During update, add quest potion perks (2.0.12 hotfix 1)
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@ -1,7 +1,7 @@
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Scriptname _00E_PlayerSetUpScript extends ObjectReference
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{Initializes all the necessary Quests, maintains the player, contains various OnPlayerLoadGame() failsafes. This script is important for proper updating, do not overwrite it.}
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Float Property CURRENT_PATCH_VERSION = 2.12 AutoReadOnly
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Float Property CURRENT_PATCH_VERSION = 2.121 AutoReadOnly
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;=====================================================================================
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@ -170,6 +170,17 @@ Function Update_212()
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PlayerREF.AddPerk(Game.GetFormFromFile(0x14CF9, "Enderal - Forgotten Stories.esm") as Perk) ; _00E_SE_2_0_12_UpgradePerk
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EndFunction
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Function Update_212_hotfix1()
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Quest rNQ05 = Game.GetFormFromFile(0x1C82F, "Enderal - Forgotten Stories.esm") as Quest
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if rNQ05.GetCurrentStageID() >= 30 && rNQ05.GetCurrentStageID() < 40
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PlayerREF.AddPerk(Game.GetFormFromFile(0x14CF6, "Enderal - Forgotten Stories.esm") as Perk) ; _00E_FS_NQ05_CraftPotionPerk
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endif
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Quest rNQ07 = Game.GetFormFromFile(0x1CA09, "Enderal - Forgotten Stories.esm") as Quest
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if rNQ07.GetCurrentStageID() == 115
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PlayerREF.AddPerk(Game.GetFormFromFile(0x14CF7, "Enderal - Forgotten Stories.esm") as Perk) ; _00E_FS_NQ07_CraftPotionPerk
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endif
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EndFunction
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;=====================================================================================
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; ALL UPDATES
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@ -267,6 +278,9 @@ Function Maintenance()
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If fPatchVersion < 2.12
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Update_212()
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EndIf
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If fPatchVersion < 2.121
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Update_212_hotfix1()
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EndIf
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fPatchVersion = CURRENT_PATCH_VERSION
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endif
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