From c6d5fff031d6e4147d864b0b0597782196fae604 Mon Sep 17 00:00:00 2001 From: Eddoursul Date: Thu, 18 Jan 2024 15:30:41 +0100 Subject: [PATCH] Set KillMove value from bVATSDisable:VATS on new game --- scripts/_00e_ski_playerloadgamealias.pex | Bin 1009 -> 1159 bytes .../scripts/_00e_ski_playerloadgamealias.psc | 6 ++++++ 2 files changed, 6 insertions(+) diff --git a/scripts/_00e_ski_playerloadgamealias.pex b/scripts/_00e_ski_playerloadgamealias.pex index a7531a66acd1bc30abc9019cf1742564d5b91741..30976641c4d8815c9452c0562901888cb495a4fb 100644 GIT binary patch delta 671 zcmY*Vxk>~<6s$Mr?z)#c-q(8H;4PR4g32Z;ENHyoD8f1;GR7N;k-;*Fzu;d8X2!<; zgQ=0#Ju{&FhVJTmHT7Px-SWJ__#Jx+ZfCKRR!=9{jAc4_ItbV5m+NFf%~jf}MuS*gy$g zj3T3qZXG@7O`~nV5x7dJj9!pS5O+Zyh0M2$P)l60DyOOx6G~|uRw<)`D*csv5gyMz z^rJK&;FlMabeH`pFoy(#(gu%Sl`sqp+we5hss9-vHzF7nRJ4R!j=zkR1>NLI0*{F1 z+QDYUalr&Br3O`f#AIt4>559)RxdX&i76#ZmJAD~Inp9#QUbG7uuoDZJ?6A?;=#hx xf?2Zje^`#^&u~mEU=d3kkaDn+*DVVcOw6%9A70>vAKP5wL9-P-FBb6r8uq-SKsJ!YP8Ni1<0!x&zt z6OYCZN66evrsLo1ang{MoFrX&N?g^ex`TLn7u_O1iF(oXARfjeV@)nqn7qqDVKL+U z1Uh+9^_dTc<+8FU*eb$bl!7A^(sxN8UW&L2-8u7GBjyQhtVh;p8W|>8$~at@$P$(i zU>Rjf6`mnh;8$mYRfY+Q+E|G#&^19-uqG%QUMbWZgckmz2)VjoT~M+XZdtZ8N`io# zFQ^bPyJBRA!5e~2QW{edw1vEo-m=J!OsAQ@6wsuJOR$X=ck=^H_l^xo-JH>;PImVX O3&n=LwA&`|mF*vIt1N~9 diff --git a/source/scripts/_00e_ski_playerloadgamealias.psc b/source/scripts/_00e_ski_playerloadgamealias.psc index a18d9098..4ab16495 100644 --- a/source/scripts/_00e_ski_playerloadgamealias.psc +++ b/source/scripts/_00e_ski_playerloadgamealias.psc @@ -1,7 +1,13 @@ scriptname _00E_SKI_PlayerLoadGameAlias extends ReferenceAlias +event OnInit() + ; On new game, set KillMove value from INI + KillMove.SetValue((! Utility.GetINIBool("bVATSDisable:VATS")) as float) +endevent + event OnPlayerLoadGame() + ; On game load, set INI value from KillMove, managed in the MCM if KillMove.GetValue() Utility.SetINIBool("bVATSDisable:VATS", false) else