diff --git a/Enderal SE v2.0.10 Changelog.txt b/Enderal SE v2.0.10 Changelog.txt index fa26c87b..20b76ef9 100644 --- a/Enderal SE v2.0.10 Changelog.txt +++ b/Enderal SE v2.0.10 Changelog.txt @@ -19,38 +19,39 @@ Beware, spoilers ahead! - Fixed Jespar not following player in the beginning of "The Word of the Dead". - Fixed Yaela getting stuck in front of the Starling tablet with directions, when the scouting party has weapons out. - Fixed the Strengthen Apparition spell not being applied to summoned creatures (regression since 2.0.8, reported by reee). -- Restored revised book texts, overridden by old editions in FS.esm long before the SE release. +- Fixed map marker to Old Sotyris in "Hidden in the Puzzle". +- Restored revised book texts, overridden by old editions in FS.esm at some point before the final LE patch. - Starling Bird is now marked essential instead of protected, it can't be killed anymore. -- Yero's diaries can turned in before visiting Alfrid first. +- Yero's diaries can be turned in before visiting Alfrid first. +- Ryneus now wears his amulet. - Yero's Powerful Mud Elemental no longer respawns, supplying unlimited amount of Yero's Last Words. - Revised costs of equipment spectralizing. Spell costs now directly correlate to their magicka costs. Increased importance of base damage and tempering for weapons. -- Quest objectives in the Elixir automatically marked as finished when collected (reported by 0570). Refactored ingredient tracking, removed scripts from the elixir ingredients. +- Quest objectives in the Elixir automatically marked as completed when required quantity is collected (reported by 0570). Refactored ingredient tracking, removed scripts from the elixir ingredients. - Disabled respawning of ore veins, world-placed items in uninhabited locations, and valuable items in inhabited locations. - Changed a pit fighter's package in the Dust Pit to sandboxing, so he doesn't stand on Yuslan's path, forcing him to teleport. -- Added the "Don't Havok Settle" flag to all books in the game. +- Added the "Don't Havok Settle" flag to all world-placed books. - Fixed incorrectly loading ground textures in front of the Abandoned Temple. - Map lighting no longer depends on the time of the day. -- Fixed intro music getting stuck between game loads. +- Fixed the intro track getting stuck between game loads. - Made Tiwon protected to prevent his accidental death before finishing his quest. -- Improved NPC sandboxing in Ark Market, fixed idle markers sinked into the ground. +- Improved NPC sandboxing in Ark Market, fixed idle markers sinking into the ground. - Significantly reduced repetitive idle chatting of NPCs. - Fixed Varnhvar's sleeping package pointing to an already occupied bed. -- Fixed invalid ragdoll data of multiple dead NPCs and skeletons causing them to stalk the player. +- Fixed invalid ragdoll data of multiple corpses and skeletons causing them to stalk the player. - Converted root node of 27 tree models from BSFadeNode to BSLeafAnimNode. - Flatter pebble meshes (from Shorter Grass by Fhaarkas). - Fixed a non-activatable warehouse door in Silvergrove. -- Fixed map marker to Old Sotyris in "Hidden in the Puzzle". -- Updated some UI assets for compatibility with the Anniversary Edition: hudmenu.swf, startmenu.swf, logo01ae.nif. Updated fs.dll is supplied as an optional download. +- Updated some UI assets for compatibility with the Anniversary Edition (hudmenu.swf, startmenu.swf, logo01ae.nif). Updated fs.dll is supplied as an optional download. - Added dependency checks for SKSE and fs.dll. - Properly integrated Enderal inventory icons into SkyUI, it is now possible to switch between 5 icon themes in the MCM. - Integrated the Ghost Item Bug Fix for SkyUI by EdmanSA. +- Updated Korean and Russian translations. For the Greater Good fixes: -- Fixed the explanation scene getting stuck if Tealor is not on his marker. -- Fixed Papyrus out-of-bounds errors due to non-matching count of keepers and quest aliases. -- Fixed the apothecary missing during interrogation. -- Fixed additional spectators never arriving to Tealor's speech. -- Fixed CTD while talking to Tealor in his chamber. --- A few more minor tweaks. gavrant: - Reworked house furnishing system, see the help message for updated controls. @@ -58,46 +59,46 @@ gavrant: - Allowed werewolf transformation and apparitions in inhabited locations with hostiles, like Upper Haystacks, basements on the Farmer's Coast, etc. - And vice versa - disallowed them in multiple non-hostile locations in cities. - Added empty music track to the _NONE playlist, unused in Enderal, but sometimes reused in mods and causing CTD due to being empty. -- Tweaked confidence and melee reach values on some creatures. +- Tweaked confidence and melee reach values of some creatures. - Fixed the 50% chance in the "Infiltrator: Bloodlust" perk. - Added missing Fortify Enchanting and Fortify Alchemy effects to Soul Caller. -- Fixed enemies teleporting to the player after freeing from the Arctic Wind. +- Fixed enemies teleporting to the player after breaking free from the Arctic Wind. - Fixed Half-Aeterna characters gaining height after "Black Light, Part III". - More gradual weather switching in Ark outskirts during the siege. - Fixed visibility of Nehrimese ships. - Sound volume of Koppophone can be set to 25%. It no longer stops all music in the game, when muted. - Fixed an exploit, allowing health regeneration of apparitions in combat. - Fixed headtracking of werewolf apparitions. -- Fixed pipe smoking, starting on reading some receipts and opening some containers. +- Fixed pipe smoking, sometimes starting on reading some receipts and opening some containers. - Fixed melee buffs sometimes not applying correctly. - Fixed idle movements of frozen enemies. OverDev: -- Mud elemental scale and collision fixes. +- Fixed scale and collision of mud elementals. - Bigger stairs and bridge in Yero's cave. - Added the drunk sinking head idle fix. -- All mosses, fog sponges, and glimmerdust not longer can be looted in Lishari's memory. +- All mosses, fog sponges, and glimmerdust no longer can be looted in Lishari's memory. - Fixed a hole in the Old Starling Workshop underwater in which you could swim through and leave the level bounds. - Fixed the UV map of the two lower common tables. -- Fixed Starling Cuirass, closed the holes at the neck and arms + unified their look, the shoulder plates also don't clip anymore. +- Fixed Starling Cuirass: closed the holes at the neck and arms + unified their look, the shoulder plates also don't clip anymore. - Fixed texture placement on the Wandering Mage set. - Fixed weight scaling of the Heart of the Swashbuckler. - Fixed textures of the Heart of the Swashbuckler. - Fixed clipping of the first person monk robes. - Fixed mismatched robe colors in first and third person. -- Fixed clipping hand in first person for most robes. +- Fixed clipping hands in first person for most robes. - Fixed gaps between hands and sleeves in FarmerClothes02. Hans Halber: - Fixed positioning of candles in Riverville. -- Soul Trap Fix for Bound Weapons. +- Properly working soul trap effect on bound weapons. KuroPurple: - Fixed vendor keywords on many book recipes, ingredients, and misc items. - Fixed food effects, inconsistent with other items or with their appearance. - Removed vendor keywords from decayed items. - Added VendorItemRecipe to recipes to allow alchemists to buy/sell them. -- Made the leveled list of ammo _00ETraderAmmo actually leveled. Added a few missing ammo types. +- Made the leveled list _00ETraderAmmo actually leveled. Added a few missing ammo types. - Fixed blue glowing on the stone near Yero's house. diff --git a/Ryneus amulet fix.esp b/Ryneus amulet fix.esp deleted file mode 100644 index d7a5c5ff..00000000 Binary files a/Ryneus amulet fix.esp and /dev/null differ diff --git a/Skyrim.esm b/Skyrim.esm index da281035..ed3577f3 100644 Binary files a/Skyrim.esm and b/Skyrim.esm differ