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ScriptName QuickReflexesFix extends activemagiceffect |
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Spell Property PerkQuickReflexes Auto |
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float Property fUpdateTime Auto |
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Event OnEffectStart(Actor akCaster, Actor akTarget) |
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If akCaster == Game.GetForm(0x14) |
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if SKSE.GetVersion() |
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fUpdateTime = GetDuration() |
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endif |
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RegisterForSingleUpdate(fUpdateTime + 0.05) |
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EndIf |
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EndEvent |
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; Since this is a Fire and Forget spell, this update normally gets unregistered before OnUpdate() ever fires |
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Event OnUpdate() |
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(Game.GetForm(0x14) as Actor).DispelSpell(PerkQuickReflexes) |
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EndEvent |
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