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Updated changelog and build script

master
Eddoursul 2 years ago
parent 39066bb7a7
commit b9e31b898f
  1. 8
      Enderal SE v2.0.12.3 Changelog.txt
  2. BIN
      Update.esm
  3. 2
      _build/loose_files.txt
  4. BIN
      scripts/_00e_questfunctions.pex
  5. 14
      source/scripts/_00e_questfunctions.psc

@ -6,12 +6,14 @@ See https://en.wiki.sureai.net/Enderal:Patch for the list of official patches up
Beware, spoilers ahead!
2.0.12.3 (2022-09-15)
2.0.12.3 (2022-09-16)
- Excluded a few distant cells from testing, fixes compatibility with SkyVRaan.
- Reverted dialoguemenu.swf to the pre-2.0.12 version and replaced quest journal in locked dialogs with a quit prompt. Discarded solution caused increased framerate in menu mode and was making scrolling unusable.
- Reverted dialoguemenu.swf to the pre-2.0.12 version and replaced quest journal in locked dialogs with a quit prompt. Discarded solution caused decreased input delay in menu mode and was making scrolling unusable.
- Reverted the Armor Addon Fix for Qyranians and Arazealeans, was enabling to equip two necklaces and two rings.
- NPCs, shattered after being frozen with Arctic Wind, were respawning in frozen state.
gavrant:
- Fixed the neck hole in Vagrant Dress
- Fixed a neck hole in Vagrant Dress.
- Mesh improvements in meshes/clutter/common/cratesmall*.nif - textures, normals, geometry issues.
2.0.12.2 (2022-09-12)

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@ -1,6 +1,6 @@
Enderal Credits.txt
Report a bug in Enderal SE.url
Enderal SE v2.0.12.2 Changelog.txt
Enderal SE v2.0.12.3 Changelog.txt
Enderal - Forgotten Stories.esm
Enderal - Forgotten Stories.ini
E - Update.bsa

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@ -146,11 +146,12 @@ Function DisableDialogueQuitting() Global
UI.InvokeBool("Dialogue Menu", "_root.DialogueMenu_mc.SetVariable", False)
(Game.GetForm(0x10AA2) as Quest).RegisterForKey(1) ; Escape
(Game.GetForm(0x10AA2) as Quest).RegisterForKey(15) ; Tab
Quest Levelsystem = Game.GetForm(0x10AA2) as Quest
Levelsystem.RegisterForKey(1) ; Escape
Levelsystem.RegisterForKey(15) ; Tab
int iControllerKey = Input.GetMappedKey("Tween Menu", 0x02)
if iControllerKey > -1
(Game.GetForm(0x10AA2) as Quest).RegisterForKey(iControllerKey) ; Controller
Levelsystem.RegisterForKey(iControllerKey) ; Controller
endif
EndFunction
@ -164,11 +165,12 @@ Function EnableDialogueQuitting() Global
EndFunction
function UnregisterDialogQuitKey() Global
(Game.GetForm(0x10AA2) as Quest).UnregisterForKey(1)
(Game.GetForm(0x10AA2) as Quest).UnregisterForKey(15)
Quest Levelsystem = Game.GetForm(0x10AA2) as Quest
Levelsystem.UnregisterForKey(1)
Levelsystem.UnregisterForKey(15)
int iControllerKey = Input.GetMappedKey("Tween Menu", 0x02)
if iControllerKey > -1
(Game.GetForm(0x10AA2) as Quest).UnregisterForKey(iControllerKey)
Levelsystem.UnregisterForKey(iControllerKey)
endif
endfunction

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