Fixed inability to dismantle items after buying a house
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@ -45,6 +45,7 @@ Gameplay changes:
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- Fixed visibility of the picnic quest marker in Cuthbert's Legacy.
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- Fixed visibility of the picnic quest marker in Cuthbert's Legacy.
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- Fixed the issue, when Ark citizens stopped reacting to player's crimes after signing contract with the Golden Sickle (reported by BallOfFire).
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- Fixed the issue, when Ark citizens stopped reacting to player's crimes after signing contract with the Golden Sickle (reported by BallOfFire).
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- Patched a source of infinite money, appearing during Every Day Like the Last, Part VI.
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- Patched a source of infinite money, appearing during Every Day Like the Last, Part VI.
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- Fixed inability to dismantle items after buying a house.
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- Player no longer can leave the first conversation with Jespar.
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- Player no longer can leave the first conversation with Jespar.
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- Due to changes in time calculation with active Slow Time effect in Skyrim SE 1.6+, echo visions started to end prematurely. Durations of the echoes have been updated for 1.6, but the slowdown effect now stays a few seconds too long on 1.5.97. Completed an unfinished vision in The Shards of Order, Part II.
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- Due to changes in time calculation with active Slow Time effect in Skyrim SE 1.6+, echo visions started to end prematurely. Durations of the echoes have been updated for 1.6, but the slowdown effect now stays a few seconds too long on 1.5.97. Completed an unfinished vision in The Shards of Order, Part II.
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- Added missing critical damage chance to 13 items, more consistent sound detection parameters.
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- Added missing critical damage chance to 13 items, more consistent sound detection parameters.
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@ -292,6 +292,7 @@ EndEvent
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Event OnBeginState()
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Event OnBeginState()
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ExitPlacementMode()
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ExitPlacementMode()
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bDisableNormalActivation = False
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EndEvent
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EndEvent
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Function playerItemDropped(_00E_Playerhousing_FurnitureItem akItemReference)
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Function playerItemDropped(_00E_Playerhousing_FurnitureItem akItemReference)
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