Added a workaround for the Quick Reflexes slow down effect getting stuck
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Skyrim.esm
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Skyrim.esm
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scripts/QuickReflexesFix.pex
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scripts/QuickReflexesFix.pex
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source/scripts/QuickReflexesFix.psc
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source/scripts/QuickReflexesFix.psc
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ScriptName QuickReflexesFix extends activemagiceffect
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Spell Property PerkQuickReflexes Auto
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float Property fUpdateTime Auto
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Event OnEffectStart(Actor akCaster, Actor akTarget)
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If akCaster == Game.GetForm(0x14)
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if SKSE.GetVersion()
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fUpdateTime = GetDuration()
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endif
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RegisterForSingleUpdate(fUpdateTime + 0.05)
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EndIf
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EndEvent
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; Since this is a Fire and Forget spell, this update normally gets unregistered before OnUpdate() ever fires
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Event OnUpdate()
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(Game.GetForm(0x14) as Actor).DispelSpell(PerkQuickReflexes)
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EndEvent
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