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Wait for 3D to load in the Tealor and Irlanda scene

development
Eddoursul 2 months ago
parent 1e0e263547
commit e94716792a
  1. BIN
      scripts/_00e_mq16_functions.pex
  2. 2
      source/scripts/_00e_mq16_functions.psc

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@ -263,7 +263,9 @@ Function EnableMemory()
MQ16_SC05_Tealor.MoveTo(MQ16_SC05_IllusionTealorStartMarker)
MQ16_SC05_Irlanda.Enable(True)
MQ16_SC05_Tealor.Enable(True)
_00E_Func_WaitForRef.WaitForReferenceToLoad(MQ16_SC05_Tealor)
MQ16_SC05_Tealor.PlaceAtMe(ExplosionIllusionDark01, 1)
_00E_Func_WaitForRef.WaitForReferenceToLoad(MQ16_SC05_Irlanda)
MQ16_SC05_Irlanda.PlaceAtMe(ExplosionIllusionDark01, 1)
_00E_HighOnesDisintegrate.Play(MQ16_SC05_Tealor)
_00E_HighOnesDisintegrate.Play(MQ16_SC05_Irlanda)

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