Updated combat music control in Starcity
This commit is contained in:
parent
c34034d6d4
commit
d80a4ef671
BIN
Skyrim.esm
BIN
Skyrim.esm
Binary file not shown.
Binary file not shown.
Binary file not shown.
@ -15,6 +15,17 @@ Function RemoveSilence()
|
||||
|
||||
EndFunction
|
||||
|
||||
Function RemoveCombatSoundtracks()
|
||||
|
||||
Int iIndex = 0
|
||||
Form[] tracks = _00E_MUS_AllCombatSoundtracks.ToArray()
|
||||
While iIndex < tracks.Length
|
||||
(tracks[iIndex] as MusicType).Remove()
|
||||
iIndex += 1
|
||||
EndWhile
|
||||
|
||||
EndFunction
|
||||
|
||||
MusicType Property _00E_SilenceTransitionLowPriority02 Auto
|
||||
MusicType Property _00E_Music_Special_MQ12b_Samael Auto
|
||||
MusicType Property _00E_SilenceLongTransitionHighPriority Auto
|
||||
@ -26,3 +37,5 @@ MusicType Property _00E_Music_Special_TavernSilence Auto
|
||||
SoundCategory Property AudioCategoryAMB Auto
|
||||
SoundCategory Property AudioCategoryAMBr Auto
|
||||
SoundCategory Property AudioCategorySFX Auto
|
||||
|
||||
FormList Property _00E_MUS_AllCombatSoundtracks Auto
|
||||
|
@ -458,6 +458,7 @@ Function ActivateTurret02()
|
||||
Game.RequestAutoSave()
|
||||
SetObjectiveCompleted(15)
|
||||
_00E_PlayerFunctions.GetSoundControl().RemoveSilence()
|
||||
_00E_PlayerFunctions.GetSoundControl().RemoveCombatSoundtracks()
|
||||
_00E_Music_Combat_Shieldbrothers.Add()
|
||||
_00E_MQ13c_TurretChargeSoundM.Play(MQ13c_SC06_TurretFX)
|
||||
MQ13c_SC06_TurretFX.PlayGamebryoAnimation("mCharge")
|
||||
@ -576,21 +577,17 @@ Function SpawnSteelbird()
|
||||
SetObjectiveCompleted(25)
|
||||
SetObjectiveDisplayed(35)
|
||||
RequestAutoSave()
|
||||
akSteelbirdAtrium.SetGhost(False)
|
||||
akSteelbird = MQ13c_SC08_SteelbirdSpawn.PlaceActorAtMe(MQ13c_SC03_SteelbirdREF.GetActorBase(), 1) as Actor
|
||||
_00E_MQ13c_Steelbird_RoarSingleM.Play(PlayerREF)
|
||||
_00E_PlayerFunctions.GetSoundControl().RemoveSilence()
|
||||
_00E_Music_Combat_Shieldbrothers.Remove()
|
||||
_00E_PlayerFunctions.GetSoundControl().RemoveCombatSoundtracks()
|
||||
_00E_Music_Special_Zyklus_OneSelection.Remove()
|
||||
_00E_Music_Combat_EpicOneSelection.Remove()
|
||||
_00E_Music_Combat_Epic.Remove()
|
||||
_00E_SilenceAbruptHighPriority.Remove()
|
||||
_00E_Music_Combat_BonehunterNoCond.Remove()
|
||||
_00E_Music_Combat_BonehunterNoCond.Add()
|
||||
akSteelbird.Enable()
|
||||
akSteelbird.MoveTo(MQ13c_SC08_SteelbirdSpawn)
|
||||
akSteelbird.StartCombat(PlayerREF)
|
||||
akSteelbird.SetGhost(true)
|
||||
Utility.Wait(1)
|
||||
_00E_Music_Combat_BonehunterNoCond.Add()
|
||||
MQ13c_AtriumDoorREF.BlockActivation(False)
|
||||
bSteelbirdAtriumSpawned = True
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user