0xff 0x0080 0 0 0 0x10 |
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Close 0x40 0xff 0xff 0 0 0 0x10 |
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F1 0x3b 0xff 0xff 0 0 0 0x10 |
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F2 0x3c 0xff 0xff 0 0 0 0x10 |
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F3 0x3d 0xff 0xff 0 0 0 0x10 |
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F7 0x41 0xff 0xff 0 0 0 0x10 |
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F8 0x42 0xff 0xff 0 0 0 0x10 |
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F9 0x43 0xff 0xff 0 0 0 0x10 |
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F10 0x44 0xff 0xff 0 0 0 0x10 |
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F11 0x57 0xff 0xff 0 0 0 0x10 |
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F12 0x58 0xff 0xff 0 0 0 0x10 |
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LTrigger 0xff 0xff 0x0009 0 0 0 0x10 |
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RTrigger 0xff 0xff 0x000a 0 0 0 0x10 |
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Backspace 0x0e 0xff 0xff 0 0 0 0x10 |
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Enter 0x1c 0xff 0xff 0 0 0 0x10 |
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B 0xff 0xff 0x2000 0 0 0 0x10 |
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Y 0xff 0xff 0x8000 0 0 0 0x10 |
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X 0xff 0xff 0x4000 0 0 0 0x10 |
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// Journal |
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Zoom In 0xff 0x8 0xff 0 0 0 0x8 |
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Zoom Out 0xff 0x9 0xff 0 0 0 0x8 |
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XButton 0x2d,0x32 0xff 0x4000 0 0 0 0x8 |
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YButton 0x14 0xff 0x8000 0 0 0 0x8 |
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TabSwitch 0xff 0xff 0x0009,0x000a 0 0 0 0x8 |
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// TFC mode |
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CameraZUp 0xff 0x8 0x000a 0 0 0 |
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CameraZDown 0xff 0x9 0x0009 0 0 0 |
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WorldZUp 0xff 0x0 0x0200 0 0 0 |
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WorldZDown 0xff 0x1 0x0100 0 0 0 |
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LockToZPlane 0xff 0xff 0x4000 0 0 0 |
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// Debug Map Menu-like mode (but not the actual map menu) |
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Look 0xff 0xff 0x000c 0 0 0 0x8 |
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Zoom In 0xff 0x8 0x000a 0 0 0 0x8 |
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Zoom Out 0xff 0x9 0x0009 0 0 0 0x8 |
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Move 0xff 0xa 0x000b 0 0 0 0x8 |
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// Lockpicking |
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RotatePick 0xff 0xa 0x000b 0 0 0 0x8 |
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RotateLock !0,Forward,!0,Back,!0,Strafe Left,!0,Strafe Right !0,Forward,!0,Back,!0,Strafe Left,!0,Strafe Right 0x000c 0 0 0 0x8 |
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DebugMode 0x35 0xff 0x4000 0 0 0 0x8 |
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Cancel !0,Tween Menu,!0,Pause !0,Tween Menu,!0,Pause 0x2000 0 0 0 0x8 |
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// Creations Menu |
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Accept 0x12,0x1c 0xff 0x1000 0 0 0 0x8 |
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Cancel 0x0f,0x1 0xff 0x2000 0 0 0 0x8 |
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Up 0x11,0xc8 0xff 0x0001 0 0 0 0x8 |
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Down 0x1f,0xd0 0xff 0x0002 0 0 0 0x8 |
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Left 0x1e,0xcb 0xff 0x0004 0 0 0 0x8 |
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Right 0x20,0xcd 0xff 0x0008 0 0 0 0x8 |
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HomeKey 0xc7 0xff 0xff 0 0 0 0x8 |
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EndKey 0xcf 0xff 0xff 0 0 0 0x8 |
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DeleteKey 0xd3 0xff 0xff 0 0 0 0x8 |
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MouseClickAccept 0xff 0x0 0xff 0 0 0 0x8 |
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Options 0x18 0xff 0x0010 0 0 0 0x8 |
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Left Stick 0xff 0xff 0x000b 0 0 0 0x8 |
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Console 0x29 0xff 0xff 0 0 0 0x10 |
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MouseScrollDown 0xff 0x9 0xff 0 0 0 0x8 |
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MouseScrollUp 0xff 0x8 0xff 0 0 0 0x8 |
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LoadOrderAndDelete 0x14 0xff 0x8000 0 0 0 0x8 |
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CategorySideBar 0x2a 0xff 0x0009 0 0 0 0x8 |
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LikeUnlike 0x26 0xff 0x0200 0 0 0 0x8 |
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SearchEdit 0x2d 0xff 0x0100 0 0 0 0x8 |
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Filter 0x2f 0xff 0x000a 0 0 0 0x8 |
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F1 0x3b 0xff 0xff 0 0 0 0x8 |
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PurchaseCredits 0x19 0xff 0x4000 0 0 0 0x8 |
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// Favor |
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Cancel !0,Tween Menu,!0,Pause !0,Tween Menu,!0,Pause 0x2000 0 0 0 0x108 |
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