Apply the stuck help message fix only on reloads after the first
This commit is contained in:
parent
812e11cc72
commit
b817836ef0
Binary file not shown.
@ -5,19 +5,12 @@ int function _GetScriptVersion() Global
|
||||
endFunction
|
||||
|
||||
Event OnInit()
|
||||
Utility.Wait(0.1)
|
||||
Utility.Wait(0.05)
|
||||
_ClearStuckHelpMessages()
|
||||
EndEvent
|
||||
|
||||
Event OnPlayerLoadGame()
|
||||
|
||||
; ResetHelpMessage crashes the game when called in menu mode, for instance, when loading a savegame fails due to missing mods
|
||||
Utility.Wait(0.1)
|
||||
|
||||
; If a help message is visible during game reload, it gets stuck on screen
|
||||
; This workaround shows an empty message to forcefully clear the queue
|
||||
_ClearStuckHelpMessages()
|
||||
|
||||
Actor PlayerREF = GetReference() as Actor
|
||||
|
||||
; Perks modifying armor weights need some push on each game load to work.
|
||||
@ -27,6 +20,13 @@ Event OnPlayerLoadGame()
|
||||
_ResetPerk(PlayerREF, _00E_Class_Keeper_P05_C_Conditioning)
|
||||
_ResetPerk(PlayerREF, _00E_Class_Vagrant_P05_B_Lightweight)
|
||||
EndIf
|
||||
|
||||
; ResetHelpMessage crashes the game when called in menu mode, for instance, when loading a savegame fails due to missing mods
|
||||
Utility.Wait(0.05)
|
||||
|
||||
; If a help message is visible during game reload, it gets stuck on screen
|
||||
; This workaround shows an empty message to forcefully clear the queue
|
||||
_ClearStuckHelpMessages()
|
||||
|
||||
; Workaround for broken physics on loading saves, made on a mount
|
||||
If PlayerREF.IsOnMount()
|
||||
@ -43,10 +43,10 @@ Function _ResetPerk(Actor PlayerREF, Perk p)
|
||||
EndFunction
|
||||
|
||||
Event _ClearStuckHelpMessages()
|
||||
Message.ResetHelpMessage("Empty")
|
||||
_00E_EmptyMessage.ShowAsHelpMessage("Empty", 0.1, 1, 1)
|
||||
Utility.Wait(0.1)
|
||||
Message.ResetHelpMessage("Empty")
|
||||
if EnderalFunctions.GetNewGameCount() > 1
|
||||
Message.ResetHelpMessage("Empty")
|
||||
_00E_EmptyMessage.ShowAsHelpMessage("Empty", 0.1, 10, 1)
|
||||
endif
|
||||
EndEvent
|
||||
|
||||
Perk Property _00E_Class_Keeper_P05_C_Conditioning Auto
|
||||
|
Loading…
Reference in New Issue
Block a user