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No commits in common. "12989352cdd5a8c425903cfaabecf3fbad4f5558" and "e36614f6d3a202d6fa4ea2bd6a9056197e5edb56" have entirely different histories.
12989352cd
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e36614f6d3
@ -32,6 +32,10 @@ User interface:
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- Added an MCM option to toggle companion health bars.
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- Added an MCM option to toggle companion health bars.
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- SkyUI font is set to 'large' by default.
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- SkyUI font is set to 'large' by default.
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- Updated Polish UI translation.
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- Updated Polish UI translation.
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- Improved QuickLoot compatibility:
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-- The blocking script is no longer in use, loot menu now appears on most containers.
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-- Gold bonuses (lockpicking skill) and contents of hidden stashes (pickpocketing skill) get added automatically after a very short delay without opening the container menu.
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-- Disabled loot menu on containers, triggering quest or achievement events.
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Gameplay changes:
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Gameplay changes:
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- Added map markers to wishing wells.
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- Added map markers to wishing wells.
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@ -43,14 +47,12 @@ Gameplay changes:
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- Patched a source of infinite money, appearing during Every Day Like the Last, Part VI.
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- Patched a source of infinite money, appearing during Every Day Like the Last, Part VI.
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- Player no longer can leave the first conversation with Jespar.
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- Player no longer can leave the first conversation with Jespar.
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- Fixed inability to dismantle items after buying a house.
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- Fixed inability to dismantle items after buying a house.
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- Fixed the Manhunter never actually attacking player.
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- Black Light, Part II: Fixed a concurrency issue, sometimes preventing the quest from starting or progressing. Fixed Yuslan hanging in the air during the Coarek scene.
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- A Song in the Silence: fixed the Oorbaya fighting an invisible enemy, fixed explosions firing repeatedly after its dying from a torrent spell.
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- Instant dismantling list generation. Surplus copies of equipped items can be dismantled as well.
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- Instant dismantling list generation. Surplus copies of equipped items can be dismantled as well.
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- Due to changes in time calculation with active Slow Time effect in Skyrim SE 1.6+, echo visions started to end prematurely. Durations of the echoes have been updated for 1.6, but the slowdown effect now stays a few seconds too long on 1.5.97. Completed an unfinished vision in The Shards of Order, Part II.
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- Due to changes in time calculation with active Slow Time effect in Skyrim SE 1.6+, echo visions started to end prematurely. Durations of the echoes have been updated for 1.6, but the slowdown effect now stays a few seconds too long on 1.5.97. Completed an unfinished vision in The Shards of Order, Part II.
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- Added missing critical damage chance to 13 items, more consistent sound detection parameters.
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- Added missing critical damage chance to 13 items, more consistent sound detection parameters.
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- Updated dagger crit bonuses: minimum multiplier set to 2, fixed missing crit bonus with the Ambush daggers, increased bonus with mystical and unique items.
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- Updated dagger crit bonuses: minimum multiplier set to 2, fixed missing crit bonus with the Ambush daggers, increased bonus with mystical and unique items.
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- Added quick start, allowing to start from the first meditation.
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- Removed password inputs from Dal'Galar's locks.
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- Added a quick start prompt, allowing to start from the first meditation.
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- Reworked autosave system. Timed autosaves are now rotated in their own queue and no longer get overwritten by regular Skyrim autosaves on travel or sleep.
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- Reworked autosave system. Timed autosaves are now rotated in their own queue and no longer get overwritten by regular Skyrim autosaves on travel or sleep.
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- The Blueprint Collection moved to the MISC section, it is no longer sold in the bank and is added automatically with the first found blueprint.
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- The Blueprint Collection moved to the MISC section, it is no longer sold in the bank and is added automatically with the first found blueprint.
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- Added an option to automatically store single copies of blueprints, leaving duplicates in inventory.
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- Added an option to automatically store single copies of blueprints, leaving duplicates in inventory.
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@ -62,19 +64,12 @@ Gameplay changes:
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- Oil traps ignite from hitting with shock spells and from stepping in with equipped fire or shock spells, fixed other cases when they did not ignite but should have.
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- Oil traps ignite from hitting with shock spells and from stepping in with equipped fire or shock spells, fixed other cases when they did not ignite but should have.
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- Reduced damage dealt by Lords of the Lost Ones and Dal'Galar's servants by 35%, slightly lowered damage from Elemental Wolves and Mad Rats, removed x10 multiplier from Fire Elemental's punches.
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- Reduced damage dealt by Lords of the Lost Ones and Dal'Galar's servants by 35%, slightly lowered damage from Elemental Wolves and Mad Rats, removed x10 multiplier from Fire Elemental's punches.
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- Fixed pipe smoking, sometimes starting on reading some receipts and opening some containers (now for sure).
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- Fixed pipe smoking, sometimes starting on reading some receipts and opening some containers (now for sure).
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- Made the Spectral Chest actor essential, should fix the issue with disappearing items.
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- When playing with gamepad or other controller, text inputs are automatically disabled or replaced with a number select.
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- Moved hidden talking actors in Pentas' house out of player's reach.
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- Moved hidden talking actors in Pentas' house out of player's reach.
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- When Jespar, Calia, or Esme follow player, teleportation is disabled.
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- Added a workaround against actors getting stuck in fake bleedout state.
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- Removed a few wolves from the Sun Coast.
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- Removed a few wolves from the Sun Coast.
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- Fixed Spriggan's visual effects.
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- Fixed Spriggan's visual effects.
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- Captain Rocco's hat has been made lootable.
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- Captain Rocco's hat has been made lootable.
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- Fixed pickup sounds not playing on first try after game start.
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- Fixed pickup sounds not playing on first try after game start.
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- Added a collision fix for the Ark's Last Watch by OverDev.
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- Improved controller support:
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-- Added a return activator to the meditation area.
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-- When using controller, text inputs are automatically disabled or replaced with a select menu.
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-- Completely removed password inputs from Dal'Galar's locks.
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- Many small fixes and optimizations.
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- Many small fixes and optimizations.
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Werewolf updates:
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Werewolf updates:
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@ -87,17 +82,6 @@ Werewolf updates:
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- Fixed restoring player's speed with applied speedmult effects.
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- Fixed restoring player's speed with applied speedmult effects.
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- Fixed Wolf Claws turning player into a werewolf without drinking a potion.
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- Fixed Wolf Claws turning player into a werewolf without drinking a potion.
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(Work in progress) Core VR support:
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- Fxed tree models with removed specularity flags from Enderal VR by sasa2727 - fixes their appearance in VR.
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- EnderalSE.dll is now compatible with VR out of the box.
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- Added UI lines from Skyrim VR.
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- Video playback is automatically disabled on unsupported platforms.
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(Work in progress) SKSE-free mode:
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- Many components were refactored to work without SKSE.
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- UIExtensions menus fall back to vanilla message boxes.
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- Refactored the Acceleration spell and silent shouting to work without scripts.
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2.0.12.5 (2023-10-21)
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2.0.12.5 (2023-10-21)
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- Fixed infinite loop in _00E_BelloScript, reported by Lirk.
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- Fixed infinite loop in _00E_BelloScript, reported by Lirk.
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BIN
_build/build.cmd
(Stored with Git LFS)
BIN
_build/build.cmd
(Stored with Git LFS)
Binary file not shown.
BIN
scripts/SKSE_placeholder.pex
Normal file
BIN
scripts/SKSE_placeholder.pex
Normal file
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File diff suppressed because it is too large
Load Diff
35
source/scripts/SKSE_placeholder.psc
Normal file
35
source/scripts/SKSE_placeholder.psc
Normal file
@ -0,0 +1,35 @@
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Scriptname SKSE Hidden
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{Dummy SKSE script to avoid Papyrus errors, when SKSE is missing}
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; General SKSE-specific information
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; get the major version of SKSE
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int Function GetVersion() global
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return 0
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endFunction
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; get the minor version of SKSE
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int Function GetVersionMinor() global
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return 0
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endFunction
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; get the beta version of SKSE
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int Function GetVersionBeta() global
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return 0
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endFunction
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; get the release index of SKSE. This number is incremented every time
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; SKSE is released outside of the development team
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int Function GetVersionRelease() global
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return 0
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endFunction
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; get the release index of this script file.
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; Can be used to detect a script/runtime version mismatch
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int Function GetScriptVersionRelease() global
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return 65
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endFunction
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; get a plugins version number, -1 if the plugin is not loaded
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int Function GetPluginVersion(string name) global
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return -1
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endFunction
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