Recompiled a few scripts
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@ -2,7 +2,7 @@ Scriptname _00E_FS_HeavySaddleSC extends ObjectReference
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Event OnContainerChanged(ObjectReference akNewContainer, ObjectReference akOldContainer)
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Event OnContainerChanged(ObjectReference akNewContainer, ObjectReference akOldContainer)
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if akNewContainer == Game.GetPlayer()
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if akNewContainer == Game.GetForm(0x14)
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if PlayerHorse.GetActorBase().GetOutfit() != _00E_FS_HeavySaddleOutfit
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if PlayerHorse.GetActorBase().GetOutfit() != _00E_FS_HeavySaddleOutfit
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@ -13,7 +13,7 @@ Event OnContainerChanged(ObjectReference akNewContainer, ObjectReference akOldCo
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PlayerHorse.SetActorValue("speedMult", PlayerHorse.GetAV("speedMult")*1.20)
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PlayerHorse.SetActorValue("speedMult", PlayerHorse.GetAV("speedMult")*1.20)
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Game.GetPlayer().RemoveItem(_00E_FS_HeavySaddleItem, 1)
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akNewContainer.RemoveItem(_00E_FS_HeavySaddleItem, 1)
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endif
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endif
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