Removed FailsafeMQ05PrologueAliases() from _00E_PlayerSetUpScript, duplicated in MQ04

This commit is contained in:
Eddoursul 2023-10-28 21:26:56 +02:00
parent 54dfde9cbf
commit bdd260473e
2 changed files with 0 additions and 12 deletions

Binary file not shown.

View File

@ -62,16 +62,6 @@ Function SetAutoSaveInterval()
EndFunction EndFunction
Function FailsafeMQ05PrologueAliases()
; failsafe for issue 1536, fills empty aliases
If MQ05PrologueFunctions == None
MQ05PrologueFunctions = Game.GetForm(0x00033A5B) as _00E_MQ05Prologue_Functions
EndIf
MQ05PrologueFunctions.FillEmptyAliasesFailsafe()
EndFunction
Function RefreshMountNamesOnLoad() Function RefreshMountNamesOnLoad()
_00E_NQ06_Functions NQ06Functions = Game.GetForm(0x725BA) as _00E_NQ06_Functions _00E_NQ06_Functions NQ06Functions = Game.GetForm(0x725BA) as _00E_NQ06_Functions
@ -104,8 +94,6 @@ Function Maintenance()
SetAutoSaveInterval() SetAutoSaveInterval()
FailsafeMQ05PrologueAliases()
RefreshMountNamesOnLoad() RefreshMountNamesOnLoad()
SendModEvent("Enderal_GameLoaded") SendModEvent("Enderal_GameLoaded")