Added a PlayerREF failsafe to TransformBack()
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@ -147,6 +147,10 @@ Function TransformBack()
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Actor PlayerREF = self.getActorReference()
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Actor PlayerREF = self.getActorReference()
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if ! PlayerREF
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PlayerREF = Game.GetForm(0x14) as Actor
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endif
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If PlayerREF.dispelSpell(_00E_FS_Affinity_ScourgeOfTheWilds_TitanSP)
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If PlayerREF.dispelSpell(_00E_FS_Affinity_ScourgeOfTheWilds_TitanSP)
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while PlayerREF.getscale() > fPlayerScale
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while PlayerREF.getscale() > fPlayerScale
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Utility.Wait(0.05)
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Utility.Wait(0.05)
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