4
Fork 0

Fixed logic in _00E_PlayerhousingEnableBuilmodeOE

development
Eddoursul 2 months ago
parent 40a584d238
commit c1fa7a2738
  1. BIN
      scripts/_00e_playerhousingenablebuilmodeoe.pex
  2. 6
      source/scripts/_00e_playerhousingenablebuilmodeoe.psc

@ -5,8 +5,10 @@ _00E_PlayerhousingMaster Property master auto
GlobalVariable Property _00E_NQ24_PlayerHouseOwned Auto
Event OnTriggerEnter(ObjectReference akActionRef)
if akActionRef == Game.GetForm(0x14) && SKSE.GetVersion()
master.enableBuildmode()
if akActionRef == Game.GetForm(0x14)
if SKSE.GetVersion()
master.enableBuildmode()
endif
if _00E_NQ24_PlayerHouseOwned.GetValueInt() == 0
_00E_NQ24_PlayerHouseOwned.SetValueInt(1)
endif

Loading…
Cancel
Save