Wait for 3D to load in the Tealor and Irlanda scene

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Eddoursul 2024-02-26 20:28:26 +01:00
parent 1e0e263547
commit e94716792a
2 changed files with 2 additions and 0 deletions

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@ -263,7 +263,9 @@ Function EnableMemory()
MQ16_SC05_Tealor.MoveTo(MQ16_SC05_IllusionTealorStartMarker) MQ16_SC05_Tealor.MoveTo(MQ16_SC05_IllusionTealorStartMarker)
MQ16_SC05_Irlanda.Enable(True) MQ16_SC05_Irlanda.Enable(True)
MQ16_SC05_Tealor.Enable(True) MQ16_SC05_Tealor.Enable(True)
_00E_Func_WaitForRef.WaitForReferenceToLoad(MQ16_SC05_Tealor)
MQ16_SC05_Tealor.PlaceAtMe(ExplosionIllusionDark01, 1) MQ16_SC05_Tealor.PlaceAtMe(ExplosionIllusionDark01, 1)
_00E_Func_WaitForRef.WaitForReferenceToLoad(MQ16_SC05_Irlanda)
MQ16_SC05_Irlanda.PlaceAtMe(ExplosionIllusionDark01, 1) MQ16_SC05_Irlanda.PlaceAtMe(ExplosionIllusionDark01, 1)
_00E_HighOnesDisintegrate.Play(MQ16_SC05_Tealor) _00E_HighOnesDisintegrate.Play(MQ16_SC05_Tealor)
_00E_HighOnesDisintegrate.Play(MQ16_SC05_Irlanda) _00E_HighOnesDisintegrate.Play(MQ16_SC05_Irlanda)