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@ -5,7 +5,7 @@ Actor Property PlayerREF Auto |
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Event OnItemRemoved(Form akBaseItem, int aiItemCount, ObjectReference akItemReference, ObjectReference akDestContainer) |
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Event OnItemRemoved(Form akBaseItem, int aiItemCount, ObjectReference akItemReference, ObjectReference akDestContainer) |
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If akItemReference != None && akDestContainer == None |
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If akItemReference != None && akDestContainer == None |
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if akItemReference.GetBaseObject().GetType() == 26 || akItemReference.GetBaseObject().GetType() == 41 |
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if akItemReference.GetBaseObject() as Armor || akItemReference.GetBaseObject() as Weapon |
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PlayerREF.AddItem(akItemReference, aiItemCount, true) |
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PlayerREF.AddItem(akItemReference, aiItemCount, true) |
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else |
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else |
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akItemReference.Disable() |
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akItemReference.Disable() |
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