Added OverDev's fixes of:
clayhousewallshelf03.nif impjailwall02.nif ramrod.nif well01.nif whintwoodladder01.nif
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@ -11,7 +11,7 @@ Beware, spoilers ahead!
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- Dimension Rift might get stuck in an infinite effect+sound loop if player left the cell while it's active.
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OverDev:
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- Fixed UV maps in awning01.nif, clothesline02.nif, rocks03.nif, temple_peak_00 new.nif
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- Fixed UV maps and collision: awning01.nif, clothesline02.nif, rocks03.nif, temple_peak_00 new.nif, clayhousewallshelf03.nif, impjailwall02.nif, ramrod.nif, well01.nif, whintwoodladder01.nif
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2.1.3 (2024-08-07)
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meshes/architecture/windhelm/interiorkits/wood/whintwoodladder01.nif
(Stored with Git LFS)
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meshes/architecture/windhelm/interiorkits/wood/whintwoodladder01.nif
(Stored with Git LFS)
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meshes/dungeons/imperial/jail/impjailwall02.nif
(Stored with Git LFS)
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meshes/dungeons/imperial/jail/impjailwall02.nif
(Stored with Git LFS)
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meshes/enderal/architecture/misc/stroti/cannon/ramrod.nif
(Stored with Git LFS)
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meshes/enderal/architecture/misc/stroti/cannon/ramrod.nif
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meshes/enderal/architecture/silvergrove/interiors/clayhousewallshelf03.nif
(Stored with Git LFS)
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meshes/enderal/architecture/silvergrove/interiors/clayhousewallshelf03.nif
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meshes/stroti/newcastle/misc/well01.nif
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meshes/stroti/newcastle/misc/well01.nif
(Stored with Git LFS)
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