diff --git a/Bleedout fix.esp b/Bleedout fix.esp new file mode 100644 index 00000000..7ac3302b Binary files /dev/null and b/Bleedout fix.esp differ diff --git a/scripts/PRKF__00E_EssentialBleedoutF_0300146D.pex b/scripts/PRKF__00E_EssentialBleedoutF_0300146D.pex new file mode 100644 index 00000000..dff95414 Binary files /dev/null and b/scripts/PRKF__00E_EssentialBleedoutF_0300146D.pex differ diff --git a/source/scripts/PRKF__00E_EssentialBleedoutF_0300146D.psc b/source/scripts/PRKF__00E_EssentialBleedoutF_0300146D.psc new file mode 100644 index 00000000..61dadf9d --- /dev/null +++ b/source/scripts/PRKF__00E_EssentialBleedoutF_0300146D.psc @@ -0,0 +1,13 @@ +;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment +;NEXT FRAGMENT INDEX 1 +Scriptname PRKF__00E_EssentialBleedoutF_0300146D Extends Perk Hidden + +;BEGIN FRAGMENT Fragment_0 +Function Fragment_0(ObjectReference akTargetRef, Actor akActor) +;BEGIN CODE +Debug.SendAnimationEvent(akTargetRef, "bleedOutStop") +;END CODE +EndFunction +;END FRAGMENT + +;END FRAGMENT CODE - Do not edit anything between this and the begin comment