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Added versions to a few more scripts

development
Eddoursul 2 months ago
parent b817836ef0
commit d861ec8bcc
  1. BIN
      scripts/enderalfunctions.pex
  2. 4
      source/Enderal DLL/src/Util.h
  3. 4
      source/scripts/enderalfunctions.psc

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@ -110,7 +110,10 @@ inline void CheckScriptVersions()
};
std::map<std::string, short> scripts;
scripts["EnderalFunctions"] = 1;
scripts["_00E_PlayerFunctions"] = 1;
scripts["_00E_PlayerSetUpScript"] = 1;
scripts["_00E_EngineBugfixAlias"] = 1;
scripts["_00E_Phasmalist_NewApparitionAlias"] = 1;
scripts["_FS_Phasmalist_ControlQuest"] = 1;
scripts["_00E_Phasmalist_Workbench"] = 1;
@ -119,6 +122,7 @@ inline void CheckScriptVersions()
scripts["_00E_PlayerhousingMaster"] = 1;
scripts["_00E_ContainerBonusControl"] = 1;
scripts["_00E_AffinityControl"] = 1;
scripts["_00E_SympathyControl"] = 1;
scripts["_00E_EnderalMCM"] = 1;
scripts["_00E_SkillControl"] = 1;
scripts["_00E_VisionControl"] = 1;

@ -1,5 +1,9 @@
Scriptname EnderalFunctions Hidden
int function _GetScriptVersion() Global
return 1
endFunction
float function CalculateContentStrength(ObjectReference container) native global
Potion function CreatePotion(MagicEffect[] effects, float[] magnitudes, int[] areas, int[] durations, int arraySize) native global

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