Added ownership checks to _00E_ContainerController

This commit is contained in:
Eddoursul 2024-01-25 20:41:41 +01:00
parent cf1b5371c2
commit dcaa1ae6b6
3 changed files with 5 additions and 4 deletions

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@ -54,10 +54,10 @@ event OnMenuOpen(String MenuName)
return
endif
if ! ( lootMenuRef.GetBaseObject() as Container ) || lootMenuRef.IsLocked() || lootMenuRef.IsActivationBlocked()
if ! ( lootMenuRef.GetBaseObject() as Container ) || lootMenuRef.IsLocked() || lootMenuRef.IsActivationBlocked() || lootMenuRef.GetActorOwner() == Player
return
endif
bLmHasGold = lootMenuRef.GetItemCount(Gold001) >= 5
bLmHasSlot = false
@ -78,10 +78,10 @@ event OnMenuOpen(String MenuName)
if MenuName == "ContainerMenu"
ObjectReference currentContainer = EnderalFunctions.GetCurrentContainer()
if ! currentContainer || currentContainer as Actor
if ! currentContainer || currentContainer as Actor || currentContainer.GetActorOwner() == Player || currentContainer.GetParentCell() != PlayerREF.GetParentCell()
return
endif
if currentContainer == containerToFill
; Opened hidden container
Utility.Wait(0.1)
@ -359,6 +359,7 @@ bool bLmHasGold
bool bLmHasSlot
Actor Property PlayerRef Auto
ActorBase Property Player Auto
GlobalVariable Property PlayerLevel Auto
GlobalVariable Property _00E_HiddenSlotAchievementUnlocked Auto