// 1st field: User event name. DO NOT ALTER! This field is used to ID events in the code // 2nd: Keyboard key ID that will proc this event. A value of 0xff means the event is unmapped for this device. // 3rd: Mouse button ID that will proc this event. // 4th: Gamepad button ID that will proc this event. // 5th: If set to 1, this event can be remapped to a keyboard key // 6th: If set to 1, this event can be remapped to a mouse button // 7th: If set to 1, this event can be remapped to a gamepad button // 8th (Optional): User event binary flag. Used to group together related user events, like "Movement" or // "Menu", so they can be toggled on and off together // // Blank lines signify the start of a new input context. // See ControlMap.h for more details on input contexts. // // Main Gameplay Forward 0x11 0xff 0xff 1 1 0 0x801 Back 0x1f 0xff 0xff 1 1 0 0x801 Strafe Left 0x1e 0xff 0xff 1 1 0 0x801 Strafe Right 0x20 0xff 0xff 1 1 0 0x801 Move 0xff 0xff 0x000b 0 0 0 0x801 Look 0xff 0xa 0x000c 0 0 0 0x2 Left Attack/Block 0xff 0x1 0x0009 1 1 1 0x841 Right Attack/Block 0xff 0x0 0x000a 1 1 1 0x841 Activate 0x12 0xff 0x1000 1 1 1 0x804 Ready Weapon 0x13 0xff 0x4000 1 1 1 0x840 Tween Menu 0x0f 0xff 0x2000 1 1 1 0x908 Toggle POV 0x21 0xff 0x0080 1 1 1 0x820 Zoom Out 0xff 0x9 0xff 0 0 0 0x220 Zoom In 0xff 0x8 0xff 0 0 0 0x220 Jump 0x39 0xff 0x8000 1 1 1 0xC01 Sprint 0x2a 0xff 0x0100 1 1 1 0x801 Shout 0x2c 0xff 0x0200 1 1 1 0x840 Sneak 0x1d 0xff 0x0040 1 1 1 0x881 Run 0x38 0xff 0xff 1 1 0 0x801 Toggle Always Run 0x3a 0xff 0xff 1 1 0 0x801 Auto-Move 0x2e 0xff 0xff 1 1 0 0x801 Favorites 0x10 0xff 0x0001,0x0002 1 1 0 0x908 Hotkey1 0x02,0x4f 0xff 0x0004 0 0 0 0x908 Hotkey2 0x03,0x50 0xff 0x0008 0 0 0 0x908 Hotkey3 0x04,0x51 0xff 0xff 0 0 0 0x908 Hotkey4 0x05,0x4b 0xff 0xff 0 0 0 0x908 Hotkey5 0x06,0x4c 0xff 0xff 0 0 0 0x908 Hotkey6 0x07,0x4d 0xff 0xff 0 0 0 0x908 Hotkey7 0x08,0x47 0xff 0xff 0 0 0 0x908 Hotkey8 0x09,0x48 0xff 0xff 0 0 0 0x908 Quicksave 0x3f 0xff 0xff 1 0 0 Quickload 0x43 0xff 0xff 1 0 0 Wait 0x14 0xff 0x0020 1 1 1 0x808 Journal 0x24 0xff 0x0010 1 1 1 0x808 Pause 0x1 0xff 0xff 1 1 0 0x8 Screenshot 0xb7 0xff 0xff 0 0 0 Multi-Screenshot 0x1d+0xb7,0x9d+0xb7 0xff 0xff 0 0 0 Console 0x29,0x94 0xff 0xff 0 0 0 0x10 CameraPath 0x58 0xff 0xff 0 0 0 Quick Inventory 0x17 0xff 0xff 1 1 0 0x908 Quick Magic 0x19 0xff 0xff 1 1 0 0x908 Quick Stats 0x23 0xff 0xff 1 1 0 0x908 Quick Map 0x32 0xff 0xff 1 1 0 0x908 // Menu Mode Accept !0,Activate !0,Activate 0x1000 0 0 0 0x8 Cancel !0,Tween Menu,!0,Pause !0,Tween Menu,!0,Pause 0x2000 0 0 0 0x8 Up !0,Forward !0,Forward 0x0001 0 0 0 0x8 Down !0,Back !0,Back 0x0002 0 0 0 0x8 Left !0,Strafe Left !0,Strafe Left 0x0004 0 0 0 0x8 Right !0,Strafe Right !0,Strafe Right 0x0008 0 0 0 0x8 Left Stick 0xff 0xff 0x000b 0 0 0 0x8 Console 0x29 0xff 0xff 0 0 0 0x10 DownloadAll 0xff 0xff 0x8000 0 0 0 0x8 // Console PickPrevious 0xff 0x8 0x0002 0 0 0 0x10 PickNext 0xff 0x9 0x0001 0 0 0 0x10 Up 0xc8 0xff 0xff 0 0 0 0x10 Down 0xd0 0xff 0xff 0 0 0 0x10 PageUp 0xc9 0xff 0xff 0 0 0 0x10 PageDown 0xd1 0xff 0xff 0 0 0 0x10 Console 0x29 0xff 0xff 0 0 0 0x10 NextFocus 0x0f 0xff 0x0200 0 0 0 0x10 PreviousFocus 0x2a+0x0f,0x36+0x0f 0xff 0x0100 0 0 0 0x10 // Item Menus LeftEquip !0,Left Attack/Block !0,Left Attack/Block !0,Left Attack/Block 0 0 0 0x8 RightEquip !0,Right Attack/Block !0,Right Attack/Block !0,Right Attack/Block 0 0 0 0x8 Item Zoom 0x2e 0xff 0x0080 0 0 0 0x8 Rotate 0xff 0xff 0x000c 0 0 0 0x8 XButton !0,Ready Weapon !0,Ready Weapon 0x4000 0 0 0 0x8 YButton !0,Toggle POV !0,Toggle POV 0x8000 0 0 0 0x8 Cursor 0xff 0xa 0xff 0 0 0 0x8 // Inventory ChargeItem !0,Wait !0,Wait !0,Shout 0 0 0 0x8 // Debug Text PrevPage 0xc8 0xff 0xff 0 0 0 0x10 NextPage 0xd0 0xff 0xff 0 0 0 0x10 PrevSubPage 0xc9 0xff 0xff 0 0 0 0x10 NextSubPage 0xd1 0xff 0xff 0 0 0 0x10 // Favorites menu Up !0,Forward !0,Forward 0x0001 0 0 0 0x8 Down !0,Back !0,Back 0x0002 0 0 0 0x8 Accept !0,Activate !0,Activate 0x1000 0 0 0 0x8 Cancel !0,Favorites,!0,Tween Menu,!0,Pause !0,Favorites,!0,Tween Menu,!0,Pause 0x2000 0 0 0 0x8 Left Stick 0xff 0xff 0x000b 0 0 0 0x8 Cursor 0xff 0xa 0xff 0 0 0 0x8 // Map Menu Cancel !0,Tween Menu,!0,Pause !0,Tween Menu,!0,Pause 0x2000 0 0 0 0x8 Look 0xff 0xff 0x000c 0 0 0 0x8 Zoom In 0xff 0x8 0x000a 0 0 0 0x8 Zoom Out 0xff 0x9 0x0009 0 0 0 0x8 MapLookMode 0xff 0x1 0xff 0 0 0 0x8 Click 0xff 0xff 0x1000 0 0 0 0x8 PlacePlayerMarker 0x19 0xff 0xff 0 0 0 0x8 Cursor 0xff 0xa 0x000b 0 0 0 0x8 PlayerPosition 0x12 0xff 0x8000 0 0 0 0x8 LocalMap 0x26 0xff 0x4000 0 0 0 0x8 LocalMapMoveMode 0xff 0x0 0xff 0 0 0 0x8 Journal 0x24 0xff 0x0004 0 0 0 0x8 Up !0,Forward !0,Forward 0xff 0 0 0 0x8 Down !0,Back !0,Back 0xff 0 0 0 0x8 Left !0,Strafe Left !0,Strafe Left 0xff 0 0 0 0x8 Right !0,Strafe Right !0,Strafe Right 0xff 0 0 0 0x8 // Stats Rotate 0xff 0xff 0x000b 0 0 0 0x8 // Cursor Cursor 0xff 0xa 0x000c 0 0 0 0x10 Click 0xff 0x0 0x1000 0 0 0 0x10 // Book PrevPage 0xcb,0x1e 0x0,0x9 0x0004 0 0 0 0x8 NextPage 0xcd,0x20 0x1,0x8 0x0008 0 0 0 0x8 // Debug overlay Console 0x29 0xff 0xff 0 0 0 0x10 NextFocus 0x0f 0xff 0x0200 0 0 0 0x10 PreviousFocus 0x2a+0x0f,0x36+0x0f 0xff 0x0100 0 0 0 0x10 Up 0xc8 0xff 0x0001 0 0 0 0x10 Down 0xd0 0xff 0x0002 0 0 0 0x10 Left 0xcb 0xff 0x0004 0 0 0 0x10 Right 0xcd 0xff 0x0008 0 0 0 0x10 PageUp 0xc9 0xff 0xff 0 0 0 0x10 PageDown 0xd1 0xff 0xff 0 0 0 0x10 ToggleMinimize 0x3f 0xff 0x0020 0 0 0 0x10 ToggleMove 0x3e 0xff 0x0080 0 0 0 0x10 Close 0x40 0xff 0xff 0 0 0 0x10 F1 0x3b 0xff 0xff 0 0 0 0x10 F2 0x3c 0xff 0xff 0 0 0 0x10 F3 0x3d 0xff 0xff 0 0 0 0x10 F7 0x41 0xff 0xff 0 0 0 0x10 F8 0x42 0xff 0xff 0 0 0 0x10 F9 0x43 0xff 0xff 0 0 0 0x10 F10 0x44 0xff 0xff 0 0 0 0x10 F11 0x57 0xff 0xff 0 0 0 0x10 F12 0x58 0xff 0xff 0 0 0 0x10 LTrigger 0xff 0xff 0x0009 0 0 0 0x10 RTrigger 0xff 0xff 0x000a 0 0 0 0x10 Backspace 0x0e 0xff 0xff 0 0 0 0x10 Enter 0x1c 0xff 0xff 0 0 0 0x10 B 0xff 0xff 0x2000 0 0 0 0x10 Y 0xff 0xff 0x8000 0 0 0 0x10 X 0xff 0xff 0x4000 0 0 0 0x10 // Journal Zoom In 0xff 0x8 0xff 0 0 0 0x8 Zoom Out 0xff 0x9 0xff 0 0 0 0x8 XButton 0x2d,0x32 0xff 0x4000 0 0 0 0x8 YButton 0x14 0xff 0x8000 0 0 0 0x8 TabSwitch 0xff 0xff 0x0009,0x000a 0 0 0 0x8 // TFC mode CameraZUp 0xff 0x8 0x000a 0 0 0 CameraZDown 0xff 0x9 0x0009 0 0 0 WorldZUp 0xff 0x0 0x0200 0 0 0 WorldZDown 0xff 0x1 0x0100 0 0 0 LockToZPlane 0xff 0xff 0x4000 0 0 0 // Debug Map Menu-like mode (but not the actual map menu) Look 0xff 0xff 0x000c 0 0 0 0x8 Zoom In 0xff 0x8 0x000a 0 0 0 0x8 Zoom Out 0xff 0x9 0x0009 0 0 0 0x8 Move 0xff 0xa 0x000b 0 0 0 0x8 // Lockpicking RotatePick 0xff 0xa 0x000b 0 0 0 0x8 RotateLock !0,Forward,!0,Back,!0,Strafe Left,!0,Strafe Right !0,Forward,!0,Back,!0,Strafe Left,!0,Strafe Right 0x000c 0 0 0 0x8 DebugMode 0x35 0xff 0x4000 0 0 0 0x8 Cancel !0,Tween Menu,!0,Pause !0,Tween Menu,!0,Pause 0x2000 0 0 0 0x8 // Creations Menu Accept 0x12,0x1c 0xff 0x1000 0 0 0 0x8 Cancel 0x0f,0x1 0xff 0x2000 0 0 0 0x8 Up 0x11,0xc8 0xff 0x0001 0 0 0 0x8 Down 0x1f,0xd0 0xff 0x0002 0 0 0 0x8 Left 0x1e,0xcb 0xff 0x0004 0 0 0 0x8 Right 0x20,0xcd 0xff 0x0008 0 0 0 0x8 HomeKey 0xc7 0xff 0xff 0 0 0 0x8 EndKey 0xcf 0xff 0xff 0 0 0 0x8 DeleteKey 0xd3 0xff 0xff 0 0 0 0x8 MouseClickAccept 0xff 0x0 0xff 0 0 0 0x8 Options 0x18 0xff 0x0010 0 0 0 0x8 Left Stick 0xff 0xff 0x000b 0 0 0 0x8 Console 0x29 0xff 0xff 0 0 0 0x10 MouseScrollDown 0xff 0x9 0xff 0 0 0 0x8 MouseScrollUp 0xff 0x8 0xff 0 0 0 0x8 LoadOrderAndDelete 0x14 0xff 0x8000 0 0 0 0x8 CategorySideBar 0x2a 0xff 0x0009 0 0 0 0x8 LikeUnlike 0x26 0xff 0x0200 0 0 0 0x8 SearchEdit 0x2d 0xff 0x0100 0 0 0 0x8 Filter 0x2f 0xff 0x000a 0 0 0 0x8 F1 0x3b 0xff 0xff 0 0 0 0x8 PurchaseCredits 0x19 0xff 0x4000 0 0 0 0x8 // Favor Cancel !0,Tween Menu,!0,Pause !0,Tween Menu,!0,Pause 0x2000 0 0 0 0x108