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Repurposed unused FixStuckConversations quest to start quests from formlist

steam-1.6.1130
Eddoursul 5 months ago
parent 79b654e8f5
commit f3605bb8d6
  1. BIN
      StartQuests.esp
  2. BIN
      scripts/_00E_SetupInitQuestList.pex
  3. BIN
      scripts/_00e_playersetupscript.pex
  4. BIN
      scripts/fixstuckconversationsscript.pex
  5. 24
      source/scripts/_00E_SetupInitQuestList.psc
  6. 12
      source/scripts/_00e_playersetupscript.psc
  7. 80
      source/scripts/fixstuckconversationsscript.psc

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@ -0,0 +1,24 @@
Scriptname _00E_SetupInitQuestList extends Quest Hidden
Event OnInit()
RegisterForSingleUpdate(1.0) ; Give a few seconds for the game to warm up at the start
EndEvent
Event OnUpdate()
; starts all quests that are in the formlist
Int iIndex = QuestsToStart.GetSize()
While iIndex > 0
iIndex -= 1
Quest kQuest = QuestsToStart.GetAt(iIndex) as Quest
if kQuest && ! kQuest.IsRunning()
kQuest.Start()
endif
endwhile
Stop()
EndEvent
FormList Property QuestsToStart Auto

@ -17,14 +17,6 @@ Event OnInit()
PlayerREF.SetActorValue("speedMult", 95)
PlayerREF.SetActorValue("Healrate", 0)
; starts all quests that are in the formlist
Int iIndex = QuestsToStart.GetSize()
While iIndex > 0
iIndex -= 1
Quest kQuest = QuestsToStart.GetAt(iIndex) as Quest
kQuest.Start()
endwhile
EndEvent
@ -70,8 +62,6 @@ Function Maintenance()
SetAutoSaveInterval()
SendModEvent("Enderal_GameLoaded")
EndFunction
;=====================================================================================
@ -79,5 +69,3 @@ EndFunction
;=====================================================================================
Actor Property PlayerREF Auto
FormList Property QuestsToStart Auto

@ -1,80 +0,0 @@
Scriptname FixStuckConversationsScript extends Quest
Event OnInit()
RegisterForSingleUpdate(1.0) ; Give a few seconds for the game to warm up at the start
EndEvent
Event OnUpdate()
ForceStopConversation(Z_Conversations_Arcanist02AndRandomVoice_01)
ForceStopConversation(Z_Conversations_Arcanist02AndRandomVoice_02)
ForceStopConversation(Z_Conversations_Arcanist02AndRandomVoice_03)
ForceStopConversation(Z_Conversations_GossipWomen01)
ForceStopConversation(Z_Conversations_GossipWomen02)
ForceStopConversation(Z_Conversations_GossipWomen03)
ForceStopConversation(Z_Conversations_Guards_Guard02AndGuard01)
ForceStopConversation(Z_Conversations_Guards_Guard02AndGuard03)
ForceStopConversation(Z_Conversations_Guards_Guard03AndGuard01_01)
ForceStopConversation(Z_Conversations_Guards_Guard03AndGuard01_02)
ForceStopConversation(Z_Conversations_HunterAndTraveller)
ForceStopConversation(Z_Conversations_Keeper01FemaleKeeper02)
ForceStopConversation(Z_Conversations_Keeper01Keeper01Female_01)
ForceStopConversation(Z_Conversations_Keeper01Keeper02_01)
ForceStopConversation(Z_Conversations_Keeper01Keeper02_02)
ForceStopConversation(Z_Conversations_Keeper02KeeperFemale_01)
ForceStopConversation(Z_Conversations_Keeper02KeeperFemale_02)
ForceStopConversation(Z_Conversations_MerchantGossipWoman_01)
ForceStopConversation(Z_Conversations_NobleMen_01)
ForceStopConversation(Z_Conversations_NobleMen_02)
ForceStopConversation(Z_Conversations_NobleMen_03)
ForceStopConversation(Z_Conversations_NobleWomanAndCitizen)
ForceStopConversation(Z_Conversations_NobleWomen_01)
ForceStopConversation(Z_Conversations_NobleWomen_02)
ForceStopConversation(Z_Conversations_Novice02AndNoviceFemale02_01)
ForceStopConversation(Z_Conversations_Novice02AndNoviceFemale02_02)
ForceStopConversation(Z_Conversations_Novice02AndNoviceFemale02_03)
ForceStopConversation(Z_Conversations_SailorwomanAndSailor)
ForceStopConversation(Z_Conversations_TwoSailors)
ForceStopConversation(Z_Conversations_TwoWorkers_01)
ForceStopConversation(Z_Conversations_TwoWorkers_02)
Stop()
EndEvent
Function ForceStopConversation(Quest q)
If q.IsRunning()
q.Stop()
Debug.Trace(self + ": forced stopped " + q)
EndIf
EndFunction
Quest Property Z_Conversations_Arcanist02AndRandomVoice_01 Auto
Quest Property Z_Conversations_Arcanist02AndRandomVoice_02 Auto
Quest Property Z_Conversations_Arcanist02AndRandomVoice_03 Auto
Quest Property Z_Conversations_GossipWomen01 Auto
Quest Property Z_Conversations_GossipWomen02 Auto
Quest Property Z_Conversations_GossipWomen03 Auto
Quest Property Z_Conversations_Guards_Guard02AndGuard01 Auto
Quest Property Z_Conversations_Guards_Guard02AndGuard03 Auto
Quest Property Z_Conversations_Guards_Guard03AndGuard01_01 Auto
Quest Property Z_Conversations_Guards_Guard03AndGuard01_02 Auto
Quest Property Z_Conversations_HunterAndTraveller Auto
Quest Property Z_Conversations_Keeper01FemaleKeeper02 Auto
Quest Property Z_Conversations_Keeper01Keeper01Female_01 Auto
Quest Property Z_Conversations_Keeper01Keeper02_01 Auto
Quest Property Z_Conversations_Keeper01Keeper02_02 Auto
Quest Property Z_Conversations_Keeper02KeeperFemale_01 Auto
Quest Property Z_Conversations_Keeper02KeeperFemale_02 Auto
Quest Property Z_Conversations_MerchantGossipWoman_01 Auto
Quest Property Z_Conversations_NobleMen_01 Auto
Quest Property Z_Conversations_NobleMen_02 Auto
Quest Property Z_Conversations_NobleMen_03 Auto
Quest Property Z_Conversations_NobleWomanAndCitizen Auto
Quest Property Z_Conversations_NobleWomen_01 Auto
Quest Property Z_Conversations_NobleWomen_02 Auto
Quest Property Z_Conversations_Novice02AndNoviceFemale02_01 Auto
Quest Property Z_Conversations_Novice02AndNoviceFemale02_02 Auto
Quest Property Z_Conversations_Novice02AndNoviceFemale02_03 Auto
Quest Property Z_Conversations_SailorwomanAndSailor Auto
Quest Property Z_Conversations_TwoSailors Auto
Quest Property Z_Conversations_TwoWorkers_01 Auto
Quest Property Z_Conversations_TwoWorkers_02 Auto
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