Removed Levelsystem from magical symbols
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Skyrim.esm
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@ -23,7 +23,7 @@ Event OnActivate(ObjectReference akActionRef)
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Self.GetLinkedRef().disable()
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Self.GetLinkedRef().disable()
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self.disable()
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self.disable()
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int EXPBonus = (_00E_MagicalSymbolsGlobalCollected.GetValueInt() * 2)
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int EXPBonus = (_00E_MagicalSymbolsGlobalCollected.GetValueInt() * 2)
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Levelsystem.GiveEp(RewardExp+EXPBonus)
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_00E_EPHandler.GiveEp(RewardExp+EXPBonus)
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If _00E_MagicalSymbolsGlobalCollected.GetValueInt() == 100 && _00E_AchievementsEnabled.GetValueInt() == 1
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If _00E_MagicalSymbolsGlobalCollected.GetValueInt() == 100 && _00E_AchievementsEnabled.GetValueInt() == 1
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Steam.UnlockAchievement("END_FETCHQUEST_01")
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Steam.UnlockAchievement("END_FETCHQUEST_01")
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@ -52,8 +52,6 @@ endEvent
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Int Property RewardExp auto
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Int Property RewardExp auto
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Bool DoOnce = false
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Bool DoOnce = false
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_00E_QuestFunctions Property Levelsystem Auto
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GlobalVariable Property _00E_MagicalSymbolsGlobalCollected Auto
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GlobalVariable Property _00E_MagicalSymbolsGlobalCollected Auto
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GlobalVariable Property _00E_AchievementsEnabled Auto
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GlobalVariable Property _00E_AchievementsEnabled Auto
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