diff --git a/scripts/_00E_TeleportPlayer.pex b/scripts/_00E_TeleportPlayer.pex deleted file mode 100644 index 441c8989..00000000 Binary files a/scripts/_00E_TeleportPlayer.pex and /dev/null differ diff --git a/scripts/_00e_mq13c_sc03_failsavesc.pex b/scripts/_00e_mq13c_sc03_failsavesc.pex index 380c594f..22567ec9 100644 Binary files a/scripts/_00e_mq13c_sc03_failsavesc.pex and b/scripts/_00e_mq13c_sc03_failsavesc.pex differ diff --git a/scripts/_00e_sq_d_01_functions.pex b/scripts/_00e_sq_d_01_functions.pex index 67a29a69..72f2eb2b 100644 Binary files a/scripts/_00e_sq_d_01_functions.pex and b/scripts/_00e_sq_d_01_functions.pex differ diff --git a/scripts/enderallib.pex b/scripts/enderallib.pex deleted file mode 100644 index 9c12b6d3..00000000 Binary files a/scripts/enderallib.pex and /dev/null differ diff --git a/scripts/pf__0101e25d.pex b/scripts/pf__0101e25d.pex index 95e963fd..50f90e20 100644 Binary files a/scripts/pf__0101e25d.pex and b/scripts/pf__0101e25d.pex differ diff --git a/scripts/pf_nq_g_02_hafnerprison_pkg_0100c2ba.pex b/scripts/pf_nq_g_02_hafnerprison_pkg_0100c2ba.pex index 39b3c027..845920af 100644 Binary files a/scripts/pf_nq_g_02_hafnerprison_pkg_0100c2ba.pex and b/scripts/pf_nq_g_02_hafnerprison_pkg_0100c2ba.pex differ diff --git a/scripts/pf_nq_g_02_sc04_guardfollow__0100a620.pex b/scripts/pf_nq_g_02_sc04_guardfollow__0100a620.pex index 06b3b5e3..12b63085 100644 Binary files a/scripts/pf_nq_g_02_sc04_guardfollow__0100a620.pex and b/scripts/pf_nq_g_02_sc04_guardfollow__0100a620.pex differ diff --git a/scripts/pf_nq_g_02_walkoff_pkg_01007b18.pex b/scripts/pf_nq_g_02_walkoff_pkg_01007b18.pex index a3abcd63..639bc421 100644 Binary files a/scripts/pf_nq_g_02_walkoff_pkg_01007b18.pex and b/scripts/pf_nq_g_02_walkoff_pkg_01007b18.pex differ diff --git a/scripts/sf_mq13c_sc03_steelbirdattac_0100b035.pex b/scripts/sf_mq13c_sc03_steelbirdattac_0100b035.pex index 32d4d7b7..d3d0a2df 100644 Binary files a/scripts/sf_mq13c_sc03_steelbirdattac_0100b035.pex and b/scripts/sf_mq13c_sc03_steelbirdattac_0100b035.pex differ diff --git a/scripts/sf_mq13c_sc05_botanicum_0100fb6f.pex b/scripts/sf_mq13c_sc05_botanicum_0100fb6f.pex index 561b73d3..b0c3053a 100644 Binary files a/scripts/sf_mq13c_sc05_botanicum_0100fb6f.pex and b/scripts/sf_mq13c_sc05_botanicum_0100fb6f.pex differ diff --git a/scripts/sf_mq13c_sc07_turretattack_01013427.pex b/scripts/sf_mq13c_sc07_turretattack_01013427.pex index 678b57dd..a63b9ea3 100644 Binary files a/scripts/sf_mq13c_sc07_turretattack_01013427.pex and b/scripts/sf_mq13c_sc07_turretattack_01013427.pex differ diff --git a/scripts/sf_mq13c_sc09_killscene_0101cf8e.pex b/scripts/sf_mq13c_sc09_killscene_0101cf8e.pex index 2de95bb2..6750c315 100644 Binary files a/scripts/sf_mq13c_sc09_killscene_0101cf8e.pex and b/scripts/sf_mq13c_sc09_killscene_0101cf8e.pex differ diff --git a/scripts/sf_nq_g_02_sc02_menhirfirstc_01004ff9.pex b/scripts/sf_nq_g_02_sc02_menhirfirstc_01004ff9.pex index 1283ab6f..162b5451 100644 Binary files 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d2b147ec..ed6baf1a 100644 Binary files a/scripts/tif__0100d60e.pex and b/scripts/tif__0100d60e.pex differ diff --git a/scripts/tif__0100d60f.pex b/scripts/tif__0100d60f.pex index ae0cf0c2..a5e27a4d 100644 Binary files a/scripts/tif__0100d60f.pex and b/scripts/tif__0100d60f.pex differ diff --git a/scripts/tif__0100fb98.pex b/scripts/tif__0100fb98.pex index 0b611334..afeef10a 100644 Binary files a/scripts/tif__0100fb98.pex and b/scripts/tif__0100fb98.pex differ diff --git a/scripts/tif__0100fb99.pex b/scripts/tif__0100fb99.pex index aae36289..b52696ff 100644 Binary files a/scripts/tif__0100fb99.pex and b/scripts/tif__0100fb99.pex differ diff --git a/scripts/tif__0101341d.pex b/scripts/tif__0101341d.pex index 9cda2829..9f81358f 100644 Binary files a/scripts/tif__0101341d.pex and b/scripts/tif__0101341d.pex differ diff --git a/scripts/tif__0101341e.pex b/scripts/tif__0101341e.pex index cd4bd77c..e3f8bc99 100644 Binary files a/scripts/tif__0101341e.pex and b/scripts/tif__0101341e.pex differ diff --git a/scripts/tif__010159a1.pex b/scripts/tif__010159a1.pex index 98ece1ca..9ae5f3a6 100644 Binary files a/scripts/tif__010159a1.pex and b/scripts/tif__010159a1.pex differ diff --git a/scripts/tif__010159a2.pex b/scripts/tif__010159a2.pex index ff62d963..c39083fd 100644 Binary files a/scripts/tif__010159a2.pex and b/scripts/tif__010159a2.pex differ diff --git a/scripts/tif__01016c5f.pex b/scripts/tif__01016c5f.pex index d22a1e89..0f1bb4ce 100644 Binary files a/scripts/tif__01016c5f.pex and b/scripts/tif__01016c5f.pex differ diff --git a/scripts/tif__01016c60.pex b/scripts/tif__01016c60.pex index 1a8541a6..ff9beae2 100644 Binary files a/scripts/tif__01016c60.pex and b/scripts/tif__01016c60.pex differ diff --git a/source/scripts/_00e_a2_focusscript.psc b/source/scripts/_00e_a2_focusscript.psc new file mode 100644 index 00000000..29a26290 --- /dev/null +++ b/source/scripts/_00e_a2_focusscript.psc @@ -0,0 +1,7 @@ +ScriptName _00E_A2_FocusScript Extends activemagiceffect + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState diff --git a/source/scripts/_00e_applyimodareasc.psc b/source/scripts/_00e_applyimodareasc.psc new file mode 100644 index 00000000..432cd50b --- /dev/null +++ b/source/scripts/_00e_applyimodareasc.psc @@ -0,0 +1,40 @@ +ScriptName _00E_ApplyImodAreaSC Extends ObjectReference + +;-- Variables --------------------------------------- +Bool bHasFired + +;-- Properties -------------------------------------- +ImageSpaceModifier Property HoldIMOD Auto +ImageSpaceModifier Property IntroIMOD Auto +ImageSpaceModifier Property OutroIMOD Auto +Bool Property __Config_bHasIntro = False Auto +{ Should an intro IMOD be applied before the HOLD Imod? } +Float Property __Config_fIntroDuration = 2.0 Auto +{ After how many seconds the HOLD imod should be transitioned. Default = 2.0 } + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Event OnTriggerEnter(ObjectReference akActionRef) + If akActionRef == Game.GetPlayer() as ObjectReference + If __Config_bHasIntro + IntroIMOD.Apply(1.0) + HoldIMOD.ApplyCrossFade(__Config_fIntroDuration) + ElseIf !bHasFired + HoldIMOD.Apply(1.0) + ElseIf bHasFired + HoldIMOD.ApplyCrossFade(3.0) + EndIf + EndIf +EndEvent + +Event OnTriggerLeave(ObjectReference akActionRef) + If OutroIMOD + OutroIMOD.ApplyCrossFade(3.0) + Else + ImageSpaceModifier.RemoveCrossFade(3.0) + EndIf +EndEvent diff --git a/source/scripts/_00e_capitalcity_spawnthievessc.psc b/source/scripts/_00e_capitalcity_spawnthievessc.psc new file mode 100644 index 00000000..713078f7 --- /dev/null +++ b/source/scripts/_00e_capitalcity_spawnthievessc.psc @@ -0,0 +1,7 @@ +ScriptName _00E_CapitalCity_SpawnThievesSC Extends ObjectReference + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState diff --git a/source/scripts/_00e_expupdatefunctions.psc b/source/scripts/_00e_expupdatefunctions.psc new file mode 100644 index 00000000..95ccb79b --- /dev/null +++ b/source/scripts/_00e_expupdatefunctions.psc @@ -0,0 +1,17 @@ +ScriptName _00E_EXPUpdateFunctions + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Event onBeginState() +{ Event received when this state is switched to } + ; Empty function +EndEvent + +Event onEndState() +{ Event received when this state is switched away from } + ; Empty function +EndEvent diff --git a/source/scripts/_00e_fs_theriantrophist_insttransform.psc b/source/scripts/_00e_fs_theriantrophist_insttransform.psc new file mode 100644 index 00000000..6dab6ed4 --- /dev/null +++ b/source/scripts/_00e_fs_theriantrophist_insttransform.psc @@ -0,0 +1,38 @@ +ScriptName _00E_FS_Theriantrophist_InstTransform Extends Quest + +;-- Variables --------------------------------------- + +;-- Properties -------------------------------------- +Idle Property WerewolfTransformBack Auto +GlobalVariable Property armorDicrease Auto +GlobalVariable Property healthDicrease Auto +GlobalVariable Property isTransformed Auto +Quest Property playerTransformStorageQuest Auto + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function goingBackToNormal() + Game.DisablePlayerControls(True, True, True, False, True, True, True, False, 0) + Game.GetPlayer().ModAV("Health", -healthDicrease.getValue()) + Game.GetPlayer().ModAV("DamageResist", -armorDicrease.getValue()) + (playerTransformStorageQuest as playertransformstorage).equipeItems() + Self.RegisterForAnimationEvent(Game.GetPlayer() as ObjectReference, "TransformToHuman") + Game.GetPlayer().PlayIdle(WerewolfTransformBack) + Game.SetInCharGen(True, True, False) + Self.UnRegisterForAnimationEvent(Game.GetPlayer() as ObjectReference, "TransformToHuman") + Game.EnablePlayerControls(True, True, True, True, True, True, True, True, 0) + Race orig_race = (playerTransformStorageQuest as playertransformstorage).originalRace + Game.GetPlayer().SetRace(orig_race) + Game.GetPlayer().SetAttackActorOnSight(False) + Game.SetPlayerReportCrime(True) + Game.SetBeastForm(False) + isTransformed.SetValue(0 as Float) + Self.UnregisterforActorAction(0) + Self.UnregisterforCrosshairRef() + Self.UnregisterForAllKeys() + Self.UnregisterForUpdate() +EndFunction diff --git a/source/scripts/_00e_mq00pferdtest.psc b/source/scripts/_00e_mq00pferdtest.psc new file mode 100644 index 00000000..2b18cd73 --- /dev/null +++ b/source/scripts/_00e_mq00pferdtest.psc @@ -0,0 +1,17 @@ +ScriptName _00E_MQ00PferdTest + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Event onBeginState() +{ Event received when this state is switched to } + ; Empty function +EndEvent + +Event onEndState() +{ Event received when this state is switched away from } + ; Empty function +EndEvent diff --git a/source/scripts/_00e_mq03firescn.psc b/source/scripts/_00e_mq03firescn.psc new file mode 100644 index 00000000..45656d6f --- /dev/null +++ b/source/scripts/_00e_mq03firescn.psc @@ -0,0 +1,18 @@ +ScriptName _00E_MQ03FireSCN Extends ObjectReference + +;-- Variables --------------------------------------- + +;-- Properties -------------------------------------- +MagicEffect Property FrostDamageConcAimedCloak Auto +Spell Property _00E_Frostbite Auto + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Event OnWardHit(ObjectReference akCaster, Spell akSpell, Int aiStatus) + Self.Disable(False) + Debug.MessageBox(((akCaster as String + " applied the ") + akSpell as String) + " on us") +EndEvent diff --git a/source/scripts/_00e_mq05doortriggerscn.psc b/source/scripts/_00e_mq05doortriggerscn.psc new file mode 100644 index 00000000..3ce35422 --- /dev/null +++ b/source/scripts/_00e_mq05doortriggerscn.psc @@ -0,0 +1,17 @@ +ScriptName _00E_MQ05DoorTriggerSCN + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Event onBeginState() +{ Event received when this state is switched to } + ; Empty function +EndEvent + +Event onEndState() +{ Event received when this state is switched away from } + ; Empty function +EndEvent diff --git a/source/scripts/_00e_mq07b_deusexmachinacaliaspellscr.psc b/source/scripts/_00e_mq07b_deusexmachinacaliaspellscr.psc new file mode 100644 index 00000000..4004ad84 --- /dev/null +++ b/source/scripts/_00e_mq07b_deusexmachinacaliaspellscr.psc @@ -0,0 +1,19 @@ +ScriptName _00E_MQ07b_DeusExMachinaCaliaSpellScr Extends ActiveMagicEffect + +;-- Variables --------------------------------------- + +;-- Properties -------------------------------------- +Idle Property staggerStart Auto + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Event OnEffectStart(Actor akTarget, Actor akCaster) + If akTarget != Game.GetPlayer() + akTarget.PlayIdle(staggerStart) + Debug.SendAnimationEvent(akTarget as ObjectReference, "staggerStart") + EndIf +EndEvent diff --git a/source/scripts/_00e_mq08playerspawnscript.psc b/source/scripts/_00e_mq08playerspawnscript.psc new file mode 100644 index 00000000..bcea8729 --- /dev/null +++ b/source/scripts/_00e_mq08playerspawnscript.psc @@ -0,0 +1,19 @@ +ScriptName _00E_MQ08PlayerSpawnScript Extends ObjectReference + +;-- Variables --------------------------------------- + +;-- Properties -------------------------------------- +ActorBase Property Player Auto + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Event OnActivate(ObjectReference akActionRef) + ActorBase NewPlayer = Game.GetForm(20) as ActorBase + Game.GetPlayer().PlaceActorAtMe(NewPlayer, 4, None) + Debug.MessageBox("Called") + Self.PlaceActorAtMe(Player, 4, None) +EndEvent diff --git a/source/scripts/_00e_mq13c_dragoncrysc.psc b/source/scripts/_00e_mq13c_dragoncrysc.psc new file mode 100644 index 00000000..fccd8f08 --- /dev/null +++ b/source/scripts/_00e_mq13c_dragoncrysc.psc @@ -0,0 +1,21 @@ +ScriptName _00E_MQ13c_DragoncrySC Extends activemagiceffect + +;-- Variables --------------------------------------- + +;-- Properties -------------------------------------- +Actor Property _00E_MC_YaelaREF Auto +Actor Property _00E_SC_KurmaiREF Auto + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Event OnEffectStart(Actor akTarget, Actor akCaster) + If akTarget == _00E_SC_KurmaiREF + _00E_SC_KurmaiREF.GetActorBase().SetEssential(False) + akCaster.PushActorAway(_00E_SC_KurmaiREF, 2.5) + _00E_SC_KurmaiREF.Kill(akCaster) + EndIf +EndEvent diff --git a/source/scripts/_00e_mq13c_sc03_failsavesc.psc b/source/scripts/_00e_mq13c_sc03_failsavesc.psc new file mode 100644 index 00000000..1c7d2918 --- /dev/null +++ b/source/scripts/_00e_mq13c_sc03_failsavesc.psc @@ -0,0 +1,29 @@ +ScriptName _00E_MQ13c_SC03_FailsaveSC Extends ObjectReference + +;-- Variables --------------------------------------- + +;-- Properties -------------------------------------- +Sound Property AMBrCivilWarCatapultsDistantM Auto +ObjectReference Property MQ13b_NexusDoor Auto +blackreachdoorscript Property MQ13b_SC09_HiddenStairs Auto +_00e_mq13c_functions Property MQ13c Auto +Actor Property PlayerREF Auto + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Event OnTriggerEnter(ObjectReference akActionRef) + If akActionRef == PlayerREF as ObjectReference + If MQ13c.GetStage() == 20 + MQ13b_SC09_HiddenStairs.PlayAnimation("down") + MQ13b_NexusDoor.BlockActivation(True) + _00E_Debug.PrintMessage("Failsave MQ13c called, stair should open.") + MQ13c.akCompanionRomance.MoveTo(PlayerREF as ObjectReference, 0.0, 0.0, 0.0, True) + AMBrCivilWarCatapultsDistantM.Play(PlayerREF as ObjectReference) + Self.Delete() + EndIf + EndIf +EndEvent diff --git a/source/scripts/_00e_mq13c_sc04_barriersc.psc b/source/scripts/_00e_mq13c_sc04_barriersc.psc new file mode 100644 index 00000000..39238c23 --- /dev/null +++ b/source/scripts/_00e_mq13c_sc04_barriersc.psc @@ -0,0 +1,16 @@ +ScriptName _00E_MQ13c_SC04_BarrierSC Extends ObjectReference + +;-- Variables --------------------------------------- + +;-- Properties -------------------------------------- +_00e_mq13c_functions Property MQ13c Auto + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Event OnTranslationAlmostComplete() + MQ13c.PlayImpact() +EndEvent diff --git a/source/scripts/_00e_mq13c_sc04_failsaveboxsc.psc b/source/scripts/_00e_mq13c_sc04_failsaveboxsc.psc new file mode 100644 index 00000000..422e2b1b --- /dev/null +++ b/source/scripts/_00e_mq13c_sc04_failsaveboxsc.psc @@ -0,0 +1,24 @@ +ScriptName _00E_MQ13c_SC04_FailsaveBoxSC Extends ObjectReference + +;-- Variables --------------------------------------- + +;-- Properties -------------------------------------- +_00e_mq13c_functions Property MQ13c Auto + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Event OnTriggerEnter(ObjectReference akActionRef) + If (akActionRef == MQ13c.akCompanionRomance as ObjectReference) && MQ13c.GetStage() < 40 + MQ13c.bCompanionInLiftZone = True + EndIf +EndEvent + +Event OnTriggerLeave(ObjectReference akActionRef) + If (akActionRef == MQ13c.akCompanionRomance as ObjectReference) && MQ13c.GetStage() < 40 + MQ13c.bCompanionInLiftZone = False + EndIf +EndEvent diff --git a/source/scripts/_00e_mq13c_sc06_crystalactspheresc.psc b/source/scripts/_00e_mq13c_sc06_crystalactspheresc.psc new file mode 100644 index 00000000..541b8201 --- /dev/null +++ b/source/scripts/_00e_mq13c_sc06_crystalactspheresc.psc @@ -0,0 +1,22 @@ +ScriptName _00E_MQ13c_SC06_CrystalActSphereSC Extends ObjectReference + +;-- Variables --------------------------------------- + +;-- Properties -------------------------------------- +Quest Property MQ13c Auto +Scene Property MQ13c_SC06_TravelToGearTower Auto + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Event OnActivate(ObjectReference akActionRef) + If (akActionRef == Game.GetPlayer() as ObjectReference) && MQ13c.GetStage() == 80 + If MQ13c_SC06_TravelToGearTower.IsActionComplete(8) + MQ13c.SetStage(85) + Self.Disable(False) + EndIf + EndIf +EndEvent diff --git a/source/scripts/_00e_mq13c_sc09_capsulesc.psc b/source/scripts/_00e_mq13c_sc09_capsulesc.psc new file mode 100644 index 00000000..1fb6433b --- /dev/null +++ b/source/scripts/_00e_mq13c_sc09_capsulesc.psc @@ -0,0 +1,23 @@ +ScriptName _00E_MQ13c_SC09_CapsuleSC Extends ObjectReference + +;-- Variables --------------------------------------- +Bool bIsOpen + +;-- Properties -------------------------------------- +Sound Property _00E_Capsule_Close_SDM Auto +Sound Property _00E_Capsule_Open_SDM Auto + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Event OnActivate(ObjectReference akActionRef) + If !bIsOpen + _00E_Capsule_Open_SDM.Play(Self as ObjectReference) + bIsOpen = True + Else + _00E_Capsule_Close_SDM.Play(Self as ObjectReference) + EndIf +EndEvent diff --git a/source/scripts/_00e_mq13c_sc09_killzonesc.psc b/source/scripts/_00e_mq13c_sc09_killzonesc.psc new file mode 100644 index 00000000..2cfbedc8 --- /dev/null +++ b/source/scripts/_00e_mq13c_sc09_killzonesc.psc @@ -0,0 +1,11 @@ +ScriptName _00E_MQ13c_SC09_KillzoneSC Extends ObjectReference + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Event OnTrigger(ObjectReference akActionRef) + Debug.MessageBox("We have been triggered. Boom!") +EndEvent diff --git a/source/scripts/_00e_nq02investigateblackfeathers.psc b/source/scripts/_00e_nq02investigateblackfeathers.psc new file mode 100644 index 00000000..aeba834f --- /dev/null +++ b/source/scripts/_00e_nq02investigateblackfeathers.psc @@ -0,0 +1,37 @@ +ScriptName _00E_NQ02InvestigateBlackFeathers Extends ObjectReference + +;-- Variables --------------------------------------- +Int doOnce + +;-- Properties -------------------------------------- +GlobalVariable Property InvestigationGlobal Auto +Message Property MessageInvestigate Auto + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Event OnContainerChanged(ObjectReference akNewContainer, ObjectReference akOldContainer) + Float Investigation = InvestigationGlobal.GetValue() + If akNewContainer == Game.GetPlayer() as ObjectReference + If doOnce == 0 + If Investigation < 5 as Float + Debug.Notification("Hier kleinen Erfahrungspunkte-Bonus einfügen.") + MessageInvestigate.Show(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) + Investigation += 1 as Float + InvestigationGlobal.SetValue(Investigation) + doOnce = 1 + ElseIf Investigation == 5 as Float + Debug.Notification("Achievement hinzu. Hier kleinen Erfahrungspunkte-Bonus einfügen.") + MessageInvestigate.Show(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) + Investigation += 1 as Float + InvestigationGlobal.SetValue(Investigation) + doOnce = 1 + Else + Return + EndIf + EndIf + EndIf +EndEvent diff --git a/source/scripts/_00e_nq08_casketscript.psc b/source/scripts/_00e_nq08_casketscript.psc new file mode 100644 index 00000000..d48fdfd5 --- /dev/null +++ b/source/scripts/_00e_nq08_casketscript.psc @@ -0,0 +1,41 @@ +ScriptName _00E_NQ08_CasketScript Extends ObjectReference + +;-- Variables --------------------------------------- + +;-- Properties -------------------------------------- +Quest Property NQ08 Auto +Sound Property _00E_Casket_LockedSound Auto +Message Property _00E_NQ08_Casket_mb Auto +Sound Property _00E_NQ08_RustyCasketOpenSealSound Auto +Sound Property _00E_NQ08_RustyCasketOpenSound Auto + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Event OnCellAttach() + Int doOnce + If doOnce == 0 + Self.BlockActivation(True) + doOnce = 1 + EndIf +EndEvent + +Event OnActivate(ObjectReference akActionRef) + If Self.IsActivationBlocked() + Int soundInstanceID = _00E_Casket_LockedSound.Play(Self as ObjectReference) + _00E_NQ08_Casket_mb.show(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) + EndIf +EndEvent + +Event OnHit(ObjectReference akAggressor, Form akSource, Projectile akProjectile, Bool abPowerAttack, Bool abSneakAttack, Bool abBashAttack, Bool abHitBlocked) + If Self.IsActivationBlocked() + Int soundInstanceID = _00E_NQ08_RustyCasketOpenSound.Play(Self as ObjectReference) + Int soundInstanceID2 = _00E_NQ08_RustyCasketOpenSealSound.Play(Self as ObjectReference) + NQ08.SetStage(25) + Self.BlockActivation(False) + Self.Activate(Game.GetPlayer() as ObjectReference, False) + EndIf +EndEvent diff --git a/source/scripts/_00e_nq08_oldnotescript.psc b/source/scripts/_00e_nq08_oldnotescript.psc new file mode 100644 index 00000000..50b232c8 --- /dev/null +++ b/source/scripts/_00e_nq08_oldnotescript.psc @@ -0,0 +1,18 @@ +ScriptName _00E_NQ08_OldNoteScript Extends ObjectReference + +;-- Variables --------------------------------------- + +;-- Properties -------------------------------------- +Quest Property NQ08 Auto + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Event OnRead() + If NQ08.GetStage() < 30 + NQ08.SetStage(30) + EndIf +EndEvent diff --git a/source/scripts/_00e_nq08_tablet01script.psc b/source/scripts/_00e_nq08_tablet01script.psc new file mode 100644 index 00000000..c34a9299 --- /dev/null +++ b/source/scripts/_00e_nq08_tablet01script.psc @@ -0,0 +1,53 @@ +ScriptName _00E_NQ08_Tablet01Script Extends ObjectReference + +;-- Variables --------------------------------------- + +;-- Properties -------------------------------------- +Quest Property NQ08 Auto +Activator Property _00E_NQ08_Tablet01 Auto +Message Property _00E_NQ08_Tablet01_mb Auto +Activator Property _00E_NQ08_Tablet02 Auto +Message Property _00E_NQ08_Tablet02_mb Auto +Activator Property _00E_NQ08_Tablet03 Auto +Message Property _00E_NQ08_Tablet03_mb Auto + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Event onActivate(ObjectReference actronaut) + If Self.GetBaseObject() == _00E_NQ08_Tablet01 as Form + If NQ08.GetStage() >= 30 + Self.showMessage(_00E_NQ08_Tablet01_mb) + NQ08.SetStage(35) + Return + ElseIf NQ08.GetStage() >= 35 + Self.showMessage(_00E_NQ08_Tablet01_mb) + Return + EndIf + ElseIf Self.GetBaseObject() == _00E_NQ08_Tablet02 as Form + If NQ08.GetStage() >= 35 + Self.showMessage(_00E_NQ08_Tablet02_mb) + NQ08.SetStage(40) + Return + ElseIf NQ08.GetStage() >= 40 + Self.showMessage(_00E_NQ08_Tablet02_mb) + Return + EndIf + ElseIf Self.GetBaseObject() == _00E_NQ08_Tablet03 as Form + If NQ08.GetStage() >= 40 + Self.showMessage(_00E_NQ08_Tablet03_mb) + NQ08.SetStage(45) + Return + ElseIf NQ08.GetStage() >= 45 + Self.showMessage(_00E_NQ08_Tablet03_mb) + Return + EndIf + EndIf +EndEvent + +Function showMessage(Message mb) + mb.Show(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) +EndFunction diff --git a/source/scripts/_00e_playerkillonenter.psc b/source/scripts/_00e_playerkillonenter.psc new file mode 100644 index 00000000..95d1beff --- /dev/null +++ b/source/scripts/_00e_playerkillonenter.psc @@ -0,0 +1,13 @@ +ScriptName _00E_PlayerKillOnEnter Extends ObjectReference + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Event OnTriggerEnter(ObjectReference akActionRef) + If akActionRef == Game.GetPlayer() as ObjectReference + Game.GetPlayer().Kill(None) + EndIf +EndEvent diff --git a/source/scripts/_00e_setglobalonunload.psc b/source/scripts/_00e_setglobalonunload.psc new file mode 100644 index 00000000..02a5052c --- /dev/null +++ b/source/scripts/_00e_setglobalonunload.psc @@ -0,0 +1,18 @@ +ScriptName _00E_SetGlobalOnUnload Extends ObjectReference + +;-- Variables --------------------------------------- + +;-- Properties -------------------------------------- +GlobalVariable Property GlobalVar Auto +Int Property value Auto + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Event OnLoad() + GlobalVar.SetValue(Value as Float) + Debug.MessageBox("Goal loaded") +EndEvent diff --git a/source/scripts/_00e_setglobalwhenplayerloadgame.psc b/source/scripts/_00e_setglobalwhenplayerloadgame.psc new file mode 100644 index 00000000..ea19f5fd --- /dev/null +++ b/source/scripts/_00e_setglobalwhenplayerloadgame.psc @@ -0,0 +1,18 @@ +ScriptName _00E_SetGlobalWhenPlayerLoadGame Extends Actor + +;-- Variables --------------------------------------- + +;-- Properties -------------------------------------- +GlobalVariable Property GlobalVar Auto +Int Property value Auto + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function PlayerLoadGame() + GlobalVar.SetValue(Value as Float) + Debug.MessageBox("Savegame loaded") +EndFunction diff --git a/source/scripts/_00e_sq_d_01_functions.psc b/source/scripts/_00e_sq_d_01_functions.psc new file mode 100644 index 00000000..a3f30b6f --- /dev/null +++ b/source/scripts/_00e_sq_d_01_functions.psc @@ -0,0 +1,19 @@ +ScriptName _00E_SQ_D_01_Functions Extends Quest + +;-- Variables --------------------------------------- + +;-- Properties -------------------------------------- +Scene Property SQ_D_01_SC01_DijaamGoToBar Auto + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function StartSC03() + SQ_D_01_SC01_DijaamGoToBar.ForceStart() + If SQ_D_01_SC01_DijaamGoToBar.IsPlaying() + _00E_Debug.PrintMessage("SQ_D_01_SC01_DijaamGoToBar is playing!") + EndIf +EndFunction diff --git a/source/scripts/_00e_theriantrophist_attributestorage.psc b/source/scripts/_00e_theriantrophist_attributestorage.psc new file mode 100644 index 00000000..54f1fc6b --- /dev/null +++ b/source/scripts/_00e_theriantrophist_attributestorage.psc @@ -0,0 +1,129 @@ +ScriptName _00E_Theriantrophist_AttributeStorage Extends Quest + +;-- Variables --------------------------------------- +Float damageResist +Float healthMod +Float humanDamageResist +Float humanSpeedMult +Float speedMult +Float staminaMod +Float unarmedDamage + +;-- Properties -------------------------------------- +Actor Property PlayerREF Auto +Weapon Property _00E_Theriantrophist_Claws Auto +Spell Property _00E_Theriantrophist_DisplayArmorSpell Auto +Spell Property _00E_Theriantrophist_DisplayDamageSpell Auto +Spell Property _00E_Theriantrophist_DisplayHealthSpell Auto +Spell Property _00E_Theriantrophist_DisplaySpeedMultSpell Auto +Spell Property _00E_Theriantrophist_DisplayStaminaSpell Auto +MiscObject Property _00E_UpdateInventoryItem Auto + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function clearManagedAttributes() + unarmedDamage = PlayerREF.getAV("unarmedDamage") + humanDamageResist = PlayerREF.getAV("damageResist") + humanSpeedMult = PlayerREF.getAV("speedMult") + damageResist = humanDamageResist + speedMult = humanSpeedMult + healthMod = 0 as Float + staminaMod = 0 as Float +EndFunction + +Function UpdateDisplaySpell(Spell displaySpell, Float value) + If PlayerREF.hasSpell(displaySpell as Form) + PlayerREF.removeSpell(displaySpell) + displaySpell.setNthEffectMagnitude(0, value) + PlayerREF.addSpell(displaySpell, False) + EndIf +EndFunction + +Function ModWolfHealth(Float mod) + healthMod += mod + PlayerREF.modAv("health", mod) + Self.UpdateDisplaySpell(_00E_Theriantrophist_DisplayHealthSpell, healthMod) +EndFunction + +Function ModWolfStamina(Float mod) + staminaMod += mod + PlayerREF.modAv("stamina", mod) + Self.UpdateDisplaySpell(_00E_Theriantrophist_DisplayStaminaSpell, staminaMod) +EndFunction + +Function ForceWolfUnarmedDmg(Float value) + unarmedDamage = value + _00E_Theriantrophist_Claws.setBaseDamage(unarmedDamage as Int) + Self.UpdateDisplaySpell(_00E_Theriantrophist_DisplayDamageSpell, unarmedDamage) +EndFunction + +Function ModWolfUnarmedDmg(Float mod) + Self.ForceWolfUnarmedDmg(unarmedDamage + mod) +EndFunction + +Function ForceWolfDamageResist(Float value) + damageResist = value + PlayerREF.forceAV("damageResist", damageResist) + Self.UpdateDisplaySpell(_00E_Theriantrophist_DisplayArmorSpell, damageResist) +EndFunction + +Function ModWolfDamageResist(Float mod) + Self.ForceWolfDamageResist(damageResist + mod) +EndFunction + +Function ForceWolfSpeedMult(Float value) + speedMult = value + PlayerREF.forceAV("speedMult", speedMult) + Self.updateSpeedMult() + Self.UpdateDisplaySpell(_00E_Theriantrophist_DisplaySpeedMultSpell, speedMult - 100 as Float) +EndFunction + +Function ModWolfSpeedMult(Float mod) + Self.ForceWolfSpeedMult(speedMult + mod) +EndFunction + +Function RestoreHumanAv() + PlayerREF.modAv("health", -healthMod) + PlayerREF.modAv("stamina", -staminaMod) + Self.ForceWolfDamageResist(humanDamageResist) + Self.ForceWolfSpeedMult(humanSpeedMult) + Self.updateSpeedMult() +EndFunction + +Function ModWolfAV(String attribute, Float mod) + If attribute == "health" + Self.ModWolfHealth(mod) + ElseIf attribute == "stamina" + Self.ModWolfStamina(mod) + ElseIf attribute == "unarmedDamage" + Self.ModWolfUnarmedDmg(mod) + ElseIf attribute == "damageResist" + Self.ModWolfDamageResist(mod) + ElseIf attribute == "speedMult" + Self.ModWolfSpeedMult(mod) + Else + Debug.MessageBox("Try to mod unknown attribute in _00E_Theriantrophist_AttributeStorage: " + attribute + "; Please create a bugticket") + EndIf +EndFunction + +Function updateSpeedMult() + PlayerREF.additem(_00E_UpdateInventoryItem as Form, 1, True) + PlayerREF.removeItem(_00E_UpdateInventoryItem as Form, 1, True, None) +EndFunction + +Function renewNotPersistentStats() + Self.ForceWolfDamageResist(damageResist) + Self.ForceWolfUnarmedDmg(unarmedDamage) + Self.ForceWolfSpeedMult(speedMult) + Self.UpdateDisplaySpell(_00E_Theriantrophist_DisplayHealthSpell, healthMod) + Self.UpdateDisplaySpell(_00E_Theriantrophist_DisplayStaminaSpell, staminaMod) +EndFunction + +Function updateAfterRaceSwitch() + Self.ForceWolfDamageResist(damageResist) + Self.ForceWolfSpeedMult(speedMult) +EndFunction diff --git a/source/scripts/_00e_theriantrophist_chymikum_armorsc.psc b/source/scripts/_00e_theriantrophist_chymikum_armorsc.psc new file mode 100644 index 00000000..8382bb4b --- /dev/null +++ b/source/scripts/_00e_theriantrophist_chymikum_armorsc.psc @@ -0,0 +1,7 @@ +ScriptName _00E_Theriantrophist_Chymikum_ArmorSC Extends activemagiceffect + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState diff --git a/source/scripts/_00e_triggerdisablelinkedref.psc b/source/scripts/_00e_triggerdisablelinkedref.psc new file mode 100644 index 00000000..c942e9b5 --- /dev/null +++ b/source/scripts/_00e_triggerdisablelinkedref.psc @@ -0,0 +1,13 @@ +ScriptName _00E_TriggerDisableLinkedRef Extends ObjectReference + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Event OnTriggerEnter(ObjectReference akActionRef) + If akActionRef == Game.GetPlayer() as ObjectReference + Self.GetLinkedRef(None).Disable(False) + EndIf +EndEvent diff --git a/source/scripts/_00e_unlockchest_adeptscript.psc b/source/scripts/_00e_unlockchest_adeptscript.psc new file mode 100644 index 00000000..0cacc7ac --- /dev/null +++ b/source/scripts/_00e_unlockchest_adeptscript.psc @@ -0,0 +1,7 @@ +ScriptName _00E_UnlockChest_AdeptScript Extends activemagiceffect + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState diff --git a/source/scripts/_sag_tif__020012da.psc b/source/scripts/_sag_tif__020012da.psc new file mode 100644 index 00000000..670f2461 --- /dev/null +++ b/source/scripts/_sag_tif__020012da.psc @@ -0,0 +1,18 @@ +ScriptName _SAG_TIF__020012DA Extends TopicInfo hidden + +;-- Variables --------------------------------------- + +;-- Properties -------------------------------------- +ReferenceAlias Property Opponent Auto + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor + Opponent.ForceRefTo(akSpeaker as ObjectReference) + (Self.GetOwningQuest() as _sag_playcards_mainscript).OpenCardInterface() +EndFunction diff --git a/source/scripts/_sag_tif__02002903.psc b/source/scripts/_sag_tif__02002903.psc new file mode 100644 index 00000000..d9b3b1e1 --- /dev/null +++ b/source/scripts/_sag_tif__02002903.psc @@ -0,0 +1,18 @@ +ScriptName _SAG_TIF__02002903 Extends TopicInfo hidden + +;-- Variables --------------------------------------- + +;-- Properties -------------------------------------- +ReferenceAlias Property Opponent Auto + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor + Opponent.ForceRefTo(akSpeaker as ObjectReference) + (Self.GetOwningQuest() as _sag_playcards_mainscript).OpenCardInterface() +EndFunction diff --git a/source/scripts/dcvr_aa_photoboothscript.psc b/source/scripts/dcvr_aa_photoboothscript.psc new file mode 100644 index 00000000..9f0550dd --- /dev/null +++ b/source/scripts/dcvr_aa_photoboothscript.psc @@ -0,0 +1,55 @@ +ScriptName DCVR_AA_PhotoboothScript Extends ObjectReference + +;-- Variables --------------------------------------- + +;-- Properties -------------------------------------- +ObjectReference Property BlueMarker Auto +Message Property BoothChoice Auto +Message Property BoothManual Auto +Message Property BoothMenu Auto +ObjectReference Property GreyMarker Auto +ObjectReference Property PosMarker Auto + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Event OnActivate(ObjectReference akActionRef) + Self.BoothInit() +EndEvent + +Function BoothInit() + Int Selection = BoothMenu.Show(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) + If Selection == 0 + Self.PhotoBooth() + ElseIf Selection == 1 + Self.BoothSetup() + Self.BoothInit() + ElseIf Selection == 2 + BoothManual.Show(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) + Self.BoothInit() + EndIf +EndFunction + +Function PhotoBooth() + Actor PlayerRef = Game.GetPlayer() + PlayerRef.UnequipAll() + PlayerRef.MoveTo(PosMarker, 0.0, 0.0, 0.0, True) + Game.ShowRaceMenu() +EndFunction + +Function BoothSetup() + Int Choice = BoothChoice.Show(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) + If Choice == 0 + GreyMarker.DisableNoWait(False) + BlueMarker.DisableNoWait(False) + ElseIf Choice == 1 + GreyMarker.EnableNoWait(False) + BlueMarker.DisableNoWait(False) + ElseIf Choice == 2 + GreyMarker.DisableNoWait(False) + BlueMarker.EnableNoWait(False) + EndIf +EndFunction diff --git a/source/scripts/evaluatepackage.psc b/source/scripts/evaluatepackage.psc new file mode 100644 index 00000000..10a454a0 --- /dev/null +++ b/source/scripts/evaluatepackage.psc @@ -0,0 +1,13 @@ +ScriptName EvaluatePackage Extends TopicInfo +{ ;This script is intended to be placed on a character whose package is to be re-evaluated. } + +;-- Variables --------------------------------------- + +;-- Properties -------------------------------------- +Actor Property Jael Auto + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState diff --git a/source/scripts/ga_00e_duestercantopenscpt.psc b/source/scripts/ga_00e_duestercantopenscpt.psc new file mode 100644 index 00000000..bd138bc3 --- /dev/null +++ b/source/scripts/ga_00e_duestercantopenscpt.psc @@ -0,0 +1,28 @@ +ScriptName GA_00E_DuesterCantOpenSCPT Extends ObjectReference + +;-- Variables --------------------------------------- + +;-- Properties -------------------------------------- +Message Property MessagePopUp Auto +ObjectReference Property MyDoor Auto +Int Property Next = 0 Auto + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Event OnLoad() + If Next == 0 + MyDoor.BlockActivation(True) + Debug.Notification("Block Activation.") + Next = 1 + EndIf +EndEvent + +Event onActivate(ObjectReference akActionRef) + If Next == 1 + MessagePopUp.Show(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) + EndIf +EndEvent diff --git a/source/scripts/ga_00e_duesterpressuredoor01scpt.psc b/source/scripts/ga_00e_duesterpressuredoor01scpt.psc new file mode 100644 index 00000000..0b7ef99d --- /dev/null +++ b/source/scripts/ga_00e_duesterpressuredoor01scpt.psc @@ -0,0 +1,47 @@ +ScriptName GA_00E_DuesterPressureDoor01SCPT Extends ObjectReference + +;-- Variables --------------------------------------- + +;-- Properties -------------------------------------- +ObjectReference Property DoortoOpen Auto +Int Property PlateState Auto +ObjectReference Property XMarkerStateA Auto +ObjectReference Property XMarkerStateB Auto + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Event OnTrigger(ObjectReference triggerRef) + If PlateState == 0 + XMarkerStateA.Disable(False) + Self.DoorState() + Debug.Notification("The plate is currently pressed!") + PlateState = 1 + EndIf +EndEvent + +Event OnTriggerLeave(ObjectReference triggerRef) + If PlateState == 1 + XMarkerStateA.Enable(False) + Self.DoorState() + Debug.Notification("The plate is not pressed!") + PlateState = 0 + EndIf +EndEvent + +Function DoorState() + Int openState = DoortoOpen.GetOpenState() + If XMarkerStateA.IsDisabled() && XMarkerStateB.IsDisabled() && openState == 3 || openState == 4 + Debug.Notification("The door is open!") + DoortoOpen.SetOpen(True) + ElseIf XMarkerStateA.IsDisabled() && XMarkerStateB.IsEnabled() && openState == 1 || openState == 2 + DoortoOpen.SetOpen(False) + ElseIf XMarkerStateA.IsEnabled() && XMarkerStateB.IsDisabled() && openState == 1 || openState == 2 + DoortoOpen.SetOpen(False) + ElseIf XMarkerStateA.IsEnabled() && XMarkerStateB.IsEnabled() && openState == 1 || openState == 2 + DoortoOpen.SetOpen(False) + EndIf +EndFunction diff --git a/source/scripts/ga_00e_duestersbridgescpt.psc b/source/scripts/ga_00e_duestersbridgescpt.psc new file mode 100644 index 00000000..1df47aa7 --- /dev/null +++ b/source/scripts/ga_00e_duestersbridgescpt.psc @@ -0,0 +1,20 @@ +ScriptName GA_00E_DuesterSBridgeSCPT Extends ObjectReference + +;-- Variables --------------------------------------- + +;-- Properties -------------------------------------- +ObjectReference Property Bridge Auto +Int Property Next = 0 Auto + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Event OnLoad() + If Next == 0 && Bridge.GetParentCell() == Game.GetPlayer().GetParentCell() + Bridge.PlayGamebryoAnimation("Forward", False, 0.0) + Next = 1 + EndIf +EndEvent diff --git a/source/scripts/ga_00e_duesterssiegelscpt.psc b/source/scripts/ga_00e_duesterssiegelscpt.psc new file mode 100644 index 00000000..255744f2 --- /dev/null +++ b/source/scripts/ga_00e_duesterssiegelscpt.psc @@ -0,0 +1,26 @@ +ScriptName GA_00E_DuesterSSiegelSCPT Extends ObjectReference + +;-- Variables --------------------------------------- + +;-- Properties -------------------------------------- +ObjectReference Property DisabledSigil Auto +ObjectReference Property HangBridge Auto +Int Property StaticState Auto +Message Property message01 Auto +MiscObject Property sigilStone Auto + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Event onActivate(ObjectReference akActionRef) + If StaticState == 0 && Game.GetPlayer().GetItemCount(sigilStone as Form) == 0 && DisabledSigil.isDisabled() + message01.Show(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0) + ElseIf StaticState == 0 && Game.GetPlayer().GetItemCount(sigilStone as Form) != 0 && DisabledSigil.isDisabled() + Game.GetPlayer().RemoveItem(sigilStone as Form, 1, False, None) + DisabledSigil.Enable(False) + HangBridge.PlayGamebryoAnimation("Backward", False, 0.0) + EndIf +EndEvent diff --git a/source/scripts/ga_00e_duestersteindoorscpt.psc b/source/scripts/ga_00e_duestersteindoorscpt.psc new file mode 100644 index 00000000..995d4c9e --- /dev/null +++ b/source/scripts/ga_00e_duestersteindoorscpt.psc @@ -0,0 +1,36 @@ +ScriptName GA_00E_DuesterSteinDoorSCPT Extends ObjectReference +{ Alle vier Schalter müssen aktiviert werden, damit der Script ausgelöst wird. } + +;-- Variables --------------------------------------- + +;-- Properties -------------------------------------- +ObjectReference Property DoorOpen01 Auto +ObjectReference Property DoorOpen02 Auto +ObjectReference Property DoorOpen03 Auto +ObjectReference Property DoorOpen04 Auto +ObjectReference Property DoorOpenCur Auto +Sound Property Firebolt Auto +ObjectReference Property TheDoor01 Auto +ObjectReference Property light01 Auto +ObjectReference Property light02 Auto +ObjectReference Property switch Auto + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Event onActivate(ObjectReference akActionRef) + If light01.isDisabled() && light02.isDisabled() + switch.playAnimation("FullPush") + Utility.Wait(1.0) + light01.Enable(False) + light02.Enable(False) + DoorOpenCur.Disable(False) + Firebolt.play(Self as ObjectReference) + EndIf + If DoorOpen01.isDisabled() && DoorOpen02.isDisabled() && DoorOpen03.isDisabled() && DoorOpen04.isDisabled() + TheDoor01.SetOpen(True) + EndIf +EndEvent diff --git a/source/scripts/ga_00e_duestersteinhqmscpt01.psc b/source/scripts/ga_00e_duestersteinhqmscpt01.psc new file mode 100644 index 00000000..3b6ef2ef --- /dev/null +++ b/source/scripts/ga_00e_duestersteinhqmscpt01.psc @@ -0,0 +1,26 @@ +ScriptName GA_00E_DuestersteinHQMSCPT01 Extends ObjectReference + +;-- Variables --------------------------------------- + +;-- Properties -------------------------------------- +Quest Property CurrentQuest Auto +Int Property QuestNext = 0 Auto + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Event OnTriggerEnter(ObjectReference akActionRef) + Int QuestStage = CurrentQuest.GetStage() + Debug.Notification(QuestStage as String + " Alte Queststage") + If QuestNext == 0 && (akActionRef == Game.GetPlayer() as ObjectReference) + If QuestStage == 10 + CurrentQuest.SetStage(20) + CurrentQuest.SetObjectiveCompleted(10, True) + CurrentQuest.SetObjectiveDisplayed(20, True, True) + QuestNext = -1 + EndIf + EndIf +EndEvent diff --git a/source/scripts/ga_00e_duesterwater01scpt.psc b/source/scripts/ga_00e_duesterwater01scpt.psc new file mode 100644 index 00000000..0eef8cc5 --- /dev/null +++ b/source/scripts/ga_00e_duesterwater01scpt.psc @@ -0,0 +1,214 @@ +ScriptName GA_00E_DuesterWater01SCPT Extends ObjectReference + +;-- Variables --------------------------------------- + +;-- Properties -------------------------------------- +ObjectReference Property BottomWaterMarker Auto +Int Property MainVar = 0 Auto +ObjectReference Property Switch Auto +ObjectReference Property UpperWaterMarker Auto +ObjectReference Property WaterControl Auto +ObjectReference Property WaterFallLarge01 Auto +ObjectReference Property WaterFallLarge02 Auto +ObjectReference Property WaterFallLarge03 Auto +ObjectReference Property WaterFallLarge04 Auto +ObjectReference Property WaterFallLarge05 Auto +ObjectReference Property WaterFallLarge06 Auto +ObjectReference Property WaterFallLarge07 Auto +ObjectReference Property WaterFallLarge08 Auto +ObjectReference Property WaterFallLarge09 Auto +ObjectReference Property WaterFallLarge10 Auto +ObjectReference Property WaterFallLarge11 Auto +ObjectReference Property WaterFallLarge12 Auto +ObjectReference Property WaterFallLarge13 Auto +ObjectReference Property WaterFallLarge14 Auto +ObjectReference Property WaterFallLarge15 Auto +ObjectReference Property WaterFallSmall01 Auto +ObjectReference Property WaterFallSmall02 Auto +ObjectReference Property WaterFallSmall03 Auto +ObjectReference Property WaterFallSmall04 Auto +ObjectReference Property WaterFallSmall05 Auto +ObjectReference Property WaterFallSmall06 Auto +ObjectReference Property WaterFallSmall07 Auto +ObjectReference Property WaterFallSmall08 Auto +ObjectReference Property WaterFallSmall09 Auto +ObjectReference Property WaterFallSmall10 Auto +ObjectReference Property WaterFallSmall11 Auto +ObjectReference Property WaterFallSmall12 Auto +ObjectReference Property WaterFallSmall13 Auto +ObjectReference Property WaterFallSmall14 Auto +ObjectReference Property WaterFallSmall15 Auto +ObjectReference Property WaterFlow01 Auto +ObjectReference Property WaterMain01 Auto +ObjectReference Property WaterMainSetPos Auto +Float Property WaterSpeed = 40.0 Auto +ObjectReference Property WaterSplash01 Auto +ObjectReference Property WaterSplash02 Auto +ObjectReference Property WaterSplash03 Auto +ObjectReference Property WaterSplash04 Auto +ObjectReference Property WaterSplash05 Auto +ObjectReference Property WaterSplash06 Auto +ObjectReference Property WaterSplash07 Auto +ObjectReference Property WaterSplash08 Auto +ObjectReference Property WaterSplash09 Auto +ObjectReference Property WaterSplash10 Auto +ObjectReference Property WaterSplash11 Auto +ObjectReference Property WaterSplash12 Auto +ObjectReference Property WaterSplash13 Auto +ObjectReference Property WaterSplash14 Auto +ObjectReference Property WaterSplash15 Auto + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Event onActivate(ObjectReference akActionRef) + If WaterControl.isEnabled() && MainVar == 0 + WaterControl.Disable(False) + Switch.playAnimation("FullPush") + Utility.Wait(2.0) + MainVar = 1 + Self.Fillup() + ElseIf WaterControl.isDisabled() && MainVar == 3 + WaterMain01.Enable(False) + WaterMain01.SetPosition(1152.0, 22720.0, WaterMainSetPos.GetPositionZ() + 0.5) + WaterControl.Enable(False) + WaterFlow01.Disable(False) + Switch.playAnimation("FullPull") + Utility.Wait(2.0) + MainVar = 4 + Self.Evacuate() + EndIf +EndEvent + +Function Fillup() + If MainVar == 1 + Debug.Notification("Das Becken wird gefüllt!") + WaterSplash01.TranslateTo(WaterSplash01.GetPositionX(), WaterSplash01.GetPositionY(), -2210.0, 0.0, 0.0, 0.0, WaterSpeed, 0.0) + WaterSplash02.TranslateTo(WaterSplash02.GetPositionX(), WaterSplash02.GetPositionY(), -2210.0, 0.0, 0.0, 0.0, WaterSpeed, 0.0) + WaterSplash03.TranslateTo(WaterSplash03.GetPositionX(), WaterSplash03.GetPositionY(), -2210.0, 0.0, 0.0, 0.0, WaterSpeed, 0.0) + WaterSplash04.TranslateTo(WaterSplash04.GetPositionX(), WaterSplash04.GetPositionY(), -2210.0, 0.0, 0.0, 0.0, WaterSpeed, 0.0) + WaterSplash05.TranslateTo(WaterSplash05.GetPositionX(), WaterSplash05.GetPositionY(), -2210.0, 0.0, 0.0, 0.0, WaterSpeed, 0.0) + WaterSplash06.TranslateTo(WaterSplash06.GetPositionX(), WaterSplash06.GetPositionY(), -2210.0, 0.0, 0.0, 0.0, WaterSpeed, 0.0) + WaterSplash07.TranslateTo(WaterSplash07.GetPositionX(), WaterSplash07.GetPositionY(), -2210.0, 0.0, 0.0, 0.0, WaterSpeed, 0.0) + WaterSplash08.TranslateTo(WaterSplash08.GetPositionX(), WaterSplash08.GetPositionY(), -2210.0, 0.0, 0.0, 0.0, WaterSpeed, 0.0) + WaterSplash09.TranslateTo(WaterSplash09.GetPositionX(), WaterSplash09.GetPositionY(), -2210.0, 0.0, 0.0, 0.0, WaterSpeed, 0.0) + WaterSplash10.TranslateTo(WaterSplash10.GetPositionX(), WaterSplash10.GetPositionY(), -2210.0, 0.0, 0.0, 0.0, WaterSpeed, 0.0) + WaterSplash11.TranslateTo(WaterSplash11.GetPositionX(), WaterSplash11.GetPositionY(), -2210.0, 0.0, 0.0, 0.0, WaterSpeed, 0.0) + WaterSplash12.TranslateTo(WaterSplash12.GetPositionX(), WaterSplash12.GetPositionY(), -2210.0, 0.0, 0.0, 0.0, WaterSpeed, 0.0) + WaterSplash13.TranslateTo(WaterSplash13.GetPositionX(), WaterSplash13.GetPositionY(), -2210.0, 0.0, 0.0, 0.0, WaterSpeed, 0.0) + WaterSplash14.TranslateTo(WaterSplash14.GetPositionX(), WaterSplash14.GetPositionY(), -2210.0, 0.0, 0.0, 0.0, WaterSpeed, 0.0) + WaterSplash15.TranslateTo(WaterSplash15.GetPositionX(), WaterSplash15.GetPositionY(), -2210.0, 0.0, 0.0, 0.0, WaterSpeed, 0.0) + WaterMain01.TranslateTo(1152.0, 22720.0, -2210.0, 0.0, 0.0, 0.0, WaterSpeed, 0.0) + Self.RegisterForUpdate(0.100000001) + MainVar = 2 + EndIf +EndFunction + +Function Evacuate() + If MainVar == 4 + WaterMainSetPos.SetPosition(1152.0, 22720.0, WaterMainSetPos.GetPositionZ() - 20.0) + WaterFallLarge01.Enable(False) + WaterFallLarge02.Enable(False) + WaterFallLarge03.Enable(False) + WaterFallLarge04.Enable(False) + WaterFallLarge05.Enable(False) + WaterFallLarge06.Enable(False) + WaterFallLarge07.Enable(False) + WaterFallLarge08.Enable(False) + WaterFallLarge09.Enable(False) + WaterFallLarge10.Enable(False) + WaterFallLarge11.Enable(False) + WaterFallLarge12.Enable(False) + WaterFallLarge13.Enable(False) + WaterFallLarge14.Enable(False) + WaterFallLarge15.Enable(False) + Utility.Wait(0.300000012) + WaterFallSmall01.Disable(False) + WaterFallSmall02.Disable(False) + WaterFallSmall03.Disable(False) + WaterFallSmall04.Disable(False) + WaterFallSmall05.Disable(False) + WaterFallSmall06.Disable(False) + WaterFallSmall07.Disable(False) + WaterFallSmall08.Disable(False) + WaterFallSmall09.Disable(False) + WaterFallSmall10.Disable(False) + WaterFallSmall11.Disable(False) + WaterFallSmall12.Disable(False) + WaterFallSmall13.Disable(False) + WaterFallSmall14.Disable(False) + WaterFallSmall15.Disable(False) + Utility.Wait(0.5) + Debug.Notification("Das Becken wird geleert!") + WaterMain01.TranslateTo(1152.0, 22720.0, -2752.0, 0.0, 0.0, 0.0, WaterSpeed, 0.0) + WaterSplash01.TranslateTo(WaterSplash01.GetPositionX(), WaterSplash01.GetPositionY(), -2752.0, 0.0, 0.0, 0.0, WaterSpeed, 0.0) + WaterSplash02.TranslateTo(WaterSplash02.GetPositionX(), WaterSplash02.GetPositionY(), -2752.0, 0.0, 0.0, 0.0, WaterSpeed, 0.0) + WaterSplash03.TranslateTo(WaterSplash03.GetPositionX(), WaterSplash03.GetPositionY(), -2752.0, 0.0, 0.0, 0.0, WaterSpeed, 0.0) + WaterSplash04.TranslateTo(WaterSplash04.GetPositionX(), WaterSplash04.GetPositionY(), -2752.0, 0.0, 0.0, 0.0, WaterSpeed, 0.0) + WaterSplash05.TranslateTo(WaterSplash05.GetPositionX(), WaterSplash05.GetPositionY(), -2752.0, 0.0, 0.0, 0.0, WaterSpeed, 0.0) + WaterSplash06.TranslateTo(WaterSplash06.GetPositionX(), WaterSplash06.GetPositionY(), -2752.0, 0.0, 0.0, 0.0, WaterSpeed, 0.0) + WaterSplash07.TranslateTo(WaterSplash07.GetPositionX(), WaterSplash07.GetPositionY(), -2752.0, 0.0, 0.0, 0.0, WaterSpeed, 0.0) + WaterSplash08.TranslateTo(WaterSplash08.GetPositionX(), WaterSplash08.GetPositionY(), -2752.0, 0.0, 0.0, 0.0, WaterSpeed, 0.0) + WaterSplash09.TranslateTo(WaterSplash09.GetPositionX(), WaterSplash09.GetPositionY(), -2752.0, 0.0, 0.0, 0.0, WaterSpeed, 0.0) + WaterSplash10.TranslateTo(WaterSplash10.GetPositionX(), WaterSplash10.GetPositionY(), -2752.0, 0.0, 0.0, 0.0, WaterSpeed, 0.0) + WaterSplash11.TranslateTo(WaterSplash11.GetPositionX(), WaterSplash11.GetPositionY(), -2752.0, 0.0, 0.0, 0.0, WaterSpeed, 0.0) + WaterSplash12.TranslateTo(WaterSplash12.GetPositionX(), WaterSplash12.GetPositionY(), -2752.0, 0.0, 0.0, 0.0, WaterSpeed, 0.0) + WaterSplash13.TranslateTo(WaterSplash13.GetPositionX(), WaterSplash13.GetPositionY(), -2752.0, 0.0, 0.0, 0.0, WaterSpeed, 0.0) + WaterSplash14.TranslateTo(WaterSplash14.GetPositionX(), WaterSplash14.GetPositionY(), -2752.0, 0.0, 0.0, 0.0, WaterSpeed, 0.0) + WaterSplash15.TranslateTo(WaterSplash15.GetPositionX(), WaterSplash15.GetPositionY(), -2752.0, 0.0, 0.0, 0.0, WaterSpeed, 0.0) + Self.RegisterForUpdate(0.100000001) + MainVar = 5 + EndIf +EndFunction + +Event OnUpdate() + If MainVar == 2 && WaterMain01.GetPositionZ() != -2210.0 + WaterMainSetPos.SetPosition(1152.0, 22720.0, WaterMain01.GetPositionZ() - 1 as Float) + ElseIf MainVar == 2 && WaterMain01.GetPositionZ() == -2210.0 + WaterMain01.Disable(False) + WaterFlow01.Enable(False) + Self.UnregisterForUpdate() + WaterFallSmall01.Enable(False) + WaterFallSmall02.Enable(False) + WaterFallSmall03.Enable(False) + WaterFallSmall04.Enable(False) + WaterFallSmall05.Enable(False) + WaterFallSmall06.Enable(False) + WaterFallSmall07.Enable(False) + WaterFallSmall08.Enable(False) + WaterFallSmall09.Enable(False) + WaterFallSmall10.Enable(False) + WaterFallSmall11.Enable(False) + WaterFallSmall12.Enable(False) + WaterFallSmall13.Enable(False) + WaterFallSmall14.Enable(False) + WaterFallSmall15.Enable(False) + Utility.Wait(0.300000012) + WaterFallLarge01.Disable(False) + WaterFallLarge02.Disable(False) + WaterFallLarge03.Disable(False) + WaterFallLarge04.Disable(False) + WaterFallLarge05.Disable(False) + WaterFallLarge06.Disable(False) + WaterFallLarge07.Disable(False) + WaterFallLarge08.Disable(False) + WaterFallLarge09.Disable(False) + WaterFallLarge10.Disable(False) + WaterFallLarge11.Disable(False) + WaterFallLarge12.Disable(False) + WaterFallLarge13.Disable(False) + WaterFallLarge14.Disable(False) + WaterFallLarge15.Disable(False) + Utility.Wait(1.0) + MainVar = 3 + ElseIf MainVar == 5 && WaterMain01.GetPositionZ() != -2752.0 + WaterMainSetPos.SetPosition(1152.0, 22720.0, WaterMain01.GetPositionZ() - 10 as Float) + ElseIf MainVar == 5 && WaterMain01.GetPositionZ() == -2752.0 + WaterMain01.Disable(False) + Self.UnregisterForUpdate() + MainVar = 0 + EndIf +EndEvent diff --git a/source/scripts/ga_00e_duesterwoodcreepscpt.psc b/source/scripts/ga_00e_duesterwoodcreepscpt.psc new file mode 100644 index 00000000..8e2ecfa7 --- /dev/null +++ b/source/scripts/ga_00e_duesterwoodcreepscpt.psc @@ -0,0 +1,22 @@ +ScriptName GA_00E_DuesterWoodCreepSCPT Extends ObjectReference + +;-- Variables --------------------------------------- + +;-- Properties -------------------------------------- +Int Property DoOnce Auto +Sound Property WoodCreak Auto + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Event OnTriggerEnter(ObjectReference akActionRef) + If (akActionRef == Game.GetPlayer() as ObjectReference) && DoOnce == 0 + WoodCreak.play(Self as ObjectReference) + DoOnce = 1 + Utility.Wait(15.0) + DoOnce = 0 + EndIf +EndEvent diff --git a/source/scripts/ga_00e_nq06duenenhaimscpt.psc b/source/scripts/ga_00e_nq06duenenhaimscpt.psc new file mode 100644 index 00000000..70e40888 --- /dev/null +++ b/source/scripts/ga_00e_nq06duenenhaimscpt.psc @@ -0,0 +1,12 @@ +ScriptName GA_00E_NQ06DuenenhaimSCPT Extends Quest + +;-- Variables --------------------------------------- + +;-- Properties -------------------------------------- +Int Property StartQuest = 0 Auto + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState diff --git a/source/scripts/mq00chargenscript.psc b/source/scripts/mq00chargenscript.psc new file mode 100644 index 00000000..6a195d4b --- /dev/null +++ b/source/scripts/mq00chargenscript.psc @@ -0,0 +1,17 @@ +ScriptName MQ00ChargenScript conditional + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Event onBeginState() +{ Event received when this state is switched to } + ; Empty function +EndEvent + +Event onEndState() +{ Event received when this state is switched away from } + ; Empty function +EndEvent diff --git a/source/scripts/pf__00e_nq02_packagevildasfo_0100b4b9.psc b/source/scripts/pf__00e_nq02_packagevildasfo_0100b4b9.psc new file mode 100644 index 00000000..5bd525ef --- /dev/null +++ b/source/scripts/pf__00e_nq02_packagevildasfo_0100b4b9.psc @@ -0,0 +1,11 @@ +ScriptName PF__00E_NQ02_PackageVildasFo_0100B4B9 Extends Package hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(Actor akActor) + Debug.Notification("Force greet running") +EndFunction diff --git a/source/scripts/pf__00e_nq02packagemillonrun_0100e65e.psc b/source/scripts/pf__00e_nq02packagemillonrun_0100e65e.psc new file mode 100644 index 00000000..594acad1 --- /dev/null +++ b/source/scripts/pf__00e_nq02packagemillonrun_0100e65e.psc @@ -0,0 +1,13 @@ +ScriptName PF__00E_NQ02PackageMillonRun_0100E65E Extends Package hidden + +;-- Variables --------------------------------------- + +;-- Properties -------------------------------------- +ObjectReference Property Boat Auto +Actor Property Millon Auto + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState diff --git a/source/scripts/pf__00e_packagetemplethiever_0002ee61.psc b/source/scripts/pf__00e_packagetemplethiever_0002ee61.psc new file mode 100644 index 00000000..1f977ddb --- /dev/null +++ b/source/scripts/pf__00e_packagetemplethiever_0002ee61.psc @@ -0,0 +1,11 @@ +ScriptName PF__00E_PackageTempleThiever_0002EE61 Extends Package hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(Actor akActor) + Debug.Notification("Lauf") +EndFunction diff --git a/source/scripts/pf__010146ad.psc b/source/scripts/pf__010146ad.psc new file mode 100644 index 00000000..81f7d3ac --- /dev/null +++ b/source/scripts/pf__010146ad.psc @@ -0,0 +1,12 @@ +ScriptName PF__010146AD Extends Package hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(Actor akActor) + Utility.Wait(4 as Float) + Self.GetOwningQuest().SetStage(90) +EndFunction diff --git a/source/scripts/pf__0101e25d.psc b/source/scripts/pf__0101e25d.psc new file mode 100644 index 00000000..1dcb3139 --- /dev/null +++ b/source/scripts/pf__0101e25d.psc @@ -0,0 +1,11 @@ +ScriptName PF__0101E25D Extends Package hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(Actor akActor) + _00E_Debug.PrintMessage("Steelbird cast package entered.") +EndFunction diff --git a/source/scripts/pf__0102c975.psc b/source/scripts/pf__0102c975.psc new file mode 100644 index 00000000..61c08d5b --- /dev/null +++ b/source/scripts/pf__0102c975.psc @@ -0,0 +1,16 @@ +ScriptName PF__0102C975 Extends Package hidden + +;-- Variables --------------------------------------- + +;-- Properties -------------------------------------- +ObjectReference Property HallysRef Auto + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_1(Actor akActor) + HallysRef.Disable(False) +EndFunction diff --git a/source/scripts/pf_capitalcityporimworkbucke_01004507.psc b/source/scripts/pf_capitalcityporimworkbucke_01004507.psc new file mode 100644 index 00000000..b86ad864 --- /dev/null +++ b/source/scripts/pf_capitalcityporimworkbucke_01004507.psc @@ -0,0 +1,17 @@ +ScriptName PF_CapitalCityPorimWorkBucke_01004507 Extends Package hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(Actor akActor) + ObjectReference meRef = akActor as ObjectReference + (meRef as carryactorscript).ChangeCarryState(True, False) +EndFunction + +Function Fragment_1(Actor akActor) + ObjectReference meRef = akActor as ObjectReference + (meRef as carryactorscript).ChangeCarryState(False, False) +EndFunction diff --git a/source/scripts/pf_fs_nqr03_sc01_bangondoor_0101c8fe.psc b/source/scripts/pf_fs_nqr03_sc01_bangondoor_0101c8fe.psc new file mode 100644 index 00000000..ea1066ef --- /dev/null +++ b/source/scripts/pf_fs_nqr03_sc01_bangondoor_0101c8fe.psc @@ -0,0 +1,7 @@ +ScriptName PF_FS_NQR03_SC01_BangOnDoor_0101C8FE Extends Package hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState diff --git a/source/scripts/pf_mq02_d0_forcegreetpackage_000c5666.psc b/source/scripts/pf_mq02_d0_forcegreetpackage_000c5666.psc new file mode 100644 index 00000000..ebe87753 --- /dev/null +++ b/source/scripts/pf_mq02_d0_forcegreetpackage_000c5666.psc @@ -0,0 +1,11 @@ +ScriptName PF_MQ02_D0_ForceGreetPackage_000C5666 Extends Package hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(Actor akActor) + Debug.MessageBox("Package called") +EndFunction diff --git a/source/scripts/pf_mq07b_hallysflee_000a91f5.psc b/source/scripts/pf_mq07b_hallysflee_000a91f5.psc new file mode 100644 index 00000000..e423931b --- /dev/null +++ b/source/scripts/pf_mq07b_hallysflee_000a91f5.psc @@ -0,0 +1,16 @@ +ScriptName PF_MQ07b_HallysFlee_000A91F5 Extends Package hidden + +;-- Variables --------------------------------------- + +;-- Properties -------------------------------------- +ObjectReference Property HallysRef Auto + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_1(Actor akActor) + HallysRef.Disable(False) +EndFunction diff --git a/source/scripts/pf_mq07b_playercontrolpuzzle_000a9a71.psc b/source/scripts/pf_mq07b_playercontrolpuzzle_000a9a71.psc new file mode 100644 index 00000000..126d9f63 --- /dev/null +++ b/source/scripts/pf_mq07b_playercontrolpuzzle_000a9a71.psc @@ -0,0 +1,11 @@ +ScriptName PF_MQ07b_PlayerControlPuzzle_000A9A71 Extends Package hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(Actor akActor) + Game.ForceFirstPerson() +EndFunction diff --git a/source/scripts/pf_mq07b_playercontrolpuzzle_0101c3b1.psc b/source/scripts/pf_mq07b_playercontrolpuzzle_0101c3b1.psc new file mode 100644 index 00000000..aae3017d --- /dev/null +++ b/source/scripts/pf_mq07b_playercontrolpuzzle_0101c3b1.psc @@ -0,0 +1,11 @@ +ScriptName PF_MQ07b_PlayerControlPuzzle_0101C3B1 Extends Package hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(Actor akActor) + Game.ForceFirstPerson() +EndFunction diff --git a/source/scripts/pf_mq7b_playertraveltocalia_000a9648.psc b/source/scripts/pf_mq7b_playertraveltocalia_000a9648.psc new file mode 100644 index 00000000..23768cbf --- /dev/null +++ b/source/scripts/pf_mq7b_playertraveltocalia_000a9648.psc @@ -0,0 +1,11 @@ +ScriptName PF_MQ7b_PlayerTravelToCalia_000A9648 Extends Package hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(Actor akActor) + Self.GetOwningQuest().SetStage(55) +EndFunction diff --git a/source/scripts/pf_mq7b_playertraveltocalia_0101f4a4.psc b/source/scripts/pf_mq7b_playertraveltocalia_0101f4a4.psc new file mode 100644 index 00000000..301789c2 --- /dev/null +++ b/source/scripts/pf_mq7b_playertraveltocalia_0101f4a4.psc @@ -0,0 +1,11 @@ +ScriptName PF_MQ7b_PlayerTravelToCalia_0101F4A4 Extends Package hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(Actor akActor) + Self.GetOwningQuest().SetStage(55) +EndFunction diff --git a/source/scripts/pf_nq08_sc0_forcegreet01_000c761f.psc b/source/scripts/pf_nq08_sc0_forcegreet01_000c761f.psc new file mode 100644 index 00000000..5713c592 --- /dev/null +++ b/source/scripts/pf_nq08_sc0_forcegreet01_000c761f.psc @@ -0,0 +1,11 @@ +ScriptName PF_NQ08_SC0_ForceGreet01_000C761F Extends Package hidden + +;-- Functions --------------------------------------- + +Function Fragment_0(Actor akActor) + ; Empty function +EndFunction + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState diff --git a/source/scripts/pf_nq_g_02_hafnerprison_pkg_0100c2ba.psc b/source/scripts/pf_nq_g_02_hafnerprison_pkg_0100c2ba.psc new file mode 100644 index 00000000..dc48bde5 --- /dev/null +++ b/source/scripts/pf_nq_g_02_hafnerprison_pkg_0100c2ba.psc @@ -0,0 +1,11 @@ +ScriptName PF_NQ_G_02_HafnerPrison_Pkg_0100C2BA Extends Package hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(Actor akActor) + _00E_Debug.PrintMessage("Package gestartet") +EndFunction diff --git a/source/scripts/pf_nq_g_02_sc04_guardfollow__0100a620.psc b/source/scripts/pf_nq_g_02_sc04_guardfollow__0100a620.psc new file mode 100644 index 00000000..9ba20fe2 --- /dev/null +++ b/source/scripts/pf_nq_g_02_sc04_guardfollow__0100a620.psc @@ -0,0 +1,15 @@ +ScriptName PF_NQ_G_02_SC04_GuardFollow__0100A620 Extends Package hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_1(Actor akActor) + _00E_Debug.PrintMessage("GuardFollow started.") +EndFunction + +Function Fragment_0(Actor akActor) + _00E_Debug.PrintMessage("GuardFollow changed.") +EndFunction diff --git a/source/scripts/pf_nq_g_02_walkoff_pkg_01007b18.psc b/source/scripts/pf_nq_g_02_walkoff_pkg_01007b18.psc new file mode 100644 index 00000000..0074d908 --- /dev/null +++ b/source/scripts/pf_nq_g_02_walkoff_pkg_01007b18.psc @@ -0,0 +1,11 @@ +ScriptName PF_NQ_G_02_Walkoff_Pkg_01007B18 Extends Package hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(Actor akActor) + _00E_Debug.PrintMessage("Walkoff Package started.") +EndFunction diff --git a/source/scripts/playertransformstorage.psc b/source/scripts/playertransformstorage.psc new file mode 100644 index 00000000..0d880288 --- /dev/null +++ b/source/scripts/playertransformstorage.psc @@ -0,0 +1,128 @@ +ScriptName playerTransformStorage Extends Quest + +;-- Variables --------------------------------------- +Armor armor1 +Armor armor10 +Armor armor11 +Armor armor12 +Armor armor13 +Armor armor14 +Armor armor2 +Armor armor3 +Armor armor4 +Armor armor5 +Armor armor6 +Armor armor7 +Armor armor8 +Armor armor9 + +;-- Properties -------------------------------------- +Form Property EquippedItemLeft Auto +Form Property EquippedItemRight Auto +Race Property originalRace Auto +Int Property whatKindLeft Auto +Int Property whatKindRight Auto + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Event OnInit() + originalRace = Game.GetPlayer().GetRace() +EndEvent + +Function checkForEquipedItems() + Actor PlayerRef = Game.GetPlayer() + EquippedItemLeft = PlayerRef.GetEquippedObject(0) + EquippedItemRight = PlayerRef.GetEquippedObject(1) + If !EquippedItemLeft + whatKindLeft = 0 + ElseIf EquippedItemLeft as Weapon + whatKindLeft = 1 + ElseIf EquippedItemLeft as Spell + whatKindLeft = 2 + Else + whatKindLeft = 1 + EndIf + If !EquippedItemRight + whatKindRight = 0 + ElseIf EquippedItemRight as Weapon + whatKindRight = 1 + ElseIf EquippedItemRight as Spell + whatKindRight = 2 + Else + whatKindLeft = 1 + EndIf + armor1 = Game.GetPlayer().GetWornForm(1) as Armor + armor2 = Game.GetPlayer().GetWornForm(2) as Armor + armor3 = Game.GetPlayer().GetWornForm(4) as Armor + armor4 = Game.GetPlayer().GetWornForm(8) as Armor + armor5 = Game.GetPlayer().GetWornForm(16) as Armor + armor6 = Game.GetPlayer().GetWornForm(32) as Armor + armor7 = Game.GetPlayer().GetWornForm(64) as Armor + armor8 = Game.GetPlayer().GetWornForm(128) as Armor + armor9 = Game.GetPlayer().GetWornForm(256) as Armor + armor10 = Game.GetPlayer().GetWornForm(512) as Armor + armor11 = Game.GetPlayer().GetWornForm(1024) as Armor + armor12 = Game.GetPlayer().GetWornForm(2048) as Armor + armor13 = Game.GetPlayer().GetWornForm(4096) as Armor + armor14 = Game.GetPlayer().GetWornForm(8192) as Armor +EndFunction + +Function equipeItems() + Actor PlayerRef = Game.GetPlayer() + If whatKindRight == 2 + PlayerRef.EquipSpell(EquippedItemRight as Spell, 1) + Else + PlayerRef.EquipItemEx(EquippedItemRight, 1, False, True) + EndIf + If whatKindLeft == 2 + PlayerRef.EquipSpell(EquippedItemLeft as Spell, 0) + Else + PlayerRef.EquipItemEx(EquippedItemLeft, 2, False, True) + EndIf + If armor1 + Game.GetPlayer().EquipItem(armor1 as Form, False, True) + EndIf + If armor2 + Game.GetPlayer().EquipItem(armor2 as Form, False, True) + EndIf + If armor3 + Game.GetPlayer().EquipItem(armor3 as Form, False, True) + EndIf + If armor4 + Game.GetPlayer().EquipItem(armor4 as Form, False, True) + EndIf + If armor5 + Game.GetPlayer().EquipItem(armor5 as Form, False, True) + EndIf + If armor6 + Game.GetPlayer().EquipItem(armor6 as Form, False, True) + EndIf + If armor7 + Game.GetPlayer().EquipItem(armor7 as Form, False, True) + EndIf + If armor8 + Game.GetPlayer().EquipItem(armor8 as Form, False, True) + EndIf + If armor9 + Game.GetPlayer().EquipItem(armor9 as Form, False, True) + EndIf + If armor10 + Game.GetPlayer().EquipItem(armor10 as Form, False, True) + EndIf + If armor11 + Game.GetPlayer().EquipItem(armor11 as Form, False, True) + EndIf + If armor12 + Game.GetPlayer().EquipItem(armor12 as Form, False, True) + EndIf + If armor13 + Game.GetPlayer().EquipItem(armor13 as Form, False, True) + EndIf + If armor14 + Game.GetPlayer().EquipItem(armor14 as Form, False, True) + EndIf +EndFunction diff --git a/source/scripts/ppninventorymonitor.psc b/source/scripts/ppninventorymonitor.psc new file mode 100644 index 00000000..ce401159 --- /dev/null +++ b/source/scripts/ppninventorymonitor.psc @@ -0,0 +1,115 @@ +ScriptName PPNInventoryMonitor Extends ReferenceAlias + +;-- Variables --------------------------------------- +Int renamed_potions = 0 +Int user_config = 0 + +;-- Properties -------------------------------------- +FormList Property PPNExempted Auto + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function rename_potion(Potion it) + String name = it.GetName() + Int user = jmap.valueType(user_config, name) + If user == 6 + name = jmap.getStr(user_config, name, "") + it.SetName(name) + jformmap.setStr(renamed_potions, it as Form, name) + Return + ElseIf user != 0 + Return + EndIf + If it.isFood() || it.GetNumEffects() < 2 || PPNExempted.Find(it as Form) >= 0 + Return + EndIf + Int exempted = jdb.solveObj(".ProperPotionNames.exempted", 0) + If jformmap.hasKey(exempted, it as Form) + Return + EndIf + name = jformmap.getStr(renamed_potions, it as Form, "") + If name != "" + Return + EndIf + Int parts = jvalue.retain(jarray.object(), "") + Int i = it.GetNumEffects() + While i > 0 + i -= 1 + name = it.GetNthEffectMagicEffect(i).GetName() + Int len = stringutil.GetLength(name) + If stringutil.GetNthChar(name, len - 1) == "*" + name = stringutil.SubString(name, 0, len - 2) + EndIf + jarray.addStr(parts, name, -1) + EndWhile + name = "" + i = jarray.count(parts) + While i > 1 + i -= 1 + name += jarray.getStr(parts, i, "") + If i == 1 + name += " & " + Else + name += ", " + EndIf + EndWhile + name += jarray.getStr(parts, 0, "") + If it.IsPoison() + name += " (Poison)" + Else + name += " (Potion)" + EndIf + it.SetName(name) + jformmap.setStr(renamed_potions, it as Form, name) + jvalue.release(parts) +EndFunction + +Function initialize() + Potion it + Int exempted = jdb.solveObj(".ProperPotionNames.exempted", 0) + If exempted == 0 + jdb.solveObjSetter(".ProperPotionNames.exempted", jformmap.object(), True) + exempted = jdb.solveObj(".ProperPotionNames.exempted", 0) + Debug.Trace("Proper Potion Names is exempting some well-known DLC and mod potions. Errors here are safe.", 0) + it = Game.GetFormFromFile(102131, "Dawnguard.esm") as Potion + If it != None + jformmap.setInt(exempted, it as Form, 1) + EndIf + it = Game.GetFormFromFile(80157, "Dawnguard.esm") as Potion + If it != None + jformmap.setInt(exempted, it as Form, 1) + EndIf + it = Game.GetFormFromFile(88606, "Dawnguard.esm") as Potion + If it != None + jformmap.setInt(exempted, it as Form, 1) + EndIf + Debug.Trace("Proper Potion names is done filing exemptions.", 0) + EndIf + If PPNExempted == None + PPNExempted = Game.GetFormFromFile(7561, "ProperPotionNames.esp") as FormList + EndIf + renamed_potions = jvalue.releaseAndRetain(renamed_potions, jformmap.object(), "ProperPotionNames") + user_config = jvalue.releaseAndRetain(user_config, jvalue.readFromFile("ppnconfig.json"), "ProperPotionNames") + Actor target = Self.GetActorRef() + Int i = target.GetNumItems() + While i > 0 + i -= 1 + it = target.GetNthForm(i) as Potion + If it != None + Self.rename_potion(it) + EndIf + EndWhile +EndFunction + +Event OnInit() + Self.initialize() +EndEvent + +Event OnPlayerLoadGame() + Debug.MessageBox((Self as PPNInventoryMonitor) as String) + Self.initialize() +EndEvent diff --git a/source/scripts/qf__00e_mq00_00003174.psc b/source/scripts/qf__00e_mq00_00003174.psc new file mode 100644 index 00000000..02e11951 --- /dev/null +++ b/source/scripts/qf__00e_mq00_00003174.psc @@ -0,0 +1,11 @@ +ScriptName QF__00E_MQ00_00003174 Extends Quest hidden + +;-- Functions --------------------------------------- + +Function Fragment_0() + ; Empty function +EndFunction + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState diff --git a/source/scripts/qf__00e_mq00_00003924.psc b/source/scripts/qf__00e_mq00_00003924.psc new file mode 100644 index 00000000..0cf0f476 --- /dev/null +++ b/source/scripts/qf__00e_mq00_00003924.psc @@ -0,0 +1,11 @@ +ScriptName QF__00E_MQ00_00003924 Extends Quest hidden + +;-- Functions --------------------------------------- + +Function Fragment_0() + ; Empty function +EndFunction + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState diff --git a/source/scripts/qf__00e_mq00_01000cd0.psc b/source/scripts/qf__00e_mq00_01000cd0.psc new file mode 100644 index 00000000..a87a3fec --- /dev/null +++ b/source/scripts/qf__00e_mq00_01000cd0.psc @@ -0,0 +1,17 @@ +ScriptName QF__00E_MQ00_01000CD0 Extends Quest hidden + +;-- Variables --------------------------------------- + +;-- Properties -------------------------------------- +ReferenceAlias Property Alias_Player Auto +ReferenceAlias Property Alias_StartMarkerRef Auto + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0() + Game.GetPlayer().moveto(Alias_StartMarkerRef.GetRef(), 0.0, 0.0, 0.0, True) +EndFunction diff --git a/source/scripts/qf__00e_mq00duplicate000_000039c5.psc b/source/scripts/qf__00e_mq00duplicate000_000039c5.psc new file mode 100644 index 00000000..5289e5b8 --- /dev/null +++ b/source/scripts/qf__00e_mq00duplicate000_000039c5.psc @@ -0,0 +1,11 @@ +ScriptName QF__00E_MQ00DUPLICATE000_000039C5 Extends Quest hidden + +;-- Functions --------------------------------------- + +Function Fragment_0() + ; Empty function +EndFunction + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState diff --git a/source/scripts/qf_estartup_00001e8a.psc b/source/scripts/qf_estartup_00001e8a.psc new file mode 100644 index 00000000..57162cbe --- /dev/null +++ b/source/scripts/qf_estartup_00001e8a.psc @@ -0,0 +1,17 @@ +ScriptName QF_EStartUp_00001E8A Extends Quest hidden + +;-- Variables --------------------------------------- + +;-- Properties -------------------------------------- +ReferenceAlias Property Alias_CharGenStartMarkerRef Auto + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_2() + Game.GetPlayer().moveto(Alias_CharGenStartMarkerRef.GetRef(), 0.0, 0.0, 0.0, True) + Self.SetStage(10) +EndFunction diff --git a/source/scripts/qf_fs_nqr05_000438d2.psc b/source/scripts/qf_fs_nqr05_000438d2.psc new file mode 100644 index 00000000..f5b61b2a --- /dev/null +++ b/source/scripts/qf_fs_nqr05_000438d2.psc @@ -0,0 +1,272 @@ +ScriptName QF_FS_NQR05_000438D2 Extends Quest hidden + +;-- Variables --------------------------------------- + +;-- Properties -------------------------------------- +ReferenceAlias Property Alias_Brother_Sorrow Auto +ReferenceAlias Property Alias_Brother_Sorrow_Northwind Auto +ReferenceAlias Property Alias_First_Seer Auto +ReferenceAlias Property Alias_Player Auto +ReferenceAlias Property Alias_SC01_Father Auto +ReferenceAlias Property Alias_SC01_Statue Auto +ReferenceAlias Property Alias_SC02_Chair Auto +ReferenceAlias Property Alias_SC03_TharaelMarker Auto +ReferenceAlias Property Alias_SC04_GateGuard Auto +ReferenceAlias Property Alias_SC05_Campfire Auto +ReferenceAlias Property Alias_SC06_BrotherGreed Auto +ReferenceAlias Property Alias_SC06_Worker01 Auto +ReferenceAlias Property Alias_SC07_Father Auto +ReferenceAlias Property Alias_SC07_Mercenary_Ewah Auto +ReferenceAlias Property Alias_SC07_Mercenary_Jayna Auto +ReferenceAlias Property Alias_SC07_Mercenary_Kaylan Auto +ReferenceAlias Property Alias_SC07_Mercenary_Rugan Auto +ReferenceAlias Property Alias_SC07_Mercenary_Stalron Auto +ReferenceAlias Property Alias_SC07_Mercenary_Tiwon Auto +ReferenceAlias Property Alias_SC07_SisterAddiction Auto +ReferenceAlias Property Alias_SC07_SisterLust Auto +ReferenceAlias Property Alias_SC09_SisterLustMarker Auto +ReferenceAlias Property Alias_SC10_TempleRoom Auto +ReferenceAlias Property Alias_SC12_Barrier Auto +ReferenceAlias Property Alias_SC12_Calia Auto +ReferenceAlias Property Alias_SC12_Enemy Auto +ReferenceAlias Property Alias_SC12_Jespar Auto +ReferenceAlias Property Alias_SC13_GlyphBoard Auto +ReferenceAlias Property Alias_SC16_BrotherHatred Auto +ReferenceAlias Property Alias_SC16_PaintingRoom Auto +ReferenceAlias Property Alias_SC17_FatherPortal Auto +ReferenceAlias Property Alias_Tharael Auto +ReferenceAlias Property Alias_The_Father Auto +ReferenceAlias Property Alias_Zaraah Auto + +;-- Functions --------------------------------------- + +Function Fragment_47() + ; Empty function +EndFunction + +Function Fragment_50() + ; Empty function +EndFunction + +Function Fragment_51() + ; Empty function +EndFunction + +Function Fragment_52() + ; Empty function +EndFunction + +Function Fragment_53() + ; Empty function +EndFunction + +Function Fragment_55() + ; Empty function +EndFunction + +Function Fragment_56() + ; Empty function +EndFunction + +Function Fragment_57() + ; Empty function +EndFunction + +Function Fragment_58() + ; Empty function +EndFunction + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_8() + Quest __temp = Self as Quest + _00e_fs_nqr05_functions kmyQuest = __temp as _00e_fs_nqr05_functions + kmyQuest.UpdateObjectives03() +EndFunction + +Function Fragment_14() + Quest __temp = Self as Quest + _00e_fs_nqr05_functions kmyQuest = __temp as _00e_fs_nqr05_functions + kmyQuest.UpdateObjectives06() +EndFunction + +Function Fragment_20() + Quest __temp = Self as Quest + _00e_fs_nqr05_functions kmyQuest = __temp as _00e_fs_nqr05_functions + kmyQuest.EnableWaitMarker() +EndFunction + +Function Fragment_28() + Quest __temp = Self as Quest + _00e_fs_nqr05_functions kmyQuest = __temp as _00e_fs_nqr05_functions + kmyQuest.StartSC13() +EndFunction + +Function Fragment_2() + Quest __temp = Self as Quest + _00e_fs_nqr05_functions kmyQuest = __temp as _00e_fs_nqr05_functions + kmyQuest.FinishDream() +EndFunction + +Function Fragment_1() + Quest __temp = Self as Quest + _00e_fs_nqr05_functions kmyQuest = __temp as _00e_fs_nqr05_functions + kmyQuest.StartSC01() +EndFunction + +Function Fragment_10() + Quest __temp = Self as Quest + _00e_fs_nqr05_functions kmyQuest = __temp as _00e_fs_nqr05_functions + kmyQuest.SetUp() +EndFunction + +Function Fragment_6() + Quest __temp = Self as Quest + _00e_fs_nqr05_functions kmyQuest = __temp as _00e_fs_nqr05_functions + kmyQuest.UpdateObjectives01() +EndFunction + +Function Fragment_16() + Quest __temp = Self as Quest + _00e_fs_nqr05_functions kmyQuest = __temp as _00e_fs_nqr05_functions + kmyQuest.UpdateObjectives08() +EndFunction + +Function Fragment_19() + Quest __temp = Self as Quest + _00e_fs_nqr05_functions kmyQuest = __temp as _00e_fs_nqr05_functions + kmyQuest.StartSC08() +EndFunction + +Function Fragment_29() + Quest __temp = Self as Quest + _00e_fs_nqr05_functions kmyQuest = __temp as _00e_fs_nqr05_functions + kmyQuest.StartSC14() +EndFunction + +Function Fragment_48() + Quest __temp = Self as Quest + _00e_fs_nqr05_functions kmyQuest = __temp as _00e_fs_nqr05_functions + kmyQuest.StartSC18() +EndFunction + +Function Fragment_3() + Quest __temp = Self as Quest + _00e_fs_nqr05_functions kmyQuest = __temp as _00e_fs_nqr05_functions + kmyQuest.StartSC02() +EndFunction + +Function Fragment_42() + Quest __temp = Self as Quest + _00e_fs_nqr05_functions kmyQuest = __temp as _00e_fs_nqr05_functions + kmyQuest.StartSC11() +EndFunction + +Function Fragment_32() + Quest __temp = Self as Quest + _00e_fs_nqr05_functions kmyQuest = __temp as _00e_fs_nqr05_functions + kmyQuest.StartBossfight() +EndFunction + +Function Fragment_27() + Quest __temp = Self as Quest + _00e_fs_nqr05_functions kmyQuest = __temp as _00e_fs_nqr05_functions + kmyQuest.StartSC12() +EndFunction + +Function Fragment_9() + Quest __temp = Self as Quest + _00e_fs_nqr05_functions kmyQuest = __temp as _00e_fs_nqr05_functions + kmyQuest.StartSC03() +EndFunction + +Function Fragment_30() + Quest __temp = Self as Quest + _00e_fs_nqr05_functions kmyQuest = __temp as _00e_fs_nqr05_functions + kmyQuest.StartSC15() +EndFunction + +Function Fragment_21() + Quest __temp = Self as Quest + _00e_fs_nqr05_functions kmyQuest = __temp as _00e_fs_nqr05_functions + kmyQuest.UpdateObjectives09() +EndFunction + +Function Fragment_11() + Quest __temp = Self as Quest + _00e_fs_nqr05_functions kmyQuest = __temp as _00e_fs_nqr05_functions + kmyQuest.UpdateObjectives04() +EndFunction + +Function Fragment_41() + Quest __temp = Self as Quest + _00e_fs_nqr05_functions kmyQuest = __temp as _00e_fs_nqr05_functions + kmyQuest.StartSC02() +EndFunction + +Function Fragment_13() + Quest __temp = Self as Quest + _00e_fs_nqr05_functions kmyQuest = __temp as _00e_fs_nqr05_functions + kmyQuest.UpdateObjectives05() +EndFunction + +Function Fragment_31() + Quest __temp = Self as Quest + _00e_fs_nqr05_functions kmyQuest = __temp as _00e_fs_nqr05_functions + kmyQuest.StartSC16() +EndFunction + +Function Fragment_26() + Quest __temp = Self as Quest + _00e_fs_nqr05_functions kmyQuest = __temp as _00e_fs_nqr05_functions + kmyQuest.UpdateObjectives10() +EndFunction + +Function Fragment_5() + Quest __temp = Self as Quest + _00e_fs_nqr05_functions kmyQuest = __temp as _00e_fs_nqr05_functions + kmyQuest.DissolveWall() +EndFunction + +Function Fragment_15() + Quest __temp = Self as Quest + _00e_fs_nqr05_functions kmyQuest = __temp as _00e_fs_nqr05_functions + kmyQuest.UpdateObjectives07() +EndFunction + +Function Fragment_24() + Quest __temp = Self as Quest + _00e_fs_nqr05_functions kmyQuest = __temp as _00e_fs_nqr05_functions + kmyQuest.StartSC06() +EndFunction + +Function Fragment_54() + Quest __temp = Self as Quest + _00e_fs_nqr05_functions kmyQuest = __temp as _00e_fs_nqr05_functions + kmyQuest.StartSC19() +EndFunction + +Function Fragment_12() + Quest __temp = Self as Quest + _00e_fs_nqr05_functions kmyQuest = __temp as _00e_fs_nqr05_functions + kmyQuest.OpenGate() +EndFunction + +Function Fragment_18() + Quest __temp = Self as Quest + _00e_fs_nqr05_functions kmyQuest = __temp as _00e_fs_nqr05_functions +EndFunction + +Function Fragment_7() + Quest __temp = Self as Quest + _00e_fs_nqr05_functions kmyQuest = __temp as _00e_fs_nqr05_functions + kmyQuest.UpdateObjectives02() +EndFunction + +Function Fragment_45() + Quest __temp = Self as Quest + _00e_fs_nqr05_functions kmyQuest = __temp as _00e_fs_nqr05_functions + kmyQuest.StartSC17() +EndFunction diff --git a/source/scripts/qf_mq00_01000803.psc b/source/scripts/qf_mq00_01000803.psc new file mode 100644 index 00000000..ac3264c2 --- /dev/null +++ b/source/scripts/qf_mq00_01000803.psc @@ -0,0 +1,11 @@ +ScriptName QF_MQ00_01000803 Extends Quest hidden + +;-- Functions --------------------------------------- + +Function Fragment_0() + ; Empty function +EndFunction + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState diff --git a/source/scripts/qf_mq101_00000f92.psc b/source/scripts/qf_mq101_00000f92.psc new file mode 100644 index 00000000..12097eb1 --- /dev/null +++ b/source/scripts/qf_mq101_00000f92.psc @@ -0,0 +1,17 @@ +ScriptName QF_MQ101_00000F92 Extends Quest hidden + +;-- Variables --------------------------------------- + +;-- Properties -------------------------------------- +ReferenceAlias Property Alias_AfterLifeMarkerRef Auto +ReferenceAlias Property Alias_PlayerRef Auto + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0() + Game.GetPlayer().moveto(Alias_AfterLifeMarkerRef.GetRef(), 0.0, 0.0, 0.0, True) +EndFunction diff --git a/source/scripts/qf_nq08_000c7626.psc b/source/scripts/qf_nq08_000c7626.psc new file mode 100644 index 00000000..8aa8f415 --- /dev/null +++ b/source/scripts/qf_nq08_000c7626.psc @@ -0,0 +1,47 @@ +ScriptName QF_NQ08_000C7626 Extends Quest hidden + +;-- Functions --------------------------------------- + +Function Fragment_0() + ; Empty function +EndFunction + +Function Fragment_1() + ; Empty function +EndFunction + +Function Fragment_10() + ; Empty function +EndFunction + +Function Fragment_13() + ; Empty function +EndFunction + +Function Fragment_14() + ; Empty function +EndFunction + +Function Fragment_2() + ; Empty function +EndFunction + +Function Fragment_4() + ; Empty function +EndFunction + +Function Fragment_6() + ; Empty function +EndFunction + +Function Fragment_7() + ; Empty function +EndFunction + +Function Fragment_8() + ; Empty function +EndFunction + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState diff --git a/source/scripts/qf_nq08_000c9364.psc b/source/scripts/qf_nq08_000c9364.psc new file mode 100644 index 00000000..1602528e --- /dev/null +++ b/source/scripts/qf_nq08_000c9364.psc @@ -0,0 +1,69 @@ +ScriptName QF_NQ08_000C9364 Extends Quest hidden + +;-- Variables --------------------------------------- + +;-- Properties -------------------------------------- +ReferenceAlias Property Alias_Casket Auto +ReferenceAlias Property Alias_ShrineXMarker Auto +ReferenceAlias Property Alias_Sillas Auto +ReferenceAlias Property Alias_TrigBox_StartQuest Auto + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_7() + Self.SetObjectiveCompleted(31, True) + Self.SetObjectiveCompleted(30, True) + Self.SetObjectiveDisplayed(35, True, False) +EndFunction + +Function Fragment_14() + Self.SetObjectiveCompleted(30, True) + Self.SetObjectiveDisplayed(31, True, False) +EndFunction + +Function Fragment_1() + Quest __temp = Self as Quest + _00e_nq08_functions kmyQuest = __temp as _00e_nq08_functions + kmyQuest.StartCasketScene() + Self.SetObjectiveDisplayed(10, True, False) +EndFunction + +Function Fragment_13() + Self.SetObjectiveCompleted(20, True) + Self.SetObjectiveDisplayed(25, True, False) +EndFunction + +Function Fragment_4() + Alias_Sillas.GetActorReference().EvaluatePackage() +EndFunction + +Function Fragment_8() + Self.SetObjectiveCompleted(35, True) + Self.SetObjectiveDisplayed(40, True, False) +EndFunction + +Function Fragment_0() + Quest __temp = Self as Quest + _00e_nq08_functions kmyQuest = __temp as _00e_nq08_functions + Alias_Sillas.GetActorReference().EvaluatePackage() +EndFunction + +Function Fragment_2() + Self.SetObjectiveCompleted(10, True) + Self.SetObjectiveDisplayed(20, True, False) +EndFunction + +Function Fragment_6() + Self.SetObjectiveCompleted(25, True) + Self.SetObjectiveDisplayed(30, True, False) + Alias_Sillas.GetActorReference().EvaluatePackage() +EndFunction + +Function Fragment_10() + Self.SetObjectiveCompleted(40, True) + Self.SetObjectiveDisplayed(45, True, False) +EndFunction diff --git a/source/scripts/qf_nq24_010183ad.psc b/source/scripts/qf_nq24_010183ad.psc new file mode 100644 index 00000000..91f90ed8 --- /dev/null +++ b/source/scripts/qf_nq24_010183ad.psc @@ -0,0 +1,17 @@ +ScriptName QF_NQ24_010183AD Extends Quest hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_1() + Quest __temp = Self as Quest + _00e_nq24_playerhousing_functions kmyQuest = __temp as _00e_nq24_playerhousing_functions + kmyQuest.FinishQuest() +EndFunction + +Function Fragment_0() + Self.SetObjectiveDisplayed(5, True, False) +EndFunction diff --git a/source/scripts/qf_nq_g_02_0100248b.psc b/source/scripts/qf_nq_g_02_0100248b.psc new file mode 100644 index 00000000..9f26bbfe --- /dev/null +++ b/source/scripts/qf_nq_g_02_0100248b.psc @@ -0,0 +1,100 @@ +ScriptName QF_NQ_G_02_0100248B Extends Quest hidden + +;-- Variables --------------------------------------- + +;-- Properties -------------------------------------- +ReferenceAlias Property Alias_Guard Auto +ReferenceAlias Property Alias_GuardDialogueMarker Auto +ReferenceAlias Property Alias_HafnerDialogueMarker Auto +ReferenceAlias Property Alias_HafnerHof Auto +ReferenceAlias Property Alias_HelgeHafner Auto +ReferenceAlias Property Alias_MendelusDialogueMarker Auto +ReferenceAlias Property Alias_MendelusVollerbeutel Auto +ReferenceAlias Property Alias_Menhir Auto +ReferenceAlias Property Alias_MenhirDialogueMarker Auto +ReferenceAlias Property Alias_MenhirFaceAbyssMarker Auto +ReferenceAlias Property Alias_PlayerDialogueMarker Auto + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_11() + Self.SetObjectiveCompleted(20, True) + Self.SetObjectiveDisplayed(35, True, False) +EndFunction + +Function Fragment_2() + Self.SetObjectiveCompleted(5, True) + Self.SetObjectiveDisplayed(10, True, False) +EndFunction + +Function Fragment_8() + Self.SetObjectiveDisplayed(20, True, False) +EndFunction + +Function Fragment_19() + Quest __temp = Self as Quest + _00e_nq_g_02_functions kmyQuest = __temp as _00e_nq_g_02_functions + kmyQuest.RewardMoney(1 as Float) + kmyQuest.FinishQuest() +EndFunction + +Function Fragment_4() + Quest __temp = Self as Quest + _00e_nq_g_02_functions kmyQuest = __temp as _00e_nq_g_02_functions + Self.SetObjectiveCompleted(10, True) + kmyQuest.StartSC01() +EndFunction + +Function Fragment_18() + Quest __temp = Self as Quest + _00e_nq_g_02_functions kmyQuest = __temp as _00e_nq_g_02_functions + kmyQuest.RewardMoney(1 as Float) + kmyQuest.FinishQuest() +EndFunction + +Function Fragment_17() + Quest __temp = Self as Quest + _00e_nq_g_02_functions kmyQuest = __temp as _00e_nq_g_02_functions + kmyQuest.RewardMoney(1 as Float) + kmyQuest.FinishQuest() +EndFunction + +Function Fragment_10() + Self.SetObjectiveCompleted(20, True) + Self.SetObjectiveDisplayed(35, True, False) +EndFunction + +Function Fragment_6() + Self.SetObjectiveDisplayed(20, True, False) +EndFunction + +Function Fragment_7() + Self.SetObjectiveDisplayed(25, True, False) +EndFunction + +Function Fragment_9() + Self.SetObjectiveCompleted(20, True) + Self.SetObjectiveDisplayed(35, True, False) +EndFunction + +Function Fragment_16() + Quest __temp = Self as Quest + _00e_nq_g_02_functions kmyQuest = __temp as _00e_nq_g_02_functions + kmyQuest.RewardMoney(0.5) + kmyQuest.FinishQuest() +EndFunction + +Function Fragment_15() + Quest __temp = Self as Quest + _00e_nq_g_02_functions kmyQuest = __temp as _00e_nq_g_02_functions + kmyQuest.RewardMoney(1 as Float) + kmyQuest.FinishQuest() +EndFunction + +Function Fragment_0() + Self.SetObjectiveDisplayed(5, True, False) +EndFunction diff --git a/source/scripts/sf__00e_mq03_pathofhopescene_01007888.psc b/source/scripts/sf__00e_mq03_pathofhopescene_01007888.psc new file mode 100644 index 00000000..2e711f6d --- /dev/null +++ b/source/scripts/sf__00e_mq03_pathofhopescene_01007888.psc @@ -0,0 +1,42 @@ +ScriptName SF__00E_MQ03_PathOfHopeScene_01007888 Extends Scene hidden + +;-- Variables --------------------------------------- + +;-- Properties -------------------------------------- +Sound Property Boom Auto +ObjectReference Property DoorForOpening Auto +Actor Property Konstantin Auto +ObjectReference Property Steam Auto +Explosion Property _00E_MQ03_KonstantinExplosionNoDamage Auto + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_23() + Game.DisablePlayerControls(True, True, True, True, False, True, True, False, 0) + Game.SetPlayerAIDriven(True) +EndFunction + +Function Fragment_5() + Konstantin.placeAtMe(_00E_MQ03_KonstantinExplosionNoDamage as Form, 1, False, False) + Boom.play(Konstantin as ObjectReference) +EndFunction + +Function Fragment_33() + Self.GetOwningQuest().SetStage(46) +EndFunction + +Function Fragment_19() + Steam.enable(False) + DoorForOpening.Lock(False, False) + DoorForOpening.activate(Game.GetPlayer() as ObjectReference, False) +EndFunction + +Function Fragment_30() + Game.EnablePlayerControls(True, True, True, True, True, True, True, True, 0) + Game.SetPlayerAIDriven(False) + Self.GetOwningQuest().SetStage(41) +EndFunction diff --git a/source/scripts/sf__00e_mq05_theordealscenej_00032e9d.psc b/source/scripts/sf__00e_mq05_theordealscenej_00032e9d.psc new file mode 100644 index 00000000..cc52f868 --- /dev/null +++ b/source/scripts/sf__00e_mq05_theordealscenej_00032e9d.psc @@ -0,0 +1,38 @@ +ScriptName SF__00E_MQ05_TheOrdealSceneJ_00032E9D Extends Scene hidden + +;-- Variables --------------------------------------- + +;-- Properties -------------------------------------- +ObjectReference Property MQ05JailAusgangWall Auto +ObjectReference Property MQ05JailDoorAusgang Auto +ObjectReference Property MQ05RyonMarker Auto +ObjectReference Property RyonMarkerEnd Auto +Actor Property RyonRef Auto + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0() + Game.DisablePlayerControls(True, True, False, False, False, True, True, False, 0) + RyonRef.MoveTo(MQ05RyonMarker, 0.0, 0.0, 0.0, True) +EndFunction + +Function Fragment_10() + MQ05JailDoorAusgang.disable(False) + MQ05JailAusgangWall.enable(False) + RyonRef.MoveTo(RyonMarkerEnd, 0.0, 0.0, 0.0, True) +EndFunction + +Function Fragment_8() + Game.DisablePlayerControls(True, True, True, True, False, True, True, False, 0) + Game.SetPlayerAIDriven(True) + Game.ForceFirstPerson() + MQ05JailDoorAusgang.disable(False) +EndFunction + +Function Fragment_2() + Game.enableplayercontrols(True, True, True, True, True, True, True, True, 0) +EndFunction diff --git a/source/scripts/sf__00e_nq02_templethievery__0100f47b.psc b/source/scripts/sf__00e_nq02_templethievery__0100f47b.psc new file mode 100644 index 00000000..c51319be --- /dev/null +++ b/source/scripts/sf__00e_nq02_templethievery__0100f47b.psc @@ -0,0 +1,24 @@ +ScriptName SF__00E_NQ02_TempleThievery__0100F47B Extends Scene hidden + +;-- Variables --------------------------------------- + +;-- Properties -------------------------------------- +ObjectReference Property Boat Auto +Actor Property Millon Auto + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_4() + Game.DisablePlayerControls(True, True, False, False, False, True, True, False, 0) +EndFunction + +Function Fragment_0() + Millon.Disable(False) + Boat.Disable(False) + Debug.Notification("Completed.") + Game.EnablePlayerControls(True, True, True, True, True, True, True, True, 0) +EndFunction diff --git a/source/scripts/sf__00e_nq02_templethieveryc_01009133.psc b/source/scripts/sf__00e_nq02_templethieveryc_01009133.psc new file mode 100644 index 00000000..a4a24eb9 --- /dev/null +++ b/source/scripts/sf__00e_nq02_templethieveryc_01009133.psc @@ -0,0 +1,20 @@ +ScriptName SF__00E_NQ02_TempleThieveryC_01009133 Extends Scene hidden + +;-- Variables --------------------------------------- + +;-- Properties -------------------------------------- +Actor Property Millon Auto + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0() + Millon.EvaluatePackage() +EndFunction + +Function Fragment_5() + Self.GetOwningQuest().SetStage(50) +EndFunction diff --git a/source/scripts/sf__00e_nq02_templethieverys_01002452.psc b/source/scripts/sf__00e_nq02_templethieverys_01002452.psc new file mode 100644 index 00000000..cb79dc4a --- /dev/null +++ b/source/scripts/sf__00e_nq02_templethieverys_01002452.psc @@ -0,0 +1,32 @@ +ScriptName SF__00E_NQ02_TempleThieveryS_01002452 Extends Scene hidden + +;-- Variables --------------------------------------- + +;-- Properties -------------------------------------- +Actor Property Camera Auto +ObjectReference Property CameraActor Auto +ObjectReference Property CameraActor2 Auto +ObjectReference Property CameraMarker Auto +ObjectReference Property CameraMarker3 Auto +GlobalVariable Property CutsceneProperty Auto +Actor Property Jael Auto +Actor Property NewProperty Auto +Actor Property Vildas Auto + +;-- Functions --------------------------------------- + +Function Fragment_28() + ; Empty function +EndFunction + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0() + Debug.Notification("Cutscene läuft.") +EndFunction + +Function Fragment_43() + CutsceneProperty.SetValue(0 as Float) +EndFunction diff --git a/source/scripts/sf__00e_nq02_templethieveryv_01000efb.psc b/source/scripts/sf__00e_nq02_templethieveryv_01000efb.psc new file mode 100644 index 00000000..e1689337 --- /dev/null +++ b/source/scripts/sf__00e_nq02_templethieveryv_01000efb.psc @@ -0,0 +1,11 @@ +ScriptName SF__00E_NQ02_TempleThieveryV_01000EFB Extends Scene hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0() + Debug.Notification("Die Szene läuft.") +EndFunction diff --git a/source/scripts/sf__00e_nq02_templethieveryv_0100bbd9.psc b/source/scripts/sf__00e_nq02_templethieveryv_0100bbd9.psc new file mode 100644 index 00000000..b9cb5c12 --- /dev/null +++ b/source/scripts/sf__00e_nq02_templethieveryv_0100bbd9.psc @@ -0,0 +1,11 @@ +ScriptName SF__00E_NQ02_TempleThieveryV_0100BBD9 Extends Scene hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0() + Debug.Notification("Scene running.") +EndFunction diff --git a/source/scripts/sf_mq07a_sc2_traveltomanor_01007184.psc b/source/scripts/sf_mq07a_sc2_traveltomanor_01007184.psc new file mode 100644 index 00000000..8c0c75ab --- /dev/null +++ b/source/scripts/sf_mq07a_sc2_traveltomanor_01007184.psc @@ -0,0 +1,11 @@ +ScriptName SF_MQ07A_SC2_TravelToManor_01007184 Extends Scene hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_1() + Self.GetOwningQuest().SetObjectiveDisplayed(20, True, False) +EndFunction diff --git a/source/scripts/sf_mq07b_deusexmachina_bandi_010203ad.psc b/source/scripts/sf_mq07b_deusexmachina_bandi_010203ad.psc new file mode 100644 index 00000000..918c67d3 --- /dev/null +++ b/source/scripts/sf_mq07b_deusexmachina_bandi_010203ad.psc @@ -0,0 +1,7 @@ +ScriptName SF_MQ07b_DeusExMachina_Bandi_010203AD Extends Scene hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState diff --git a/source/scripts/sf_mq07b_deusexmachina_karek_010231ab.psc b/source/scripts/sf_mq07b_deusexmachina_karek_010231ab.psc new file mode 100644 index 00000000..4a0c67c5 --- /dev/null +++ b/source/scripts/sf_mq07b_deusexmachina_karek_010231ab.psc @@ -0,0 +1,48 @@ +ScriptName SF_MQ07b_DeusExMachina_Karek_010231AB Extends Scene hidden + +;-- Variables --------------------------------------- + +;-- Properties -------------------------------------- +Alias Property CaliaAlias Auto +ObjectReference Property CaliaRef Auto +ObjectReference Property HallysMarker Auto +ObjectReference Property HallysRef Auto +ObjectReference Property MQ07b_CaliaStandMarker Auto +Weapon Property _02E_16Silbergroschwert Auto + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_14() + CaliaRef.AddItem(_02E_16Silbergroschwert as Form, 1, False) + Actor CaliaActor = CaliaRef as Actor + CaliaActor.EquipItem(_02E_16Silbergroschwert as Form, False, True) +EndFunction + +Function Fragment_20() + Game.EnablePlayerControls(True, True, True, True, True, True, True, True, 0) + Self.GetOwningQuest().SetStage(105) +EndFunction + +Function Fragment_3() + CaliaRef.Enable(False) + CaliaRef.MoveTo(MQ07b_CaliaStandMarker, 0.0, 0.0, 0.0, True) +EndFunction + +Function Fragment_17() + HallysRef.Enable(False) + HallysRef.MoveTo(HallysMarker, 0.0, 0.0, 0.0, True) + Game.DisablePlayerControls(True, True, False, False, False, True, True, False, 0) +EndFunction + +Function Fragment_16() + Self.GetOwningQuest().SetStage(85) +EndFunction + +Function Fragment_21() + Self.GetOwningQuest().SetObjectiveDisplayed(50, True, False) + Self.GetOwningQuest().SetObjectiveCompleted(46, True) +EndFunction diff --git a/source/scripts/sf_mq07b_deusexmachina_scene_01016a1e.psc b/source/scripts/sf_mq07b_deusexmachina_scene_01016a1e.psc new file mode 100644 index 00000000..b95a3b51 --- /dev/null +++ b/source/scripts/sf_mq07b_deusexmachina_scene_01016a1e.psc @@ -0,0 +1,27 @@ +ScriptName SF_MQ07b_DeusExMachina_Scene_01016A1E Extends Scene hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_2() + Game.EnablePlayerControls(True, True, True, True, True, True, True, True, 0) + Game.SetPlayerAIDriven(False) +EndFunction + +Function Fragment_4() + Self.GetOwningQuest().SetStage(75) +EndFunction + +Function Fragment_3() + Game.DisablePlayerControls(True, True, False, False, False, True, True, False, 0) + Game.SetPlayerAIDriven(True) + Game.ForceThirdPerson() +EndFunction + +Function Fragment_7() + Game.EnablePlayerControls(True, True, True, True, True, True, True, True, 0) + Game.SetPlayerAIDriven(False) +EndFunction diff --git a/source/scripts/sf_mq13c_sc03_steelbirdattac_0100b035.psc b/source/scripts/sf_mq13c_sc03_steelbirdattac_0100b035.psc new file mode 100644 index 00000000..17b43b75 --- /dev/null +++ b/source/scripts/sf_mq13c_sc03_steelbirdattac_0100b035.psc @@ -0,0 +1,44 @@ +ScriptName SF_MQ13c_SC03_SteelbirdAttac_0100B035 Extends Scene hidden + +;-- Variables --------------------------------------- + +;-- Properties -------------------------------------- +_00e_mq13c_functions Property MQ13c Auto + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_9() + _00E_Debug.PrintMessage("SC03 ended.") +EndFunction + +Function Fragment_0() + MQ13c.SteelDragonRoar() +EndFunction + +Function Fragment_10() + MQ13c.SetStage(20) +EndFunction + +Function Fragment_3() + MQ13c.DragonIdle() +EndFunction + +Function Fragment_1() + MQ13c.KillKurmai() +EndFunction + +Function Fragment_7() + _00E_Debug.PrintMessage("Phase 4 started.") +EndFunction + +Function Fragment_6() + _00E_Debug.PrintMessage("Phase 5 started.") +EndFunction + +Function Fragment_5() + MQ13c.SpawnBarrier() +EndFunction diff --git a/source/scripts/sf_mq13c_sc04_centurionattac_0100c324.psc b/source/scripts/sf_mq13c_sc04_centurionattac_0100c324.psc new file mode 100644 index 00000000..f2c95edf --- /dev/null +++ b/source/scripts/sf_mq13c_sc04_centurionattac_0100c324.psc @@ -0,0 +1,24 @@ +ScriptName SF_MQ13c_SC04_CenturionAttac_0100C324 Extends Scene hidden + +;-- Variables --------------------------------------- + +;-- Properties -------------------------------------- +_00e_mq13c_functions Property MQ13c Auto + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_5() + MQ13c.DisableBlockade() +EndFunction + +Function Fragment_3() + MQ13c.EnterCombat() +EndFunction + +Function Fragment_4() + MQ13c.SetStage(30) +EndFunction diff --git a/source/scripts/sf_mq13c_sc05_botanicum_0100fb6f.psc b/source/scripts/sf_mq13c_sc05_botanicum_0100fb6f.psc new file mode 100644 index 00000000..5f8a7e2d --- /dev/null +++ b/source/scripts/sf_mq13c_sc05_botanicum_0100fb6f.psc @@ -0,0 +1,11 @@ +ScriptName SF_MQ13c_SC05_Botanicum_0100FB6F Extends Scene hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0() + _00E_Debug.PrintMessage("Phase 6 started.") +EndFunction diff --git a/source/scripts/sf_mq13c_sc06_traveltogearto_01012122.psc b/source/scripts/sf_mq13c_sc06_traveltogearto_01012122.psc new file mode 100644 index 00000000..3c34f8b6 --- /dev/null +++ b/source/scripts/sf_mq13c_sc06_traveltogearto_01012122.psc @@ -0,0 +1,32 @@ +ScriptName SF_MQ13c_SC06_TravelToGearTo_01012122 Extends Scene hidden + +;-- Variables --------------------------------------- + +;-- Properties -------------------------------------- +_00e_mq13c_functions Property MQ13c Auto + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_2() + MQ13c.OpenCage02() +EndFunction + +Function Fragment_3() + MQ13c.OpenCage03() +EndFunction + +Function Fragment_0() + MQ13c.OpenCage01() +EndFunction + +Function Fragment_7() + MQ13c.EnableCrystalActivation() +EndFunction + +Function Fragment_4() + MQ13c.ActivateTurret() +EndFunction diff --git a/source/scripts/sf_mq13c_sc07_turretattack_01013427.psc b/source/scripts/sf_mq13c_sc07_turretattack_01013427.psc new file mode 100644 index 00000000..86f43e9c --- /dev/null +++ b/source/scripts/sf_mq13c_sc07_turretattack_01013427.psc @@ -0,0 +1,49 @@ +ScriptName SF_MQ13c_SC07_TurretAttack_01013427 Extends Scene hidden + +;-- Variables --------------------------------------- + +;-- Properties -------------------------------------- +_00e_mq13c_functions Property MQ13c Auto + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0() + MQ13c.ActivateTurret02() +EndFunction + +Function Fragment_22() + MQ13c.GoToFiringState() +EndFunction + +Function Fragment_12() + Game.DisablePlayerControls(True, True, False, False, False, True, True, False, 0) +EndFunction + +Function Fragment_4() + MQ13c.OpenSecretPassage() +EndFunction + +Function Fragment_10() + _00E_Debug.PrintMessage("Phase 4 started.") +EndFunction + +Function Fragment_13() + MQ13c.CloseShutter() + Game.EnablePlayerControls(True, True, True, True, True, True, True, True, 0) +EndFunction + +Function Fragment_11() + _00E_Debug.PrintMessage("Phase 5 started.") +EndFunction + +Function Fragment_1() + MQ13c.FireBolt01() +EndFunction + +Function Fragment_9() + MQ13c.SetObjective() +EndFunction diff --git a/source/scripts/sf_mq13c_sc08_traveltobridge_0101a969.psc b/source/scripts/sf_mq13c_sc08_traveltobridge_0101a969.psc new file mode 100644 index 00000000..4dda79e0 --- /dev/null +++ b/source/scripts/sf_mq13c_sc08_traveltobridge_0101a969.psc @@ -0,0 +1,25 @@ +ScriptName SF_MQ13c_SC08_TravelToBridge_0101A969 Extends Scene hidden + +;-- Variables --------------------------------------- + +;-- Properties -------------------------------------- +_00e_mq13c_functions Property MQ13c Auto + +;-- Functions --------------------------------------- + +Function Fragment_0() + ; Empty function +EndFunction + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_4() + MQ13c.SpawnSteelbird() +EndFunction + +Function Fragment_6() + MQ13c.SetObjectiveDisplayed(40, True, False) + MQ13c.SetStage(17) +EndFunction diff --git a/source/scripts/sf_mq13c_sc09_killscene_0101cf8e.psc b/source/scripts/sf_mq13c_sc09_killscene_0101cf8e.psc new file mode 100644 index 00000000..36ac983a --- /dev/null +++ b/source/scripts/sf_mq13c_sc09_killscene_0101cf8e.psc @@ -0,0 +1,47 @@ +ScriptName SF_MQ13c_SC09_Killscene_0101CF8E Extends Scene hidden + +;-- Variables --------------------------------------- + +;-- Properties -------------------------------------- +_00e_mq13c_functions Property MQ13c Auto + +;-- Functions --------------------------------------- + +Function Fragment_5() + ; Empty function +EndFunction + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_12() + _00E_Debug.PrintMessage("Phase 3 started.") + MQ13c.UpdateObjectives() +EndFunction + +Function Fragment_17() + _00E_Debug.PrintMessage("Phase 7 started.") + MQ13c.PlayLaunchSequence() +EndFunction + +Function Fragment_24() + MQ13c.CollapseReactor() +EndFunction + +Function Fragment_20() + _00E_Debug.PrintMessage("Phase 4 started.") +EndFunction + +Function Fragment_21() + _00E_Debug.PrintMessage("Phase 5 started, all is well now.") + _00E_Func_AIWalk.PlayerAiWalk(False) +EndFunction + +Function Fragment_14() + MQ13c.CloseCompanionCapsules() +EndFunction + +Function Fragment_6() + MQ13c.StartSteelbirdAttack() +EndFunction diff --git a/source/scripts/sf_mq_p02_anewlife_execution_01011aab.psc b/source/scripts/sf_mq_p02_anewlife_execution_01011aab.psc new file mode 100644 index 00000000..3044298e --- /dev/null +++ b/source/scripts/sf_mq_p02_anewlife_execution_01011aab.psc @@ -0,0 +1,11 @@ +ScriptName SF_MQ_P02_ANewLife_Execution_01011AAB Extends Scene hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0() + Debug.Trace("Phase ended", 0) +EndFunction diff --git a/source/scripts/sf_nq08_sc0_sillaswalkstocas_000c7613.psc b/source/scripts/sf_nq08_sc0_sillaswalkstocas_000c7613.psc new file mode 100644 index 00000000..d647a85f --- /dev/null +++ b/source/scripts/sf_nq08_sc0_sillaswalkstocas_000c7613.psc @@ -0,0 +1,15 @@ +ScriptName SF_NQ08_SC0_SillasWalksToCas_000C7613 Extends Scene hidden + +;-- Functions --------------------------------------- + +Function Fragment_0() + ; Empty function +EndFunction + +Function Fragment_3() + ; Empty function +EndFunction + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState diff --git a/source/scripts/sf_nq08_sc0_sillaswalkstocas_000c9371.psc b/source/scripts/sf_nq08_sc0_sillaswalkstocas_000c9371.psc new file mode 100644 index 00000000..f660d9d3 --- /dev/null +++ b/source/scripts/sf_nq08_sc0_sillaswalkstocas_000c9371.psc @@ -0,0 +1,15 @@ +ScriptName SF_NQ08_SC0_SillasWalksToCas_000C9371 Extends Scene hidden + +;-- Functions --------------------------------------- + +Function Fragment_0() + ; Empty function +EndFunction + +Function Fragment_3() + ; Empty function +EndFunction + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState diff --git a/source/scripts/sf_nq26_sc2_01002dc1.psc b/source/scripts/sf_nq26_sc2_01002dc1.psc new file mode 100644 index 00000000..0bb5fd48 --- /dev/null +++ b/source/scripts/sf_nq26_sc2_01002dc1.psc @@ -0,0 +1,12 @@ +ScriptName SF_NQ26_SC2_01002DC1 Extends Scene hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0() + Self.GetOwningQuest().SetStage(35) + Self.GetOwningQuest().SetObjectiveCompleted(10, True) +EndFunction diff --git a/source/scripts/sf_nq_g_02_sc02_menhirfirstc_01004ff9.psc b/source/scripts/sf_nq_g_02_sc02_menhirfirstc_01004ff9.psc new file mode 100644 index 00000000..0c4977bc --- /dev/null +++ b/source/scripts/sf_nq_g_02_sc02_menhirfirstc_01004ff9.psc @@ -0,0 +1,28 @@ +ScriptName SF_NQ_G_02_SC02_MenhirFirstC_01004FF9 Extends Scene hidden + +;-- Variables --------------------------------------- + +;-- Properties -------------------------------------- +_00e_nq_g_02_functions Property NQ_G_02 Auto + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_3() + NQ_G_02.KillMenhir() +EndFunction + +Function Fragment_7() + _00E_Debug.PrintMessage("Phase 3 started") +EndFunction + +Function Fragment_6() + _00E_Debug.PrintMessage("Phase 2 started") +EndFunction + +Function Fragment_4() + _00E_Debug.PrintMessage("Phase 1 started") +EndFunction diff --git a/source/scripts/sf_nq_g_02_sc03_dialoguemenh_01006c8e.psc b/source/scripts/sf_nq_g_02_sc03_dialoguemenh_01006c8e.psc new file mode 100644 index 00000000..775a2fbe --- /dev/null +++ b/source/scripts/sf_nq_g_02_sc03_dialoguemenh_01006c8e.psc @@ -0,0 +1,25 @@ +ScriptName SF_NQ_G_02_SC03_DialogueMenh_01006C8E Extends Scene hidden + +;-- Variables --------------------------------------- + +;-- Properties -------------------------------------- +_00e_nq_g_02_functions Property NQ_G_02 Auto + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_11() + _00E_Debug.PrintMessage("Scene ended.") +EndFunction + +Function Fragment_4() + NQ_G_02.DespawnGuardMendelus() +EndFunction + +Function Fragment_10() + NQ_G_02.DespawnGuardHafner() + NQ_G_02.DespawnGuardMendelus() +EndFunction diff --git a/source/scripts/tif__00001d20.psc b/source/scripts/tif__00001d20.psc new file mode 100644 index 00000000..fb02b8ac --- /dev/null +++ b/source/scripts/tif__00001d20.psc @@ -0,0 +1,12 @@ +ScriptName TIF__00001D20 Extends TopicInfo hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor + Self.GetOwningQuest().SetStage(10) +EndFunction diff --git a/source/scripts/tif__000030e7.psc b/source/scripts/tif__000030e7.psc new file mode 100644 index 00000000..21c7c189 --- /dev/null +++ b/source/scripts/tif__000030e7.psc @@ -0,0 +1,11 @@ +ScriptName TIF__000030E7 Extends TopicInfo hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor +EndFunction diff --git a/source/scripts/tif__000030eb.psc b/source/scripts/tif__000030eb.psc new file mode 100644 index 00000000..ca7889ff --- /dev/null +++ b/source/scripts/tif__000030eb.psc @@ -0,0 +1,11 @@ +ScriptName TIF__000030EB Extends TopicInfo hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor +EndFunction diff --git a/source/scripts/tif__00003897.psc b/source/scripts/tif__00003897.psc new file mode 100644 index 00000000..5e7ef8f1 --- /dev/null +++ b/source/scripts/tif__00003897.psc @@ -0,0 +1,11 @@ +ScriptName TIF__00003897 Extends TopicInfo hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor +EndFunction diff --git a/source/scripts/tif__0000393c.psc b/source/scripts/tif__0000393c.psc new file mode 100644 index 00000000..5094e03d --- /dev/null +++ b/source/scripts/tif__0000393c.psc @@ -0,0 +1,11 @@ +ScriptName TIF__0000393C Extends TopicInfo hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor +EndFunction diff --git a/source/scripts/tif__00043777.psc b/source/scripts/tif__00043777.psc new file mode 100644 index 00000000..c5014dc1 --- /dev/null +++ b/source/scripts/tif__00043777.psc @@ -0,0 +1,17 @@ +ScriptName TIF__00043777 Extends TopicInfo hidden + +;-- Variables --------------------------------------- + +;-- Properties -------------------------------------- +_00e_nqr01_functions Property FS_NQR01 Auto + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor + FS_NQR01.iPlayerNameIndex = 3 +EndFunction diff --git a/source/scripts/tif__00043778.psc b/source/scripts/tif__00043778.psc new file mode 100644 index 00000000..819a6d0c --- /dev/null +++ b/source/scripts/tif__00043778.psc @@ -0,0 +1,17 @@ +ScriptName TIF__00043778 Extends TopicInfo hidden + +;-- Variables --------------------------------------- + +;-- Properties -------------------------------------- +_00e_nqr01_functions Property FS_NQR01 Auto + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor + FS_NQR01.iPlayerNameIndex = 3 +EndFunction diff --git a/source/scripts/tif__0004378e.psc b/source/scripts/tif__0004378e.psc new file mode 100644 index 00000000..609811d6 --- /dev/null +++ b/source/scripts/tif__0004378e.psc @@ -0,0 +1,17 @@ +ScriptName TIF__0004378E Extends TopicInfo hidden + +;-- Variables --------------------------------------- + +;-- Properties -------------------------------------- +_00e_nqr01_functions Property FS_NQR01 Auto + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor + FS_NQR01.iPlayerNameIndex = 2 +EndFunction diff --git a/source/scripts/tif__0004378f.psc b/source/scripts/tif__0004378f.psc new file mode 100644 index 00000000..2d7df419 --- /dev/null +++ b/source/scripts/tif__0004378f.psc @@ -0,0 +1,17 @@ +ScriptName TIF__0004378F Extends TopicInfo hidden + +;-- Variables --------------------------------------- + +;-- Properties -------------------------------------- +_00e_nqr01_functions Property FS_NQR01 Auto + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor + FS_NQR01.iPlayerNameIndex = 2 +EndFunction diff --git a/source/scripts/tif__00043791.psc b/source/scripts/tif__00043791.psc new file mode 100644 index 00000000..f8e412a8 --- /dev/null +++ b/source/scripts/tif__00043791.psc @@ -0,0 +1,17 @@ +ScriptName TIF__00043791 Extends TopicInfo hidden + +;-- Variables --------------------------------------- + +;-- Properties -------------------------------------- +_00e_nqr01_functions Property FS_NQR01 Auto + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor + FS_NQR01.iPlayerNameIndex = 1 +EndFunction diff --git a/source/scripts/tif__00043792.psc b/source/scripts/tif__00043792.psc new file mode 100644 index 00000000..b7fe8145 --- /dev/null +++ b/source/scripts/tif__00043792.psc @@ -0,0 +1,17 @@ +ScriptName TIF__00043792 Extends TopicInfo hidden + +;-- Variables --------------------------------------- + +;-- Properties -------------------------------------- +_00e_nqr01_functions Property FS_NQR01 Auto + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor + FS_NQR01.iPlayerNameIndex = 1 +EndFunction diff --git a/source/scripts/tif__00096699.psc b/source/scripts/tif__00096699.psc new file mode 100644 index 00000000..dbcaf9c3 --- /dev/null +++ b/source/scripts/tif__00096699.psc @@ -0,0 +1,12 @@ +ScriptName TIF__00096699 Extends TopicInfo hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor + akSpeaker.ShowBarterMenu() +EndFunction diff --git a/source/scripts/tif__000a834b.psc b/source/scripts/tif__000a834b.psc new file mode 100644 index 00000000..c154122a --- /dev/null +++ b/source/scripts/tif__000a834b.psc @@ -0,0 +1,11 @@ +ScriptName TIF__000A834B Extends TopicInfo hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor +EndFunction diff --git a/source/scripts/tif__000a838e.psc b/source/scripts/tif__000a838e.psc new file mode 100644 index 00000000..1d30d5c9 --- /dev/null +++ b/source/scripts/tif__000a838e.psc @@ -0,0 +1,12 @@ +ScriptName TIF__000A838E Extends TopicInfo hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor + Self.GetOwningQuest().SetStage(90) +EndFunction diff --git a/source/scripts/tif__00134488.psc b/source/scripts/tif__00134488.psc new file mode 100644 index 00000000..7a7346fd --- /dev/null +++ b/source/scripts/tif__00134488.psc @@ -0,0 +1,11 @@ +ScriptName TIF__00134488 Extends TopicInfo hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor +EndFunction diff --git a/source/scripts/tif__00134489.psc b/source/scripts/tif__00134489.psc new file mode 100644 index 00000000..f2f9a7fd --- /dev/null +++ b/source/scripts/tif__00134489.psc @@ -0,0 +1,11 @@ +ScriptName TIF__00134489 Extends TopicInfo hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor +EndFunction diff --git a/source/scripts/tif__0013448b.psc b/source/scripts/tif__0013448b.psc new file mode 100644 index 00000000..72aa21a5 --- /dev/null +++ b/source/scripts/tif__0013448b.psc @@ -0,0 +1,11 @@ +ScriptName TIF__0013448B Extends TopicInfo hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor +EndFunction diff --git a/source/scripts/tif__001395db.psc b/source/scripts/tif__001395db.psc new file mode 100644 index 00000000..795f902a --- /dev/null +++ b/source/scripts/tif__001395db.psc @@ -0,0 +1,11 @@ +ScriptName TIF__001395DB Extends TopicInfo hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor +EndFunction diff --git a/source/scripts/tif__001395dc.psc b/source/scripts/tif__001395dc.psc new file mode 100644 index 00000000..738e6b8b --- /dev/null +++ b/source/scripts/tif__001395dc.psc @@ -0,0 +1,11 @@ +ScriptName TIF__001395DC Extends TopicInfo hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor +EndFunction diff --git a/source/scripts/tif__001395dd.psc b/source/scripts/tif__001395dd.psc new file mode 100644 index 00000000..488f5a74 --- /dev/null +++ b/source/scripts/tif__001395dd.psc @@ -0,0 +1,11 @@ +ScriptName TIF__001395DD Extends TopicInfo hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor +EndFunction diff --git a/source/scripts/tif__01000cd5.psc b/source/scripts/tif__01000cd5.psc new file mode 100644 index 00000000..5182cf53 --- /dev/null +++ b/source/scripts/tif__01000cd5.psc @@ -0,0 +1,12 @@ +ScriptName TIF__01000CD5 Extends TopicInfo hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor + Self.GetOwningQuest().setStage(5) +EndFunction diff --git a/source/scripts/tif__01002dd1.psc b/source/scripts/tif__01002dd1.psc new file mode 100644 index 00000000..dfcfa1d6 --- /dev/null +++ b/source/scripts/tif__01002dd1.psc @@ -0,0 +1,12 @@ +ScriptName TIF__01002DD1 Extends TopicInfo hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor + Self.GetOwningQuest().SetStage(40) +EndFunction diff --git a/source/scripts/tif__010041ca.psc b/source/scripts/tif__010041ca.psc new file mode 100644 index 00000000..9d9205bb --- /dev/null +++ b/source/scripts/tif__010041ca.psc @@ -0,0 +1,12 @@ +ScriptName TIF__010041CA Extends TopicInfo hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor + Self.GetOwningQuest().SetStage(115) +EndFunction diff --git a/source/scripts/tif__01005046.psc b/source/scripts/tif__01005046.psc new file mode 100644 index 00000000..c073a1c5 --- /dev/null +++ b/source/scripts/tif__01005046.psc @@ -0,0 +1,12 @@ +ScriptName TIF__01005046 Extends TopicInfo hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor + Self.GetOwningQuest().setStage(120) +EndFunction diff --git a/source/scripts/tif__01005b73.psc b/source/scripts/tif__01005b73.psc new file mode 100644 index 00000000..9f78be8a --- /dev/null +++ b/source/scripts/tif__01005b73.psc @@ -0,0 +1,12 @@ +ScriptName TIF__01005B73 Extends TopicInfo hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor + Self.GetOwningQuest().SEtStage(65) +EndFunction diff --git a/source/scripts/tif__01008092.psc b/source/scripts/tif__01008092.psc new file mode 100644 index 00000000..08b2dbfd --- /dev/null +++ b/source/scripts/tif__01008092.psc @@ -0,0 +1,12 @@ +ScriptName TIF__01008092 Extends TopicInfo hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor + Self.GetOwningQuest().SetStage(60) +EndFunction diff --git a/source/scripts/tif__0100a8c7.psc b/source/scripts/tif__0100a8c7.psc new file mode 100644 index 00000000..9a7fa4f4 --- /dev/null +++ b/source/scripts/tif__0100a8c7.psc @@ -0,0 +1,12 @@ +ScriptName TIF__0100A8C7 Extends TopicInfo hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor + Self.GetOwningQuest().SetStage(20) +EndFunction diff --git a/source/scripts/tif__0100c30f.psc b/source/scripts/tif__0100c30f.psc new file mode 100644 index 00000000..3d98df5d --- /dev/null +++ b/source/scripts/tif__0100c30f.psc @@ -0,0 +1,12 @@ +ScriptName TIF__0100C30F Extends TopicInfo hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor + EnderalFunctions.DisableDialogueQuitting() +EndFunction diff --git a/source/scripts/tif__0100c311.psc b/source/scripts/tif__0100c311.psc new file mode 100644 index 00000000..f3ce1dca --- /dev/null +++ b/source/scripts/tif__0100c311.psc @@ -0,0 +1,12 @@ +ScriptName TIF__0100C311 Extends TopicInfo hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor + Self.GetOwningQuest().SetStage(20) +EndFunction diff --git a/source/scripts/tif__0100d5f3.psc b/source/scripts/tif__0100d5f3.psc new file mode 100644 index 00000000..635d060c --- /dev/null +++ b/source/scripts/tif__0100d5f3.psc @@ -0,0 +1,12 @@ +ScriptName TIF__0100D5F3 Extends TopicInfo hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor + EnderalFunctions.DisableDialogueQuitting() +EndFunction diff --git a/source/scripts/tif__0100d5f5.psc b/source/scripts/tif__0100d5f5.psc new file mode 100644 index 00000000..843aedd2 --- /dev/null +++ b/source/scripts/tif__0100d5f5.psc @@ -0,0 +1,12 @@ +ScriptName TIF__0100D5F5 Extends TopicInfo hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor + EnderalFunctions.DisableDialogueQuitting() +EndFunction diff --git a/source/scripts/tif__0100d5f8.psc b/source/scripts/tif__0100d5f8.psc new file mode 100644 index 00000000..89f979d8 --- /dev/null +++ b/source/scripts/tif__0100d5f8.psc @@ -0,0 +1,12 @@ +ScriptName TIF__0100D5F8 Extends TopicInfo hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor + Self.GetOwningQuest().SetStage(35) +EndFunction diff --git a/source/scripts/tif__0100d5f9.psc b/source/scripts/tif__0100d5f9.psc new file mode 100644 index 00000000..729f4efe --- /dev/null +++ b/source/scripts/tif__0100d5f9.psc @@ -0,0 +1,12 @@ +ScriptName TIF__0100D5F9 Extends TopicInfo hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor + Self.GetOwningQuest().SetStage(35) +EndFunction diff --git a/source/scripts/tif__0100d60e.psc b/source/scripts/tif__0100d60e.psc new file mode 100644 index 00000000..c74bd196 --- /dev/null +++ b/source/scripts/tif__0100d60e.psc @@ -0,0 +1,12 @@ +ScriptName TIF__0100D60E Extends TopicInfo hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_1(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor + EnderalFunctions.DisableDialogueQuitting() +EndFunction diff --git a/source/scripts/tif__0100d60f.psc b/source/scripts/tif__0100d60f.psc new file mode 100644 index 00000000..4956c1a6 --- /dev/null +++ b/source/scripts/tif__0100d60f.psc @@ -0,0 +1,12 @@ +ScriptName TIF__0100D60F Extends TopicInfo hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor + EnderalFunctions.DisableDialogueQuitting() +EndFunction diff --git a/source/scripts/tif__0100d610.psc b/source/scripts/tif__0100d610.psc new file mode 100644 index 00000000..5f64c656 --- /dev/null +++ b/source/scripts/tif__0100d610.psc @@ -0,0 +1,12 @@ +ScriptName TIF__0100D610 Extends TopicInfo hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor + Self.GetOwningQuest().SetStage(45) +EndFunction diff --git a/source/scripts/tif__0100d611.psc b/source/scripts/tif__0100d611.psc new file mode 100644 index 00000000..7d981f0f --- /dev/null +++ b/source/scripts/tif__0100d611.psc @@ -0,0 +1,12 @@ +ScriptName TIF__0100D611 Extends TopicInfo hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor + Self.GetOwningQuest().SetStage(45) +EndFunction diff --git a/source/scripts/tif__0100fb98.psc b/source/scripts/tif__0100fb98.psc new file mode 100644 index 00000000..f3138e58 --- /dev/null +++ b/source/scripts/tif__0100fb98.psc @@ -0,0 +1,12 @@ +ScriptName TIF__0100FB98 Extends TopicInfo hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor + EnderalFunctions.DisableDialogueQuitting() +EndFunction diff --git a/source/scripts/tif__0100fb99.psc b/source/scripts/tif__0100fb99.psc new file mode 100644 index 00000000..ba38601d --- /dev/null +++ b/source/scripts/tif__0100fb99.psc @@ -0,0 +1,12 @@ +ScriptName TIF__0100FB99 Extends TopicInfo hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor + EnderalFunctions.DisableDialogueQuitting() +EndFunction diff --git a/source/scripts/tif__0100fbbf.psc b/source/scripts/tif__0100fbbf.psc new file mode 100644 index 00000000..4ac66c28 --- /dev/null +++ b/source/scripts/tif__0100fbbf.psc @@ -0,0 +1,12 @@ +ScriptName TIF__0100FBBF Extends TopicInfo hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor + Self.GetOwningQuest().SetStage(60) +EndFunction diff --git a/source/scripts/tif__0100fbc0.psc b/source/scripts/tif__0100fbc0.psc new file mode 100644 index 00000000..e75df69a --- /dev/null +++ b/source/scripts/tif__0100fbc0.psc @@ -0,0 +1,12 @@ +ScriptName TIF__0100FBC0 Extends TopicInfo hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor + Self.GetOwningQuest().SetStage(60) +EndFunction diff --git a/source/scripts/tif__010120ca.psc b/source/scripts/tif__010120ca.psc new file mode 100644 index 00000000..6537ffed --- /dev/null +++ b/source/scripts/tif__010120ca.psc @@ -0,0 +1,19 @@ +ScriptName TIF__010120CA Extends TopicInfo hidden + +;-- Variables --------------------------------------- + +;-- Properties -------------------------------------- +ObjectReference Property QuestisRunning Auto + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor + Self.GetOwningQuest().SetObjectiveDisplayed(10, True, False) + Self.GetOwningQuest().SetStage(10) + QuestisRunning.Disable(False) +EndFunction diff --git a/source/scripts/tif__01012923.psc b/source/scripts/tif__01012923.psc new file mode 100644 index 00000000..6ec3bb19 --- /dev/null +++ b/source/scripts/tif__01012923.psc @@ -0,0 +1,12 @@ +ScriptName TIF__01012923 Extends TopicInfo hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor + Self.GetOwningQuest().SetStage(85) +EndFunction diff --git a/source/scripts/tif__0101341d.psc b/source/scripts/tif__0101341d.psc new file mode 100644 index 00000000..d0422363 --- /dev/null +++ b/source/scripts/tif__0101341d.psc @@ -0,0 +1,12 @@ +ScriptName TIF__0101341D Extends TopicInfo hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor + EnderalFunctions.DisableDialogueQuitting() +EndFunction diff --git a/source/scripts/tif__0101341e.psc b/source/scripts/tif__0101341e.psc new file mode 100644 index 00000000..a04119ed --- /dev/null +++ b/source/scripts/tif__0101341e.psc @@ -0,0 +1,12 @@ +ScriptName TIF__0101341E Extends TopicInfo hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor + EnderalFunctions.DisableDialogueQuitting() +EndFunction diff --git a/source/scripts/tif__0101341f.psc b/source/scripts/tif__0101341f.psc new file mode 100644 index 00000000..18fa15d6 --- /dev/null +++ b/source/scripts/tif__0101341f.psc @@ -0,0 +1,12 @@ +ScriptName TIF__0101341F Extends TopicInfo hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor + Self.GetOwningQuest().SetStage(90) +EndFunction diff --git a/source/scripts/tif__01013420.psc b/source/scripts/tif__01013420.psc new file mode 100644 index 00000000..a192e522 --- /dev/null +++ b/source/scripts/tif__01013420.psc @@ -0,0 +1,12 @@ +ScriptName TIF__01013420 Extends TopicInfo hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor + Self.GetOwningQuest().SetStage(90) +EndFunction diff --git a/source/scripts/tif__010159a1.psc b/source/scripts/tif__010159a1.psc new file mode 100644 index 00000000..5dce8d9e --- /dev/null +++ b/source/scripts/tif__010159a1.psc @@ -0,0 +1,12 @@ +ScriptName TIF__010159A1 Extends TopicInfo hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor + EnderalFunctions.DisableDialogueQuitting() +EndFunction diff --git a/source/scripts/tif__010159a2.psc b/source/scripts/tif__010159a2.psc new file mode 100644 index 00000000..215aac84 --- /dev/null +++ b/source/scripts/tif__010159a2.psc @@ -0,0 +1,12 @@ +ScriptName TIF__010159A2 Extends TopicInfo hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor + EnderalFunctions.DisableDialogueQuitting() +EndFunction diff --git a/source/scripts/tif__010159a3.psc b/source/scripts/tif__010159a3.psc new file mode 100644 index 00000000..7a5d6d9e --- /dev/null +++ b/source/scripts/tif__010159a3.psc @@ -0,0 +1,12 @@ +ScriptName TIF__010159A3 Extends TopicInfo hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor + Self.GetOwningQuest().SetStage(105) +EndFunction diff --git a/source/scripts/tif__010159a4.psc b/source/scripts/tif__010159a4.psc new file mode 100644 index 00000000..67ab0f77 --- /dev/null +++ b/source/scripts/tif__010159a4.psc @@ -0,0 +1,12 @@ +ScriptName TIF__010159A4 Extends TopicInfo hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor + Self.GetOwningQuest().SetStage(105) +EndFunction diff --git a/source/scripts/tif__01016c5f.psc b/source/scripts/tif__01016c5f.psc new file mode 100644 index 00000000..f3d28817 --- /dev/null +++ b/source/scripts/tif__01016c5f.psc @@ -0,0 +1,12 @@ +ScriptName TIF__01016C5F Extends TopicInfo hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor + EnderalFunctions.DisableDialogueQuitting() +EndFunction diff --git a/source/scripts/tif__01016c60.psc b/source/scripts/tif__01016c60.psc new file mode 100644 index 00000000..82452487 --- /dev/null +++ b/source/scripts/tif__01016c60.psc @@ -0,0 +1,12 @@ +ScriptName TIF__01016C60 Extends TopicInfo hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor + EnderalFunctions.DisableDialogueQuitting() +EndFunction diff --git a/source/scripts/tif__01016c63.psc b/source/scripts/tif__01016c63.psc new file mode 100644 index 00000000..d97fdaf5 --- /dev/null +++ b/source/scripts/tif__01016c63.psc @@ -0,0 +1,12 @@ +ScriptName TIF__01016C63 Extends TopicInfo hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor + Self.GetOwningQuest().SetStage(110) +EndFunction diff --git a/source/scripts/tif__010172db.psc b/source/scripts/tif__010172db.psc new file mode 100644 index 00000000..cf9b791e --- /dev/null +++ b/source/scripts/tif__010172db.psc @@ -0,0 +1,12 @@ +ScriptName TIF__010172DB Extends TopicInfo hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor + Self.GetOwningQuest().SetStage(102) +EndFunction diff --git a/source/scripts/tif__01017962.psc b/source/scripts/tif__01017962.psc new file mode 100644 index 00000000..34fbe5a1 --- /dev/null +++ b/source/scripts/tif__01017962.psc @@ -0,0 +1,20 @@ +ScriptName TIF__01017962 Extends TopicInfo hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_1(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor + Game.DisablePlayerControls(True, True, False, False, False, True, True, False, 0) +EndFunction + +Function Fragment_0(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor + Game.DisablePlayerControls(True, True, True, True, False, True, True, False, 0) + Game.SetPlayerAIDriven(True) + Game.ForceThirdPerson() + Self.GetOwningQuest().SetStage(50) +EndFunction diff --git a/source/scripts/tif__01017f0d.psc b/source/scripts/tif__01017f0d.psc new file mode 100644 index 00000000..9fc6098b --- /dev/null +++ b/source/scripts/tif__01017f0d.psc @@ -0,0 +1,12 @@ +ScriptName TIF__01017F0D Extends TopicInfo hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor + Self.GetOwningQuest().SetStage(110) +EndFunction diff --git a/source/scripts/tif__0101a3b4.psc b/source/scripts/tif__0101a3b4.psc new file mode 100644 index 00000000..44b2a29d --- /dev/null +++ b/source/scripts/tif__0101a3b4.psc @@ -0,0 +1,12 @@ +ScriptName TIF__0101A3B4 Extends TopicInfo hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_1(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor + Self.GetOwningQuest().SetStage(45) +EndFunction diff --git a/source/scripts/tif__0101a3c7.psc b/source/scripts/tif__0101a3c7.psc new file mode 100644 index 00000000..ac7d4277 --- /dev/null +++ b/source/scripts/tif__0101a3c7.psc @@ -0,0 +1,12 @@ +ScriptName TIF__0101A3C7 Extends TopicInfo hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor + Self.GetOwningQuest().SetStage(50) +EndFunction diff --git a/source/scripts/tif__0101a3ca.psc b/source/scripts/tif__0101a3ca.psc new file mode 100644 index 00000000..4c22370f --- /dev/null +++ b/source/scripts/tif__0101a3ca.psc @@ -0,0 +1,12 @@ +ScriptName TIF__0101A3CA Extends TopicInfo hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor + Self.GetOwningQuest().SetStage(50) +EndFunction diff --git a/source/scripts/tif__0101c3b6.psc b/source/scripts/tif__0101c3b6.psc new file mode 100644 index 00000000..85d78aeb --- /dev/null +++ b/source/scripts/tif__0101c3b6.psc @@ -0,0 +1,12 @@ +ScriptName TIF__0101C3B6 Extends TopicInfo hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor + Self.GetOwningQuest().SetStage(60) +EndFunction diff --git a/source/scripts/tif__0101c3bf.psc b/source/scripts/tif__0101c3bf.psc new file mode 100644 index 00000000..0612f9fa --- /dev/null +++ b/source/scripts/tif__0101c3bf.psc @@ -0,0 +1,12 @@ +ScriptName TIF__0101C3BF Extends TopicInfo hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor + Self.GetOwningQuest().SetStage(65) +EndFunction diff --git a/source/scripts/tif__0101d857.psc b/source/scripts/tif__0101d857.psc new file mode 100644 index 00000000..f000d076 --- /dev/null +++ b/source/scripts/tif__0101d857.psc @@ -0,0 +1,12 @@ +ScriptName TIF__0101D857 Extends TopicInfo hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor + Self.GetOwningQuest().SetStage(105) +EndFunction diff --git a/source/scripts/tif__01025e65.psc b/source/scripts/tif__01025e65.psc new file mode 100644 index 00000000..d9ac2ebb --- /dev/null +++ b/source/scripts/tif__01025e65.psc @@ -0,0 +1,7 @@ +ScriptName TIF__01025E65 Extends TopicInfo hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState diff --git a/source/scripts/tif__01026d77.psc b/source/scripts/tif__01026d77.psc new file mode 100644 index 00000000..fa4fd1f6 --- /dev/null +++ b/source/scripts/tif__01026d77.psc @@ -0,0 +1,12 @@ +ScriptName TIF__01026D77 Extends TopicInfo hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor + Self.GetOwningQuest().SetStage(90) +EndFunction diff --git a/source/scripts/tif__01026d7c.psc b/source/scripts/tif__01026d7c.psc new file mode 100644 index 00000000..ccf2f872 --- /dev/null +++ b/source/scripts/tif__01026d7c.psc @@ -0,0 +1,12 @@ +ScriptName TIF__01026D7C Extends TopicInfo hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor + Self.GetOwningQuest().SetStage(100) +EndFunction diff --git a/source/scripts/tif__01027c6b.psc b/source/scripts/tif__01027c6b.psc new file mode 100644 index 00000000..82fef8ab --- /dev/null +++ b/source/scripts/tif__01027c6b.psc @@ -0,0 +1,12 @@ +ScriptName TIF__01027C6B Extends TopicInfo hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor + Self.GetOwningQuest().SetStage(110) +EndFunction diff --git a/source/scripts/tif__01027c8d.psc b/source/scripts/tif__01027c8d.psc new file mode 100644 index 00000000..8b0d6f3a --- /dev/null +++ b/source/scripts/tif__01027c8d.psc @@ -0,0 +1,12 @@ +ScriptName TIF__01027C8D Extends TopicInfo hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor + Self.GetOwningQuest().SetStage(122) +EndFunction diff --git a/source/scripts/tif__01027c8f.psc b/source/scripts/tif__01027c8f.psc new file mode 100644 index 00000000..bd5c7b5d --- /dev/null +++ b/source/scripts/tif__01027c8f.psc @@ -0,0 +1,12 @@ +ScriptName TIF__01027C8F Extends TopicInfo hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_1(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor + Self.GetOwningQuest().SetStage(121) +EndFunction diff --git a/source/scripts/tif__0102c984.psc b/source/scripts/tif__0102c984.psc new file mode 100644 index 00000000..83be95c4 --- /dev/null +++ b/source/scripts/tif__0102c984.psc @@ -0,0 +1,17 @@ +ScriptName TIF__0102C984 Extends TopicInfo hidden + +;-- Variables --------------------------------------- + +;-- Properties -------------------------------------- +Scene Property MQ07b_DeusExMachina_SceneLishariEndeFinal Auto + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor + MQ07b_DeusExMachina_SceneLishariEndeFinal.Start() +EndFunction diff --git a/source/scripts/tif__0102c987.psc b/source/scripts/tif__0102c987.psc new file mode 100644 index 00000000..60d00e01 --- /dev/null +++ b/source/scripts/tif__0102c987.psc @@ -0,0 +1,13 @@ +ScriptName TIF__0102C987 Extends TopicInfo hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor + Self.GetOwningQuest().SetObjectiveDisplayed(60, True, False) + Self.GetOwningQuest().SetObjectiveCompleted(50, True) +EndFunction diff --git a/source/scripts/tif__0102c990.psc b/source/scripts/tif__0102c990.psc new file mode 100644 index 00000000..7d131a77 --- /dev/null +++ b/source/scripts/tif__0102c990.psc @@ -0,0 +1,15 @@ +ScriptName TIF__0102C990 Extends TopicInfo hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor + Self.GetOwningQuest().SetStage(135) + Self.GetOwningQuest().SetObjectiveDisplayed(101, True, False) + Self.GetOwningQuest().SetObjectiveDisplayed(102, True, False) + Self.GetOwningQuest().SetObjectiveDisplayed(103, True, False) +EndFunction diff --git a/source/scripts/tif__01031788.psc b/source/scripts/tif__01031788.psc new file mode 100644 index 00000000..89093102 --- /dev/null +++ b/source/scripts/tif__01031788.psc @@ -0,0 +1,19 @@ +ScriptName TIF__01031788 Extends TopicInfo hidden + +;-- Variables --------------------------------------- + +;-- Properties -------------------------------------- +MiscObject Property _00E_MQ07Leuchtfeuerkristall Auto + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_1(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor + Game.GetPlayer().RemoveItem(_00E_MQ07Leuchtfeuerkristall as Form, 1, False, None) + Self.GetOwningQuest().SetObjectiveCompleted(102, True) + akSpeaker.AddItem(_00E_MQ07Leuchtfeuerkristall as Form, 1, False) +EndFunction diff --git a/source/scripts/tif__0103178a.psc b/source/scripts/tif__0103178a.psc new file mode 100644 index 00000000..b3a3e784 --- /dev/null +++ b/source/scripts/tif__0103178a.psc @@ -0,0 +1,19 @@ +ScriptName TIF__0103178A Extends TopicInfo hidden + +;-- Variables --------------------------------------- + +;-- Properties -------------------------------------- +MiscObject Property _00E_MQ07AlteSteintafel Auto + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_1(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor + Game.GetPlayer().RemoveItem(_00E_MQ07AlteSteintafel as Form, 1, False, None) + Self.GetOwningQuest().SetObjectiveCompleted(101, True) + akSpeaker.AddItem(_00E_MQ07AlteSteintafel as Form, 1, False) +EndFunction diff --git a/source/scripts/tif__0103178c.psc b/source/scripts/tif__0103178c.psc new file mode 100644 index 00000000..7a7c5647 --- /dev/null +++ b/source/scripts/tif__0103178c.psc @@ -0,0 +1,19 @@ +ScriptName TIF__0103178C Extends TopicInfo hidden + +;-- Variables --------------------------------------- + +;-- Properties -------------------------------------- +MiscObject Property _00E_MQ07AlteSteintafel Auto + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_1(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor + Game.GetPlayer().RemoveItem(_00E_MQ07AlteSteintafel as Form, 1, False, None) + Self.GetOwningQuest().SetObjectiveCompleted(103, True) + akSpeaker.AddItem(_00E_MQ07AlteSteintafel as Form, 1, False) +EndFunction diff --git a/source/scripts/tif__0103178e.psc b/source/scripts/tif__0103178e.psc new file mode 100644 index 00000000..27c23af1 --- /dev/null +++ b/source/scripts/tif__0103178e.psc @@ -0,0 +1,12 @@ +ScriptName TIF__0103178E Extends TopicInfo hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor + Self.GetOwningQuest().SetStage(140) +EndFunction diff --git a/source/scripts/tif__0103354a.psc b/source/scripts/tif__0103354a.psc new file mode 100644 index 00000000..6ecdd12d --- /dev/null +++ b/source/scripts/tif__0103354a.psc @@ -0,0 +1,17 @@ +ScriptName TIF__0103354A Extends TopicInfo hidden + +;-- Variables --------------------------------------- + +;-- Properties -------------------------------------- +Scene Property MQ07b_DeusExMachina_SceneLishariEndeFinal Auto + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState + +Function Fragment_0(ObjectReference akSpeakerRef) + Actor akSpeaker = akSpeakerRef as Actor + MQ07b_DeusExMachina_SceneLishariEndeFinal.Start() +EndFunction diff --git a/source/scripts/tif__02016ddb.psc b/source/scripts/tif__02016ddb.psc new file mode 100644 index 00000000..be7cc4ff --- /dev/null +++ b/source/scripts/tif__02016ddb.psc @@ -0,0 +1,7 @@ +ScriptName TIF__02016DDB Extends TopicInfo hidden + +;-- Functions --------------------------------------- + +; Skipped compiler generated GetState + +; Skipped compiler generated GotoState