Removed _00E_FS_IsForgottenStoriesActivated checks
This commit is contained in:
parent
84c47e3a43
commit
b5c1a5b3ad
Binary file not shown.
BIN
Skyrim.esm
BIN
Skyrim.esm
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@ -10,9 +10,12 @@ EndEvent
|
|||||||
|
|
||||||
Event OnUpdate()
|
Event OnUpdate()
|
||||||
|
|
||||||
|
if _00E_FS_IsForgottenStoriesActivated == None
|
||||||
|
_00E_FS_IsForgottenStoriesActivated = Game.GetForm(0x4320E) as GlobalVariable
|
||||||
|
endif
|
||||||
|
|
||||||
; If Enderal - Forgotten Stories.esm is not loaded, kick the player back to main menu
|
; If Enderal - Forgotten Stories.esm is not loaded, kick the player back to main menu
|
||||||
if _00E_FS_IsForgottenStoriesActivated.GetValue() as Int != 1
|
if _00E_FS_IsForgottenStoriesActivated.GetValue() as Int != 1
|
||||||
Utility.wait(0.1)
|
|
||||||
Game.QuitToMainMenu()
|
Game.QuitToMainMenu()
|
||||||
Debug.MessageBox("Enderal - Forgotten Stories.esm is not loaded! The game will not run properly.")
|
Debug.MessageBox("Enderal - Forgotten Stories.esm is not loaded! The game will not run properly.")
|
||||||
EndIf
|
EndIf
|
||||||
|
@ -143,7 +143,6 @@ Message Property _00E_FastTravel_Ark_SelectionMenu_02 Auto
|
|||||||
Message Property _00E_FastTravel_Ark_SelectionMenu_Restricted1 Auto
|
Message Property _00E_FastTravel_Ark_SelectionMenu_Restricted1 Auto
|
||||||
|
|
||||||
GlobalVariable Property _00E_TeleportGlobal Auto
|
GlobalVariable Property _00E_TeleportGlobal Auto
|
||||||
GlobalVariable Property _00E_FS_IsForgottenStoriesActivated Auto
|
|
||||||
|
|
||||||
ObjectReference Property _00E_FastTravel_Ark_Marker_CapitalCity_Entrance Auto
|
ObjectReference Property _00E_FastTravel_Ark_Marker_CapitalCity_Entrance Auto
|
||||||
ObjectReference Property _00E_FastTravel_Ark_Marker_CapitalCity_StrangerQuarter Auto
|
ObjectReference Property _00E_FastTravel_Ark_Marker_CapitalCity_StrangerQuarter Auto
|
||||||
|
@ -12,19 +12,13 @@ float fPlayerLockpicking
|
|||||||
|
|
||||||
bool bDone
|
bool bDone
|
||||||
|
|
||||||
GlobalVariable Property _00E_FS_IsForgottenStoriesActivated Auto
|
|
||||||
|
|
||||||
Message Property _00E_FS_LockpickingGoldBuffMSG Auto
|
Message Property _00E_FS_LockpickingGoldBuffMSG Auto
|
||||||
|
|
||||||
MiscObject Property Gold001 Auto
|
MiscObject Property Gold001 Auto
|
||||||
|
|
||||||
Event OnOpen(ObjectReference akActionRef)
|
Event OnOpen(ObjectReference akActionRef)
|
||||||
|
|
||||||
If _00E_FS_IsForgottenStoriesActivated == None ; just in case, all properties in all doors and containers should be filled by now
|
if !bDone && (Self.GetBaseObject().GetType() == 28) ; check if it's a container otherwise the script tries to call this stuff on doors
|
||||||
_00E_FS_IsForgottenStoriesActivated = Game.GetForm(0x0004320E) as GlobalVariable
|
|
||||||
EndIf
|
|
||||||
|
|
||||||
if !bDone && (Self.GetBaseObject().GetType() == 28) && _00E_FS_IsForgottenStoriesActivated.GetValueInt() == 1 ; check if it's a container otherwise the script tries to call this stuff on doors
|
|
||||||
|
|
||||||
bDone = True
|
bDone = True
|
||||||
iCurrentGoldCount = Self.GetItemCount(Gold001)
|
iCurrentGoldCount = Self.GetItemCount(Gold001)
|
||||||
@ -59,17 +53,7 @@ EndFunction
|
|||||||
;=====================================================================================
|
;=====================================================================================
|
||||||
|
|
||||||
Event OnLoad()
|
Event OnLoad()
|
||||||
|
|
||||||
If _00E_FS_IsForgottenStoriesActivated == None ; just in case, all properties in all doors and containers should be filled by now
|
|
||||||
_00E_FS_IsForgottenStoriesActivated = Game.GetForm(0x0004320E) as GlobalVariable
|
|
||||||
Gold001 = Game.GetFormFromFile(0x0000000F, "Skyrim.esm") as MiscObject
|
|
||||||
_00E_FS_LockpickingGoldBuffMSG = Game.GetFormFromFile(0x0001ED74, "Enderal - Forgotten Stories.esm") as Message
|
|
||||||
_00E_sDoorLocked = Game.GetForm(0x00141570) as Message
|
|
||||||
_00E_Game_UnlockNeedsSkill = Game.GetForm(0x00042AE0) as Message
|
|
||||||
EndIf
|
|
||||||
|
|
||||||
BlockActivation(True)
|
BlockActivation(True)
|
||||||
|
|
||||||
EndEvent
|
EndEvent
|
||||||
|
|
||||||
Int Property LOCK_LEVEL_NOVICE = 1 AutoReadOnly
|
Int Property LOCK_LEVEL_NOVICE = 1 AutoReadOnly
|
||||||
|
@ -2,7 +2,7 @@ Scriptname _00E_FS_NQR01_StartBoxSC extends ObjectReference
|
|||||||
|
|
||||||
Event OnTriggerEnter(ObjectReference akActionRef)
|
Event OnTriggerEnter(ObjectReference akActionRef)
|
||||||
|
|
||||||
if !bDone && _00E_FS_IsForgottenStoriesActivated.GetValueInt() == 1
|
if !bDone
|
||||||
|
|
||||||
if FS_NQR01.GetStage() < 1
|
if FS_NQR01.GetStage() < 1
|
||||||
|
|
||||||
@ -16,10 +16,4 @@ Event OnTriggerEnter(ObjectReference akActionRef)
|
|||||||
EndEvent
|
EndEvent
|
||||||
|
|
||||||
bool bDone
|
bool bDone
|
||||||
|
|
||||||
|
|
||||||
GlobalVariable Property _00E_FS_IsForgottenStoriesActivated Auto
|
|
||||||
|
|
||||||
Actor Property PlayerREF Auto
|
|
||||||
|
|
||||||
Quest Property FS_NQR01 Auto
|
Quest Property FS_NQR01 Auto
|
@ -8,7 +8,7 @@ Scriptname _00E_FS_SleightOfHand_HiddenSlotSC extends ObjectReference
|
|||||||
|
|
||||||
Event OnActivate(ObjectReference akActionRef)
|
Event OnActivate(ObjectReference akActionRef)
|
||||||
|
|
||||||
If _00E_FS_IsForgottenStoriesActivated.GetValueInt() == 1 && !Self.IsLocked() && akActionRef == PlayerREF
|
If !Self.IsLocked() && akActionRef == PlayerREF
|
||||||
|
|
||||||
If !bSetUp
|
If !bSetUp
|
||||||
SetUpHiddenSlot()
|
SetUpHiddenSlot()
|
||||||
@ -254,7 +254,6 @@ Cell ContainerParentCell
|
|||||||
|
|
||||||
Actor Property PlayerREF Auto
|
Actor Property PlayerREF Auto
|
||||||
|
|
||||||
GlobalVariable Property _00E_FS_IsForgottenStoriesActivated Auto
|
|
||||||
GlobalVariable Property PlayerLevel Auto
|
GlobalVariable Property PlayerLevel Auto
|
||||||
GlobalVariable Property _00E_HiddenSlotAchievementUnlocked Auto
|
GlobalVariable Property _00E_HiddenSlotAchievementUnlocked Auto
|
||||||
|
|
||||||
|
@ -33,18 +33,13 @@ EndEvent
|
|||||||
|
|
||||||
Function CheckForGoldIncrementation()
|
Function CheckForGoldIncrementation()
|
||||||
|
|
||||||
if _00E_FS_IsForgottenStoriesActivated.GetValueInt() == 1
|
bDone = True
|
||||||
|
|
||||||
bDone = True
|
|
||||||
|
|
||||||
iCurrentGoldCount = Self.GetItemCount(Gold001)
|
|
||||||
fPlayerLockpicking = PlayerREF.GetActorValue("Lockpicking")
|
|
||||||
|
|
||||||
if fPlayerLockpicking >= 15
|
|
||||||
IncrementGold()
|
|
||||||
EndIf
|
|
||||||
|
|
||||||
|
iCurrentGoldCount = Self.GetItemCount(Gold001)
|
||||||
|
fPlayerLockpicking = PlayerREF.GetActorValue("Lockpicking")
|
||||||
|
|
||||||
|
if fPlayerLockpicking >= 15
|
||||||
|
IncrementGold()
|
||||||
EndIf
|
EndIf
|
||||||
|
|
||||||
EndFunction
|
EndFunction
|
||||||
@ -69,7 +64,6 @@ int iGoldMultiplicator = 5
|
|||||||
|
|
||||||
float fPlayerLockpicking
|
float fPlayerLockpicking
|
||||||
int iCurrentGoldCount
|
int iCurrentGoldCount
|
||||||
GlobalVariable Property _00E_FS_IsForgottenStoriesActivated Auto
|
|
||||||
|
|
||||||
Actor Property PlayerREF Auto
|
Actor Property PlayerREF Auto
|
||||||
Sound Property ITMGoldUp Auto
|
Sound Property ITMGoldUp Auto
|
||||||
|
@ -28,9 +28,7 @@ Function SetUp()
|
|||||||
|
|
||||||
; This starts the Forgotten Stories - quest for Yuslan.
|
; This starts the Forgotten Stories - quest for Yuslan.
|
||||||
|
|
||||||
if _00E_FS_IsForgottenStoriesActivated.GetValueInt() == 1
|
FS_NQ01.SetStage(5)
|
||||||
FS_NQ01.SetStage(5)
|
|
||||||
EndIf
|
|
||||||
|
|
||||||
_00E_MC_YuslanREF.MoveTo(MQ13a_SC01_YuslanMarker)
|
_00E_MC_YuslanREF.MoveTo(MQ13a_SC01_YuslanMarker)
|
||||||
_00E_MC_LexREF.MoveTo(MQ13a_SC01_LexMarkerREF)
|
_00E_MC_LexREF.MoveTo(MQ13a_SC01_LexMarkerREF)
|
||||||
@ -44,12 +42,8 @@ Function AddScrollSetUpSC02()
|
|||||||
_00E_SC_KurmaiREF.Enable()
|
_00E_SC_KurmaiREF.Enable()
|
||||||
EndIf
|
EndIf
|
||||||
|
|
||||||
If _00E_FS_IsForgottenStoriesActivated.GetValueInt() == 1
|
if FS_NQ01.GetStage() < 10
|
||||||
|
FS_NQ01.SetStage(10)
|
||||||
if FS_NQ01.GetStage() < 10
|
|
||||||
FS_NQ01.SetStage(10)
|
|
||||||
EndIf
|
|
||||||
|
|
||||||
EndIf
|
EndIf
|
||||||
|
|
||||||
_00E_SC_KurmaiREF.MoveTo(MQ13a_SC03_KurmaiStartMarker)
|
_00E_SC_KurmaiREF.MoveTo(MQ13a_SC03_KurmaiStartMarker)
|
||||||
@ -617,7 +611,6 @@ GlobalVariable Property JesparFlirtCounter Auto
|
|||||||
GlobalVariable Property _00E_TeleportGlobal Auto
|
GlobalVariable Property _00E_TeleportGlobal Auto
|
||||||
GlobalVariable Property _00E_MQ13a_JesparDump Auto
|
GlobalVariable Property _00E_MQ13a_JesparDump Auto
|
||||||
GlobalVariable Property _00E_MQ13a_CaliaDump Auto
|
GlobalVariable Property _00E_MQ13a_CaliaDump Auto
|
||||||
GlobalVariable Property _00E_FS_IsForgottenStoriesActivated Auto
|
|
||||||
|
|
||||||
Message Property MQ13a_WaitPrompt Auto
|
Message Property MQ13a_WaitPrompt Auto
|
||||||
Message Property MQ13a_SC07_WaitPrompt02 Auto
|
Message Property MQ13a_SC07_WaitPrompt02 Auto
|
||||||
|
@ -175,7 +175,7 @@ Function LockUpEverything()
|
|||||||
SetObjectiveFailed(5)
|
SetObjectiveFailed(5)
|
||||||
EndIf
|
EndIf
|
||||||
|
|
||||||
If !FS_NQ01.IsCompleted() && _00E_FS_IsForgottenStoriesActivated.GetValueInt() == 1
|
If !FS_NQ01.IsCompleted()
|
||||||
FS_NQ01.SetStage(200)
|
FS_NQ01.SetStage(200)
|
||||||
EndIf
|
EndIf
|
||||||
|
|
||||||
@ -720,7 +720,6 @@ EffectShader Property _00E_BloodyFXShader Auto
|
|||||||
GlobalVariable Property _00E_TeleportGlobal Auto
|
GlobalVariable Property _00E_TeleportGlobal Auto
|
||||||
GlobalVariable Property Timescale Auto
|
GlobalVariable Property Timescale Auto
|
||||||
GlobalVariable Property _00E_MQ14_Readyfor10 Auto
|
GlobalVariable Property _00E_MQ14_Readyfor10 Auto
|
||||||
GlobalVariable Property _00E_FS_IsForgottenStoriesActivated Auto
|
|
||||||
|
|
||||||
Outfit Property _00E_MC_Calia_SimpleClothingBarefeet Auto
|
Outfit Property _00E_MC_Calia_SimpleClothingBarefeet Auto
|
||||||
Outfit Property MinerClothesOutfit01NoBoots Auto
|
Outfit Property MinerClothesOutfit01NoBoots Auto
|
||||||
|
@ -933,7 +933,7 @@ Function SetUpEpilogue()
|
|||||||
|
|
||||||
if bHasChosenEndingKatharsis
|
if bHasChosenEndingKatharsis
|
||||||
|
|
||||||
if _00E_FS_DreamflowerConsumed.GetValueInt() == 1 && _00E_FS_IsForgottenStoriesActivated.GetValueInt() == 1
|
if _00E_FS_DreamflowerConsumed.GetValueInt() == 1
|
||||||
|
|
||||||
FS_MQ18c.SetStage(5)
|
FS_MQ18c.SetStage(5)
|
||||||
|
|
||||||
@ -1065,7 +1065,6 @@ GlobalVariable Property MQ17_JesparFinalCompanion Auto
|
|||||||
GlobalVariable Property CompanionIsTalking Auto
|
GlobalVariable Property CompanionIsTalking Auto
|
||||||
GlobalVariable Property MQ17_BlackGuardianIsTalking Auto
|
GlobalVariable Property MQ17_BlackGuardianIsTalking Auto
|
||||||
GlobalVariable Property _00E_FS_DreamflowerConsumed Auto
|
GlobalVariable Property _00E_FS_DreamflowerConsumed Auto
|
||||||
GlobalVariable Property _00E_FS_IsForgottenStoriesActivated Auto
|
|
||||||
GlobalVariable Property _00E_VideoSkip Auto
|
GlobalVariable Property _00E_VideoSkip Auto
|
||||||
|
|
||||||
ImageSpaceModifier Property _00E_MQ16_VisionIMOD Auto
|
ImageSpaceModifier Property _00E_MQ16_VisionIMOD Auto
|
||||||
|
@ -110,9 +110,7 @@ Function StartSC2()
|
|||||||
Game.EnablePlayerControls()
|
Game.EnablePlayerControls()
|
||||||
MQP02_SC3_Navcut.Disable()
|
MQP02_SC3_Navcut.Disable()
|
||||||
|
|
||||||
If _00E_FS_IsForgottenStoriesActivated.GetValueInt() == 1
|
AddRacialAbilites()
|
||||||
AddRacialAbilites()
|
|
||||||
EndIf
|
|
||||||
|
|
||||||
FreightRoomDoor.GetReference().Lock(False)
|
FreightRoomDoor.GetReference().Lock(False)
|
||||||
Riq.GetActorReference().Enable()
|
Riq.GetActorReference().Enable()
|
||||||
@ -504,8 +502,6 @@ MusicType Property _00E_Music_Special_WiegeDesLebens Auto
|
|||||||
|
|
||||||
Topic Property MQP02_D3_SebaldCombatCommentTopic Auto
|
Topic Property MQP02_D3_SebaldCombatCommentTopic Auto
|
||||||
|
|
||||||
GlobalVariable Property _00E_FS_IsForgottenStoriesActivated Auto
|
|
||||||
|
|
||||||
Actor Property PlayerREF Auto
|
Actor Property PlayerREF Auto
|
||||||
|
|
||||||
Idle Property TG05_GetUp Auto
|
Idle Property TG05_GetUp Auto
|
||||||
|
@ -144,8 +144,6 @@ EndFunction
|
|||||||
bool bDone
|
bool bDone
|
||||||
int MyradFligthCounter = 0
|
int MyradFligthCounter = 0
|
||||||
|
|
||||||
GlobalVariable Property _00E_FS_IsForgottenStoriesActivated Auto
|
|
||||||
|
|
||||||
Quest Property MQ04 Auto
|
Quest Property MQ04 Auto
|
||||||
|
|
||||||
Keyword Property _00E_FS_MyradTakeOffMarker Auto
|
Keyword Property _00E_FS_MyradTakeOffMarker Auto
|
||||||
|
Binary file not shown.
Loading…
Reference in New Issue
Block a user