From eb4ee0ba79354d92cc7a4ccf666f88d4cc052281 Mon Sep 17 00:00:00 2001 From: Eddoursul Date: Mon, 4 Dec 2023 16:23:19 +0100 Subject: [PATCH] Pack scripts into Skyrim - Misc.bsa --- Skyrim - Misc.bsa | 3 +++ _build/How to modify Enderal scripts.txt | 6 ------ _build/build.cmd | 4 ++-- 3 files changed, 5 insertions(+), 8 deletions(-) create mode 100644 Skyrim - Misc.bsa delete mode 100644 _build/How to modify Enderal scripts.txt diff --git a/Skyrim - Misc.bsa b/Skyrim - Misc.bsa new file mode 100644 index 00000000..1ed831db --- /dev/null +++ b/Skyrim - Misc.bsa @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1fb7c64da1931a514586eb4355e77aa213c7fabf686b54d2eefc79a1611da0d6 +size 121 diff --git a/_build/How to modify Enderal scripts.txt b/_build/How to modify Enderal scripts.txt deleted file mode 100644 index 4a5fd4b8..00000000 --- a/_build/How to modify Enderal scripts.txt +++ /dev/null @@ -1,6 +0,0 @@ -Script sources must be loaded in the following order: -- Creation Kit scripts (Scripts.zip) -- SKSE scripts -- Enderal scripts (ScriptsEnderal.zip) - -Enderal uses vanilla SE sScriptSourceFolder location (Data\Source\Scripts), while SKSE follows the old scheme (Data\Scripts\Source). Reorder script locations in all three components to be the same, either Source\Scripts, or Scripts\Source. diff --git a/_build/build.cmd b/_build/build.cmd index 33ea69c3..6af50d43 100644 --- a/_build/build.cmd +++ b/_build/build.cmd @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:e7fa6bde6ecddfc8216faf4e6cd197a4c79726f1f98e474c3b83be421482ed05 -size 2975 +oid sha256:ac0c3c7b9d8c9117e8f5c34a8f3e1e98f915f8b28d2b862a43f8528334c498eb +size 3068