diff --git a/Skyrim.esm b/Skyrim.esm index 2ae1b216..33fb6232 100644 Binary files a/Skyrim.esm and b/Skyrim.esm differ diff --git a/scripts/sprigganfxscript.pex b/scripts/sprigganfxscript.pex index a80eac92..0defa61f 100644 Binary files a/scripts/sprigganfxscript.pex and b/scripts/sprigganfxscript.pex differ diff --git a/source/scripts/sprigganfxscript.psc b/source/scripts/sprigganfxscript.psc index 73f7c737..c05f0bd9 100644 --- a/source/scripts/sprigganfxscript.psc +++ b/source/scripts/sprigganfxscript.psc @@ -32,7 +32,7 @@ auto state Alive event OnEffectFinish(Actor akTarget, Actor akCaster) GotoState("DoNothing") - if akTarget + if akTarget && akTarget.Is3DLoaded() SprigganFXAttachEffect.Stop(akTarget) endif endevent