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8 changed files with 16 additions and 12 deletions

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@ -6,6 +6,12 @@ See https://en.wiki.sureai.net/Enderal:Patch for the list of official patches up
Beware, spoilers ahead!
2.1.3 (TBD)
- Fixed package of an NPC in the main cavern of the Undercity sometimes causing a crash.
- Fixed the Chymicum Vitality health bonus remaining active after the effect's expiration.
- Reduced damage dealt by lower level wisps from x5 to x3.5.
2.1.2 (2024-08-01)
- Entropic Blood fixes:
-- Controlled actor no longer remains hostile to player.

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@ -1 +1 @@
version = 2.1.2
version = 2.1.3

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@ -11,7 +11,7 @@ float function _GetVersionFull() global
; C - backward-compatible update
; D - hotfix
; E - build
return 2120.0
return 2130.0
endfunction
int function GetVersion() global

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@ -152,11 +152,7 @@ Function TransformBack()
;MagicEffect _00E_FS_Affinity_ScourgeOfTheWilds_TitanME = Game.GetFormFromFile(0x0102F19F, "Enderal - Forgotten Stories.esm") as MagicEffect
Actor PlayerREF = self.getActorReference()
if ! PlayerREF
PlayerREF = Game.GetForm(0x14) as Actor
endif
Actor PlayerREF = Game.GetForm(0x14) as Actor
If PlayerREF.dispelSpell(_00E_FS_Affinity_ScourgeOfTheWilds_TitanSP)
while PlayerREF.getscale() > fPlayerScale
@ -179,9 +175,10 @@ Function OnWolfFormSpellEnd()
self.clear()
wolf.removeSpell(_00E_Theriantrophist_DetectLifeBaseSP)
wolf.removeItem(_00E_Theriantrophist_Claws, 100, abSilent = true)
; Dispel chymicum effects before all other effects to properly restore values
_DispelAllChymikums()
WolfAttributes.SetInWolfForm(false)
EquipementStorage.equipeItems()
_DispelAllChymikums()
EndFunction
Function TransformBackIfTransformed()
@ -191,7 +188,7 @@ Function TransformBackIfTransformed()
Endfunction
Bool Function IsTransformed()
return self.getActorReference() != None
return _00E_Theriantrophist_IsTransformed.GetValueInt() == 1
Endfunction
Function _TeachTransformBackTalent()
@ -419,7 +416,7 @@ Function _FixNotTransformedPlayerSkin()
return
endif
Actor player = GetReference() as Actor
Actor player = Game.GetForm(0x14) as Actor
if player && ! player.IsOnMount() && ! player.IsSwimming()
player.getActorBase().SetSkin(player.GetRace().GetSkin())
@ -453,12 +450,13 @@ Endfunction
State Transfomed
Event OnBeginState()
_00E_Theriantrophist_IsTransformed.setValue(1)
_UpdateChymikumTransformed()
RegisterForControl("Sneak")
SendModEvent("Theriantrophist_Transformed")
Sneaking = false
AddInventoryEventFilter(_00E_Theriantrophist_Claws)
; Change _00E_Theriantrophist_IsTransformed after applying chymicum effects in order to properly restire values
_00E_Theriantrophist_IsTransformed.setValue(1)
Endevent
Event OnEndState()
@ -468,7 +466,7 @@ State Transfomed
Sneaking = false
ControlQuest.GetAffinityControl().OnSneak(false)
Endif
_UpdateChymikumTransformedBack()
_DispelAllChymikums()
_00E_Theriantrophist_IsTransformed.setValue(0)
SendModEvent("Theriantrophist_TransformedBack")
UnRegisterForControl("Sneak")