Added versions to a few more scripts
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@ -110,7 +110,10 @@ inline void CheckScriptVersions()
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};
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std::map<std::string, short> scripts;
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scripts["EnderalFunctions"] = 1;
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scripts["_00E_PlayerFunctions"] = 1;
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scripts["_00E_PlayerSetUpScript"] = 1;
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scripts["_00E_EngineBugfixAlias"] = 1;
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scripts["_00E_Phasmalist_NewApparitionAlias"] = 1;
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scripts["_FS_Phasmalist_ControlQuest"] = 1;
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scripts["_00E_Phasmalist_Workbench"] = 1;
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@ -119,6 +122,7 @@ inline void CheckScriptVersions()
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scripts["_00E_PlayerhousingMaster"] = 1;
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scripts["_00E_ContainerBonusControl"] = 1;
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scripts["_00E_AffinityControl"] = 1;
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scripts["_00E_SympathyControl"] = 1;
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scripts["_00E_EnderalMCM"] = 1;
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scripts["_00E_SkillControl"] = 1;
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scripts["_00E_VisionControl"] = 1;
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@ -1,5 +1,9 @@
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Scriptname EnderalFunctions Hidden
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int function _GetScriptVersion() Global
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return 1
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endFunction
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float function CalculateContentStrength(ObjectReference container) native global
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Potion function CreatePotion(MagicEffect[] effects, float[] magnitudes, int[] areas, int[] durations, int arraySize) native global
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