Added launcher source code

This commit is contained in:
Eddoursul 2026-01-24 16:30:01 +01:00
parent f3ea306627
commit a853453e7a
16 changed files with 435 additions and 0 deletions

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source/Launcher/Enderal Launcher.au3 (Stored with Git LFS) Normal file

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[Launcher]
bEnableFileSelection=1
iScreenShotIndex=0
[Imagespace]
bDoDepthOfField=1
[Display]
bBorderless=1
bFull Screen=0
bFXAAEnabled=0
iSize W=1920
iSize H=1080
iMultiSample=2
iMaxAnisotropy=4
iTexMipMapSkip=0
iRadialBlurLevel=2
iShadowMapResolution=4096
fShadowBiasScale=0.1500
iBlurDeferredShadowMask=128
iShadowMaskQuarter=4
fShadowDistance=8000.0000
fInteriorShadowDistance=3000.0000
bTreesReceiveShadows=1
fLeafAnimDampenDistEnd=4600.0000
fLeafAnimDampenDistStart=3600.0000
fTreesMidLODSwitchDist=1e+007
fGamma=1.0000
iShadowFilter=3
bShadowsOnGrass=1
fDecalLOD2=1500.0000
fDecalLOD1=1000.0000
fSpecularLODStartFade=1090.0000
fShadowLODStartFade=200.0000
fLightLODStartFade=2100.0000
iTexMipMapMinimum=0
bTransparencyMultisampling=0
iWaterMultiSamples=0
bDeferredShadows=0
iShadowMode=3
bDrawLandShadows=0
bDrawShadows=1
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeBoundDefault=256.0000
fMeshLODLevel2FadeTreeDistance=1e+007
fMeshLODLevel1FadeTreeDistance=1e+007
fMeshLODLevel2FadeDist=1e+007
fMeshLODLevel1FadeDist=1e+007
bShadowMaskZPrepass=0
bMainZPrepass=0
iMaxSkinDecalsPerFrame=3
iMaxDecalsPerFrame=10
bFloatPointRenderTarget=1
bUseTAA=1
bUse64bitsHDRRenderTarget=1
bSAOEnable=1
bVolumetricLightingEnable=1
[MAIN]
fSkyCellRefFadeDistance=600000.0000
bCrosshairEnabled=1
fHUDOpacity=1.0000
bSaveOnPause=1
bSaveOnTravel=1
bSaveOnWait=1
bSaveOnRest=1
bGamepadEnable=0
[Decals]
bDecals=1
bSkinnedDecals=1
uMaxDecals=100
uMaxSkinDecals=35
uMaxSkinDecalsPerActor=20
[Grass]
b30GrassVS=0
fGrassStartFadeDistance=4200.0000
fGrassMaxStartFadeDistance=7000.0000
fGrassMinStartFadeDistance=400.0000
[GamePlay]
bShowFloatingQuestMarkers=1
bShowQuestMarkers=1
iDifficulty=1
[Interface]
fMouseCursorSpeed=1.0000
bShowCompass=1
bGeneralSubtitles=1
bDialogueSubtitles=1
[Controls]
fMouseHeadingSensitivity=0.0125
bInvertYValues=0
bGamePadRumble=0
bAlwaysRunByDefault=1
bUseKinect=0
fGamepadHeadingSensitivity=1.9000
[Particles]
iMaxDesired=750
[SaveGame]
fAutosaveEveryXMins=5.0000
[AudioMenu]
fAudioMasterVolume=1.0000
fVal7=1.0000
uID7=0
fVal6=1.0000
uID6=0
fVal5=1.0000
uID5=0
fVal4=0.7500
uID4=0
fVal3=0.9200
uID3=466532
fVal2=0.0000
uID2=554685
fVal1=1.0000
uID1=554685
fVal0=0.5500
uID0=1007612
[Clouds]
fCloudLevel2Distance=262144.0000
fCloudLevel1Distance=32768.0000
fCloudLevel0Distance=16384.0000
fCloudNearFadeDistance=9000.0000
[TerrainManager]
fTreeLoadDistance=12500.0000
fBlockMaximumDistance=75000.0000
fBlockLevel1Distance=25000.0000
fBlockLevel0Distance=15000.0000
fSplitDistanceMult=0.4000
bShowLODInEditor=0
[NavMesh]
fObstacleAlpha=0.5000
fCoverSideHighAlpha=0.8000
fCoverSideLowAlpha=0.6500
fEdgeFullAlpha=1.0000
fEdgeHighAlpha=0.7500
fEdgeLowAlpha=0.5000
fTriangleFullAlpha=0.7000
fTriangleHighAlpha=0.3500
fTriangleLowAlpha=0.2000
fLedgeBoxHalfHeight=25.0000
fEdgeDistFromVert=10.0000
fEdgeThickness=10.0000
fPointSize=2.5000
[Trees]
bRenderSkinnedTrees=1
uiMaxSkinnedTreesToRender=40
[LOD]
fLODFadeOutMultObjects=7.6000
fLODFadeOutMultActors=9.4000
fLODFadeOutMultItems=9.0000
fLODFadeOutMultSkyCell=1.0000
[Water]
iWaterReflectHeight=512
iWaterReflectWidth=512
bUseWaterDisplacements=1
bUseWaterRefractions=1
bUseWaterReflections=1
bUseWaterDepth=1
[General]
fDefaultFOV=75
iStoryManagerLoggingEvent=-1
bEnableStoryManagerLogging=0

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[General]
sLanguage=ENGLISH
sIntroSequence=
bModManagerMenuEnabled=0
uGridsToLoad=5
uInterior Cell Buffer=6
uExterior Cell Buffer=36
sLocalSavePath=EnderalSaves\
[Display]
fShadowLODMaxStartFade = 1000.0
fSpecularLODMaxStartFade = 2000.0
fLightLODMaxStartFade = 3500.0
fLightLODStartFade = 3500.0
iShadowMapResolutionPrimary = 2048
bAllowScreenshot = 1
fTreesMidLODSwitchDist = 9999999.0000
fFirstSliceDistance = 2000.0000
fDynamicDOFFarBlur = 0.4
fDDOFFocusCenterweightExt = 2
fDOFMaxDepthParticipation = 10000
[Audio]
fMusicDuckingSeconds=6.0000
fMusicUnDuckingSeconds=8.0000
fMenuModeFadeOutTime=3.0000
fMenuModeFadeInTime=1.0000
[Grass]
bAllowCreateGrass=1
bAllowLoadGrass=0
fGrassMaxStartFadeDistance=7000.0000
fGrassMinStartFadeDistance=0.0000
[Decals]
uMaxSkinDecalPerActor = 60
[LightingShader]
fDecalLODFadeStart = 0.45
fDecalLODFadeEnd = 0.5
[Imagespace]
iRadialBlurLevel = 2
[GeneralWarnings]
sGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
[Archive]
bInvalidateOlderFiles=1
sArchiveToLoadInMemoryList=Skyrim - Animations.bsa, Skyrim - Interface.bsa, Skyrim - Sounds.bsa, E - Misc.bsa
sEsmToLoadInMemoryList=Skyrim.esm, Update.esm, Dawnguard.esm, HearthFires.esm, Dragonborn.esm, Enderal - Forgotten Stories.esm
sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes0.bsa, Skyrim - Meshes1.bsa, Skyrim - Sounds.bsa, Skyrim - Textures0.bsa, Skyrim - Textures1.bsa, Skyrim - Textures2.bsa, Skyrim - Textures3.bsa, Skyrim - Textures4.bsa, Skyrim - Textures5.bsa, Skyrim - Textures6.bsa
sResourceArchiveList2=Skyrim - Textures7.bsa, Skyrim - Textures8.bsa, Skyrim - Patch.bsa, Skyrim_VR - Main.bsa, E - Misc.bsa, E - Meshes.bsa, E - Textures1.bsa, E - Textures2.bsa, E - Sounds.bsa, L - Voices.bsa, E - Update.bsa, L - Textures.bsa
[Combat]
fMagnetismStrafeHeadingMult=0.0000
fMagnetismLookingMult=0.0000
[Actor]
bUseNavMeshForMovement = 0
[Papyrus]
fPostLoadUpdateTimeMS=500.0000
bEnableLogging=1
bEnableTrace=0
bLoadDebugInformation=0
[Water]
bUseWaterDepth=1
bUseWaterDisplacements=1
bUseWaterReflections=1
bUseWaterRefractions=1
[MapMenu]
uLockedObjectMapLOD = 32
uLockedTerrainLOD = 32
sWorldMapOverlayNormalSnowTexture =
sWorldMapOverlayNormalTexture =
sMapCloudNIF = 0
fWorldMapDepthBlurScale = 0.0000
fMapWorldMaxPanSpeed = 80000.0000
fMapWorldCursorMoveArea = 0.4000
fMapWorldYawRange = 20.0000
fMapWorldMinPitch = 90.0000
fMapWorldMaxPitch = 90.0000
sMapWorldDefaultWorldSpace = Vyn
[SaveGame]
iAutoSaveCount=5
[Interface]
fBookDistance=75.0000
fNoteDistance=70.0000
fBookOpenTime=500.0000
fInventory3DItemZoomY=-300

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source/Launcher/High.ini Normal file
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[General]
uLargeRefLODGridSize=9
[Display]
iShadowMapResolution=2048
iNumFocusShadow=4
fShadowDistance=8000
bVolumetricLightingEnable=1
iVolumetricLightingQuality=1
bScreenSpaceReflectionEnabled=1
bSAOEnable=1
bUsePrecipitationOcclusion=1
bEnableImprovedSnow=1
bEnableProjecteUVDiffuseNormals=1
bToggleSparkles=1
bIBLFEnable=1
bUse64bitsHDRRenderTarget=0
fMeshLODLevel1FadeDist=999999
fMeshLODLevel2FadeDist=999999
bUseTAA=1
bFXAAEnabled=0
[Decals]
bDecals=1
bSkinnedDecals=1
uMaxDecals=1000
uMaxSkinDecals=100
iMaxDecalsPerFrame=100
iMaxSkinDecalsPerFrame=25
[ImageSpace]
bDoDepthOfField=1
bLensFlare=1
[LOD]
fLODFadeOutMultObjects=9
fLODFadeOutMultActors=9
fLODFadeOutMultItems=6
[Grass]
fGrassStartFadeDistance=7000
[TerrainManager]
fTreeLoadDistance=75000
fBlockLevel0Distance=35000
fBlockLevel1Distance=70000
fBlockMaximumDistance=250000
fSplitDistanceMult=1.5

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source/Launcher/Low.ini Normal file
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[General]
uLargeRefLODGridSize=5
[Display]
iShadowMapResolution=1024
iNumFocusShadow=1
fShadowDistance=3000
bVolumetricLightingEnable=0
iVolumetricLightingQuality=0
bScreenSpaceReflectionEnabled=0
bSAOEnable=1
bUsePrecipitationOcclusion=0
bEnableImprovedSnow=0
bEnableProjecteUVDiffuseNormals=0
bToggleSparkles=0
bIBLFEnable=0
bUse64bitsHDRRenderTarget=0
fMeshLODLevel1FadeDist=4000
fMeshLODLevel2FadeDist=1600
bUseTAA=0
bFXAAEnabled=1
[Decals]
bDecals=0
bSkinnedDecals=0
uMaxDecals=0
uMaxSkinDecals=0
iMaxDecalsPerFrame=0
iMaxSkinDecalsPerFrame=0
[ImageSpace]
bDoDepthOfField=1
bLensFlare=0
[LOD]
fLODFadeOutMultObjects=5
fLODFadeOutMultActors=5
fLODFadeOutMultItems=1.5
[Grass]
fGrassStartFadeDistance=1000
[TerrainManager]
fTreeLoadDistance=12500
fBlockLevel0Distance=15000
fBlockLevel1Distance=25000
fBlockMaximumDistance=100000
fSplitDistanceMult=0.5

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[General]
uLargeRefLODGridSize=7
[Display]
iShadowMapResolution=2048
iNumFocusShadow=2
fShadowDistance=3000
bVolumetricLightingEnable=1
iVolumetricLightingQuality=1
bScreenSpaceReflectionEnabled=1
bSAOEnable=1
bUsePrecipitationOcclusion=1
bEnableImprovedSnow=1
bEnableProjecteUVDiffuseNormals=1
bToggleSparkles=1
bIBLFEnable=1
bUse64bitsHDRRenderTarget=0
fMeshLODLevel1FadeDist=6000
fMeshLODLevel2FadeDist=3000
bUseTAA=1
bFXAAEnabled=0
[Decals]
bDecals=1
bSkinnedDecals=1
uMaxDecals=100
uMaxSkinDecals=35
iMaxDecalsPerFrame=10
iMaxSkinDecalsPerFrame=3
[ImageSpace]
bDoDepthOfField=1
bLensFlare=1
[LOD]
fLODFadeOutMultObjects=7
fLODFadeOutMultActors=7
fLODFadeOutMultItems=3
[Grass]
fGrassStartFadeDistance=2300
[TerrainManager]
fTreeLoadDistance=75000
fBlockLevel0Distance=20000
fBlockLevel1Distance=32000
fBlockMaximumDistance=100000
fSplitDistanceMult=1.1

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[General]
uLargeRefLODGridSize=11
[Display]
iShadowMapResolution=4096
iNumFocusShadow=4
fShadowDistance=10000
bVolumetricLightingEnable=1
iVolumetricLightingQuality=2
bScreenSpaceReflectionEnabled=1
bSAOEnable=1
bUsePrecipitationOcclusion=1
bEnableImprovedSnow=1
bEnableProjecteUVDiffuseNormals=1
bToggleSparkles=1
bIBLFEnable=1
bUse64bitsHDRRenderTarget=1
fMeshLODLevel1FadeDist=999999
fMeshLODLevel2FadeDist=999999
bUseTAA=1
bFXAAEnabled=0
[Decals]
bDecals=1
bSkinnedDecals=1
uMaxDecals=1000
uMaxSkinDecals=100
iMaxDecalsPerFrame=100
iMaxSkinDecalsPerFrame=25
[ImageSpace]
bDoDepthOfField=1
bLensFlare=1
[LOD]
fLODFadeOutMultObjects=30
fLODFadeOutMultActors=15
fLODFadeOutMultItems=10
[Grass]
fGrassStartFadeDistance=7000
[TerrainManager]
fTreeLoadDistance=75000
fBlockLevel0Distance=60000
fBlockLevel1Distance=90000
fBlockMaximumDistance=250000
fSplitDistanceMult=1.5

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