diff --git a/scripts/_00e_ski_playerloadgamealias.pex b/scripts/_00e_ski_playerloadgamealias.pex index a7531a66..30976641 100644 Binary files a/scripts/_00e_ski_playerloadgamealias.pex and b/scripts/_00e_ski_playerloadgamealias.pex differ diff --git a/source/scripts/_00e_ski_playerloadgamealias.psc b/source/scripts/_00e_ski_playerloadgamealias.psc index a18d9098..4ab16495 100644 --- a/source/scripts/_00e_ski_playerloadgamealias.psc +++ b/source/scripts/_00e_ski_playerloadgamealias.psc @@ -1,7 +1,13 @@ scriptname _00E_SKI_PlayerLoadGameAlias extends ReferenceAlias +event OnInit() + ; On new game, set KillMove value from INI + KillMove.SetValue((! Utility.GetINIBool("bVATSDisable:VATS")) as float) +endevent + event OnPlayerLoadGame() + ; On game load, set INI value from KillMove, managed in the MCM if KillMove.GetValue() Utility.SetINIBool("bVATSDisable:VATS", false) else