Wait for 3D to load in the Tealor and Irlanda scene
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@ -263,7 +263,9 @@ Function EnableMemory()
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MQ16_SC05_Tealor.MoveTo(MQ16_SC05_IllusionTealorStartMarker)
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MQ16_SC05_Irlanda.Enable(True)
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MQ16_SC05_Tealor.Enable(True)
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_00E_Func_WaitForRef.WaitForReferenceToLoad(MQ16_SC05_Tealor)
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MQ16_SC05_Tealor.PlaceAtMe(ExplosionIllusionDark01, 1)
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_00E_Func_WaitForRef.WaitForReferenceToLoad(MQ16_SC05_Irlanda)
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MQ16_SC05_Irlanda.PlaceAtMe(ExplosionIllusionDark01, 1)
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_00E_HighOnesDisintegrate.Play(MQ16_SC05_Tealor)
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_00E_HighOnesDisintegrate.Play(MQ16_SC05_Irlanda)
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