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@ -2,11 +2,14 @@ Scriptname _00E_MQ06_ConsecrationFailsaveSC extends ObjectReference |
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Event OnTriggerEnter(ObjectReference akActionRef) |
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Event OnTriggerEnter(ObjectReference akActionRef) |
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If akActionRef == Game.GetPlayer() && MQ06.GetCurrentStageID() >= 40 && MQ06.GetCurrentStageID() < 55 && MQ06_SC5_RitualScene.IsPlaying() == false |
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If akActionRef == Game.GetForm(0x14) && MQ06.GetCurrentStageID() >= 40 && MQ06_SC5_RitualScene.IsPlaying() == false |
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(MQ06 as _00E_MQ06_Functions).AddSilence() |
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if MQ06.GetCurrentStageID() < 55 |
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(MQ06 as _00E_MQ06_Functions).AddSilence() |
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(MQ06 as _00E_MQ06_Functions).StartCer() |
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(MQ06 as _00E_MQ06_Functions).StartCer() |
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else |
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Disable() |
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endif |
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EndIf |
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EndIf |
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@ -14,4 +17,4 @@ EndEvent |
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Quest Property MQ06 Auto |
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Quest Property MQ06 Auto |
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Scene Property MQ06_SC5_RitualScene Auto |
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Scene Property MQ06_SC5_RitualScene Auto |
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