Compatibility checks update
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SKSE/Plugins/fs.dll
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SKSE/Plugins/fs.dll
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SKSE/Plugins/fs_se.dll
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SKSE/Plugins/fs_se.dll
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@ -5,9 +5,9 @@
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inline bool HasInvalidCells()
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{
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// FormIDs of all Skyrim cells.
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// 7 of them are commented out, because they are cells in Enderal as well.
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// 9 of them are commented out, because they are cells in Enderal as well.
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UInt32 formids[584] = {
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UInt32 formids[582] = {
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0x0004B8FB,
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0x000352C7,
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0x000161E7,
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@ -543,7 +543,7 @@ inline bool HasInvalidCells()
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0x000152AD,
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0x0009174E,
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0x0004A376,
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0x000361FA,
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//0x000361FA,
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0x0002A03A,
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0x00016DFA,
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0x000152A2,
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@ -556,7 +556,7 @@ inline bool HasInvalidCells()
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0x0001386C,
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0x000BE46A,
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0x0009CCDE,
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0x0007284E,
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//0x0007284E,
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0x00067F2A,
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0x0003016A,
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0x000198DE,
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@ -601,7 +601,7 @@ inline bool HasInvalidCells()
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};
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bool result = false;
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for (int i = 0; i < 415; i++) {
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for (int i = 0; i < 582; i++) {
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if ((TESObjectCELL*)LookupFormByID(formids[i])) {
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_MESSAGE("Detected invalid cell: %#08x", formids[i]);
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result = true;
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