diff --git a/scripts/_00e_playersetupscript.pex b/scripts/_00e_playersetupscript.pex index 94463ac1..6c7b798e 100644 Binary files a/scripts/_00e_playersetupscript.pex and b/scripts/_00e_playersetupscript.pex differ diff --git a/source/scripts/_00e_playersetupscript.psc b/source/scripts/_00e_playersetupscript.psc index e9fb34e3..cd687f48 100644 --- a/source/scripts/_00e_playersetupscript.psc +++ b/source/scripts/_00e_playersetupscript.psc @@ -163,12 +163,13 @@ Function EnableDisableKillmove() ; it seems like that this ini setting does not do stuff by itself (or it is bugged) ; therefore we need to read it from the file and change the global with which the killmoves are conditioned - If (Utility.GetINIBool("bVATSDisable:VATS") == 1) - KillMove.SetValueInt(0) - ElseIf (Utility.GetINIBool("bVATSDisable:VATS") == 0) + + If Utility.GetINIBool("bVATSDisable:VATS") == false KillMove.SetValueInt(1) + Else + KillMove.SetValueInt(0) EndIf - + EndFunction Function SetAutoSaveInterval()