Removed FailsafeMQ05PrologueAliases() from _00E_PlayerSetUpScript, duplicated in MQ04
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@ -62,16 +62,6 @@ Function SetAutoSaveInterval()
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EndFunction
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EndFunction
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Function FailsafeMQ05PrologueAliases()
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; failsafe for issue 1536, fills empty aliases
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If MQ05PrologueFunctions == None
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MQ05PrologueFunctions = Game.GetForm(0x00033A5B) as _00E_MQ05Prologue_Functions
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EndIf
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MQ05PrologueFunctions.FillEmptyAliasesFailsafe()
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EndFunction
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Function RefreshMountNamesOnLoad()
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Function RefreshMountNamesOnLoad()
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_00E_NQ06_Functions NQ06Functions = Game.GetForm(0x725BA) as _00E_NQ06_Functions
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_00E_NQ06_Functions NQ06Functions = Game.GetForm(0x725BA) as _00E_NQ06_Functions
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@ -104,8 +94,6 @@ Function Maintenance()
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SetAutoSaveInterval()
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SetAutoSaveInterval()
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FailsafeMQ05PrologueAliases()
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RefreshMountNamesOnLoad()
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RefreshMountNamesOnLoad()
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SendModEvent("Enderal_GameLoaded")
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SendModEvent("Enderal_GameLoaded")
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