Removed Levelsystem from magical symbols

This commit is contained in:
Eddoursul 2024-01-05 19:38:04 +01:00
parent 4c3f824c34
commit cc4c637b52
3 changed files with 2 additions and 4 deletions

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@ -23,7 +23,7 @@ Event OnActivate(ObjectReference akActionRef)
Self.GetLinkedRef().disable()
self.disable()
int EXPBonus = (_00E_MagicalSymbolsGlobalCollected.GetValueInt() * 2)
Levelsystem.GiveEp(RewardExp+EXPBonus)
_00E_EPHandler.GiveEp(RewardExp+EXPBonus)
If _00E_MagicalSymbolsGlobalCollected.GetValueInt() == 100 && _00E_AchievementsEnabled.GetValueInt() == 1
Steam.UnlockAchievement("END_FETCHQUEST_01")
@ -52,8 +52,6 @@ endEvent
Int Property RewardExp auto
Bool DoOnce = false
_00E_QuestFunctions Property Levelsystem Auto
GlobalVariable Property _00E_MagicalSymbolsGlobalCollected Auto
GlobalVariable Property _00E_AchievementsEnabled Auto
@ -61,4 +59,4 @@ Sound Property _00E_MagicalSymbolSound Auto
Message Property _00E_Levelsystem_MagicalSymbolCollected Auto
EffectShader Property _00E_MagicLigthShader Auto
EffectShader Property _00E_MagicLigthShader Auto