diff --git a/NexusTower scene fix.esp b/NexusTower scene fix.esp new file mode 100644 index 00000000..8f7be1fd Binary files /dev/null and b/NexusTower scene fix.esp differ diff --git a/scripts/TIF__00137F38.pex b/scripts/TIF__00137F38.pex new file mode 100644 index 00000000..75328baa Binary files /dev/null and b/scripts/TIF__00137F38.pex differ diff --git a/source/scripts/TIF__00137F38.psc b/source/scripts/TIF__00137F38.psc new file mode 100644 index 00000000..5355488b --- /dev/null +++ b/source/scripts/TIF__00137F38.psc @@ -0,0 +1,17 @@ +;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment +;NEXT FRAGMENT INDEX 1 +Scriptname TIF__00137F38 Extends TopicInfo Hidden + +;BEGIN FRAGMENT Fragment_0 +Function Fragment_0(ObjectReference akSpeakerRef) +Actor akSpeaker = akSpeakerRef as Actor +;BEGIN CODE +; Band-aid for Yaela getting stuck if the scouting party has weapons out +_00E_MC_YaelaREF.ResetAI() +;END CODE +EndFunction +;END FRAGMENT + +;END FRAGMENT CODE - Do not edit anything between this and the begin comment + +Actor Property _00E_MC_YaelaREF Auto