Restore fActivatePickLength as well if save is reloaded during victim selection with Entropic Blood
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@ -22,10 +22,13 @@ Event OnPlayerLoadGame()
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ControlRepository = Game.GetForm(0x493C2) as _00E_EnderalControls
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endif
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; Restore INI value changed by slow time effects
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if Utility.GetINIFloat("fInAirFallingCharGravityMult:Havok") < 1.35
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; Restore INI values changed by Entropic Blood
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if Utility.GetINIFloat("fInAirFallingCharGravityMult:Havok") < 1.0
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Utility.SetINIFloat("fInAirFallingCharGravityMult:Havok", 1.35)
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endif
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if Utility.GetINIFloat("fActivatePickLength:Interface") >= 1799.0
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Utility.SetINIFloat("fActivatePickLength:Interface", 150.0)
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endif
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EndEvent
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_00E_SkillControl function GetSkillControl() Global
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