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@ -289,7 +289,6 @@ Function MoveElevatorUP() |
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MQ13b_SC08_ElevatorREF.TranslateToREF(objElevatorOrigin, 140.0) |
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MQ13b_SC08_ElevatorREF.TranslateToREF(objElevatorOrigin, 140.0) |
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StartElevatorSound() |
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StartElevatorSound() |
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Wait(1) |
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Wait(1) |
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Debug.SetGodMode(False) |
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EndFunction |
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EndFunction |
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@ -365,7 +364,7 @@ Function NexusElevatorDown() |
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MQ13b_SC11_ShutterREF.TranslateToRef(MQ13b_SC11_ShutterREFMarker, 300.0, 300.0) |
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MQ13b_SC11_ShutterREF.TranslateToRef(MQ13b_SC11_ShutterREFMarker, 300.0, 300.0) |
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Timescale.SetValue(10000) |
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Timescale.SetValue(10000) |
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Game.DisablePlayerControls() |
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Game.DisablePlayerControls() |
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Debug.SetGodMode(1) |
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PlayerREF.SetGhost(true) |
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Game.ForceFirstPerson() |
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Game.ForceFirstPerson() |
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Game.ShakeCamera(afStrength = 0.5, afDuration = 10) |
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Game.ShakeCamera(afStrength = 0.5, afDuration = 10) |
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int iTimer = 1 |
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int iTimer = 1 |
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