diff --git a/scripts/_00e_playersetupscript.pex b/scripts/_00e_playersetupscript.pex index 38d7c9aa..8996c643 100644 Binary files a/scripts/_00e_playersetupscript.pex and b/scripts/_00e_playersetupscript.pex differ diff --git a/source/scripts/_00e_playersetupscript.psc b/source/scripts/_00e_playersetupscript.psc index 65452046..f0429b3a 100644 --- a/source/scripts/_00e_playersetupscript.psc +++ b/source/scripts/_00e_playersetupscript.psc @@ -27,8 +27,6 @@ Event OnInit() PlayerREF.SetActorValue("speedMult", 95) PlayerREF.SetActorValue("Healrate", 0) - SetAmountAutosaves() - EnableDisableKillmove() AddPerks() @@ -390,16 +388,6 @@ Function EnableDisableKillmove() EndFunction -Function SetAmountAutosaves() - - ; increases amount of autosaves created from 3 to 5 without editing the ini files - ; new default ini files already have set the int to 5 - If Utility.GetINIInt("iAutoSaveCount:SaveGame") == 3 - Utility.SetINIInt("iAutoSaveCount:SaveGame", 5) - EndIf - -EndFunction - Function SetAutoSaveInterval() ; updates the autosave interval @@ -618,8 +606,6 @@ Function Maintenance() EnableDisableKillmove() ResetArmorWeightPerks() - - SetAmountAutosaves() SetAutoSaveInterval()