diff --git a/scripts/_00e_mq12c_functions.pex b/scripts/_00e_mq12c_functions.pex index 9c02f9a8..cb6a4281 100644 Binary files a/scripts/_00e_mq12c_functions.pex and b/scripts/_00e_mq12c_functions.pex differ diff --git a/source/scripts/_00e_mq12c_functions.psc b/source/scripts/_00e_mq12c_functions.psc index 9efc0cbb..bcf1bb9e 100644 --- a/source/scripts/_00e_mq12c_functions.psc +++ b/source/scripts/_00e_mq12c_functions.psc @@ -245,17 +245,16 @@ Function StartSC03() _FS_Phasmalist_ControlQuest.UnsummonApparitionIfExists() FadeToBlackIMOD.Apply() Wait(1) + _00E_TimeControl.SkipTimeToHour(18.5) FadeToBlackHoldImod.ApplyCrossFade(1) PlayerREF.MoveTo(PlayerStartMarkerNew) _00E_SilenceTransitionLowPriority.Remove() _00E_PlayerFunctions.GetSoundControl().RemoveSilence() - _00E_Music_Special_Dreams.Add() _00E_Func_AIWalk.PlayerAIWalkStop() Game.ShowFirstPersonGeometry(False) Game.RequestAutoSave() fPlayerScale = _00E_SetActorScale.Change(PlayerREF, 0.85) TimeScale.SetValue(0.1) - _00E_TimeControl.SkipTimeToHour(18.5) ImageSpaceModifier.RemoveCrossFade(3) Game.ForceFirstPerson() Game.DisablePlayerControls(false, true, true, false, true, false, false)